I have a blueprint that runs an action entered from the blueprint.
- conditions:
- condition: state
entity_id: !input entity_down
attribute: event_type
state: multi_press_2
sequence: !input down2
I would like to run an action before the !input , and possibly after as well. Looking through the docs I was not able to find out if it is possible to combine !input calls with additional actions.
sequence:
- action: things
- !input down2
- action: more things
is what I am aiming to do, though there may be other ways of accomplishing this.