Do maintainers have any plans on adding DamageType enum (very unfun to do type testing and then comparing bytes for translation id), RoomType enum (RoomName exists but it doesn't contain rooms like HCZ pipe rooms or any intersection in general, having to rely RoomShape or even comparing strings only increases complexity unnecessarily) and SCP Role wrappers (again type testing + basegame classes for those role don't allow accessing abilities in any compact and easy way)?