Do you think there's a roadmap to add richer control on tiles based on state - specifically change the Appearance items (icon/colour/name) of a tile based on the state/attribute of another entity.
For example, (and I'm not trying to make this a specific use case but to illustrate the point) - I have a tile displaying the temperature in a room but have it's colour determined not by it's state but by when the central heating schedule is on).
Another, I have a heating dashboard for my family that has 4 buttons for preset mode for the central heating system. The current mode would have icon illuminated based on the value of the current preset mode.
It feels like creating template entities for this will quickly become an excessive burden (creating data logic rather than display logic)