#Custom gun sounds
7 messages · Page 1 of 1 (latest)
Afaik you cannot stop audio from playing from a firearm but you can use a speakertoy to play custom audio
This patch should stop audio from the crossvek from playing on other clients besides the one that shot it
didn't expect to see my patch already here somehow 😭
but yea, this patch basically just makes it so if SendSound returns true, the player associated with targetHub will hear the gunshot
so if you want, just check firearm in SendSound to see if it's your custom item or whatever then return false