#Getting round summary information
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Unfortunely not as of right now and you will have to get all the variables individually
RoundSummary has classlistStart with starting classes amount
AlphaWarheadController.Singleton.WarheadKills will get you amount of warhead kills
Summing currently alive players will get you the alive count (if thats what it means)
But this is something we can do for LabAPI within the RoundEnded event
And if you come up with structure and code for this then feel free to make LabAPI PR