Before the last update, any time our server reached over ~44 players, the voice audio for players started to break. Random people could no longer hear other random people.
Now with the new update we run into this issue even at our previous safe 40 player count.
I can't find anything official about this issue. I have heard that this has and is still also affecting other communities, especially RP ones where very big groups of players tend to be together more often.
Is there way around this? Any known reason what causes this? Any plans to fix this?
We always wanted to have larger roleplay sessions but never could because of this, and now its getting even worse.
:(
