#The card you ve designed basically it

1 messages · Page 1 of 1 (latest)

graceful vapor
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@rough arrow I took your concept with the changing the icon based on another entity. I liked your idea with the lightbulb and the auto indicator. The icon I use (lightbulb-group) doesn't have an auto indicator like lightbulb-auto. So, I decided to make a custom field and act as an overlay. This is what I came up with.

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Automation off

rough arrow
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The core card allows me to turn the light on/off and, with a double tap, enable/disable AdaptiveLighting for the fixture. Unfortunately, I can't tell by looking whether AL is on or not, so I want to to use the icon with the A when the input_boolean is on (indicating AL is running), or without the A when it's not.

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I've attempted to make my new button-card work that way, and it seems to be working OK so far.

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Now I need to look into being able to adjust the brightness manually as I can with the core card.

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Not sure what happened, but the icon was definitely not updating itself based on the little JS snippet I'd added to the card, then, all of a sudden, it was working as expected...

graceful vapor
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There is also a hold_action that you could use. I think the double_tap_action would be better for the more-info (brightness) and the hold_action might be better for the AL toggle.

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These are the templates that I use for my button-cards if they will be of any use to you. (I know screenshots of code are frowned upon but they're too many lines to post here; can DM if reqested.) The oversized_custom_button template refers to the generic_custom_button template.

rough arrow
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If you would DM the text, I'd really appreciate it! Anything that I can get my hands on as a full working example can't hurt in the least.

graceful vapor
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Yup. Will send in a few minutes. Making some modifications because some of my lights use the auto and some don't. Incorporating toggling the input_boolean right now.