#Tile card card_mod
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This was kind of a hassle to figure out; the card's structure changed at some point so information out there is probably outdated. I managed to piece a bunch of stuff together. You can pick and choose what would want to use from this example:
type: tile
entity: binary_sensor.living_room_door_on_off
show_entity_picture: true
vertical: false
name: sliding door
card_mod:
style:
ha-tile-info$: |
.primary {
font-size: 20px !important;
font-family: arial;
font-weight: bold;
font-style: italic;
color: white !important;
}
.secondary {
font-size: 10px !important;
color: gray !important;
}
.icon-container .icon$: |
.shape {
border-radius: 15px !important;
background:
{% if is_state(config.entity, 'on') %}
rgba(255,0,0,0.2)
{% else %}
rgba(0,255,0,0.2)
{% endif %} !important;
}
.: |
ha-card {
background: black;
width: 200px;
}
.icon {
--tile-icon-color:
{% if is_state(config.entity, 'on') %}
red
{% else %}
green
{% endif %} !important;
}```