#PersistentOverwatch
1 messages · Page 1 of 1 (latest)
it interferes with the natural spawning order, let me know if this is a problem for anyone
(by "interferes" i mean that Overwatch players still get handled by the base spawning system, their role simply gets overridden)
Set players to overwatch in OnRoundStarting
Or OnRoundStarted, not sure if that works
that's what it does already
i don't think that prevents the players from being handled by the spawn system
oh nevermind, it does
the order stays the same
It should, yeah
nice, that's not an issue then
Grape
Why not just set Overwatch when a player joins
That's what I do
Store a file with the UserIDs, restore the file at WaitingForPlayers, check players against the UserID list when they join
feels janky and doesn't let you hear the lobby
anyway the issue has been resolved, read below lol
It's not about that issue
It's what I do, I just added a few lines of code to let them hear the pre-game lobby
Doesn't even require a patch
The problem with only doing it when round starts is it won't persist for things like late joins