No matter what I do I can't seem to even up the columns of cards, i move one to try and everything gets wacked out. For instance, if I could get the 'feels like' card to add to the bottom of the far right column, and then swap 'hot water pump' and 'uptime' card locations to swap it would fill my display properly on a wall kiosk. but for the life of me I cannot get them to do that. i can accidentally get ridiculously offset columns, like one with two screen scrolls worth of cards, (not on purpose) and another column with only say 2 cards.
help me hive mind, you're my only hope
#why does HA seem to randomly stack cards unevenly?
1 messages · Page 1 of 1 (latest)
The masonry tiling algorithm isn't going to work perfectly for that. If you really want strict control I would just make 4 vertical stacks on the top level and add the cards you want to each stack.
If the columns are really unbalanced it's likely one of the cards is not estimating it's height in a good way. (Masonry relies on card size estimates before they are actually laid out, so if the estimate is off, things will layout less-optimally).
well i had no idea how the cards would come out or stack (i did make the stack for the 4 cams in left column) I guess I could try to redo it using more Vstacks
you'd just think that it would do something that makes sense, like in edit mode, the numbers of the cards don't seem to follow any kind of alignment/arrangement whatsoever (except card 1 obviously)
is there a way to 'move' my already setup cards into appropriate Vstack cards I make or pretty much have to redo everything?
thanks for your help btw
easiest way is to probably leverage the "cut" and "paste" options
so digging in the actual code....man hope i don't F anything up lol
I didn't mean in YAML.
oh, my bad, there's options for that in the cards themselves?