#Yeah sure give it a try

1 messages · Page 1 of 1 (latest)

void knot
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didn't trigger it

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that's why I think the problem is in the Trigger, and not the Conditions (at least for now anyway)

upper hamlet
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You removed the condition right?

void knot
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ah, no

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let me try without it

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(it does say the Condition Passes)

upper hamlet
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right

void knot
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so that must not be it

upper hamlet
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Its only going to trigger when you are entering the zone, are you able to manually trigger the entering state?

void knot
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I tried to use the Set State under the Developer Tools, but nothing happened

upper hamlet
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Let me check something on my end

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I think the issue is that the entering event has to be triggered and I'm not sure how to trigger that without physically moving the car.

void knot
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ahah yeah

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as luck would have it, I'm going to pick up my kid from school

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let's see what happens! 🙂

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talk to you later, and thank you for your time

upper hamlet
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Perf. I would suggest leaving the conditions out just to see if this works

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no prob mate

spiral dock
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.test

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oh, no bot here

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well, you can change the state in devtools > states

void knot
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I did try it @spiral dock , but it still didn't work. apparently the issue was with how the entity was defined on the Trigger. All working now!