#Changing player size
1 messages · Page 1 of 1 (latest)
Be aware that weapons glitch out for scaled players
Hopefully it'll be fixed in the next beta
Will look at it rn
YIPPIE
Thank you!! I was actually quite close to getting it, just didn't have the right params in the function :/
That'll add to the fun of it >:]
SendSpawnMessage does not exist
using Mirror
yeah, Mirror.NetworkServer
But it is still not in there
You might need to publicize it
Oh, I've only publicized the assembly, didn't I know I also needed to do mirror, my bad lmao
Ill add it base game
Alright then, all is well, thank you!!
Hi, I have this code, and 1 and a half months later, with the 14.1 release and 1.0.2 lapapi, the guns do not reload once running the code I was given about 2 messages above this one that I replied to, please help
Eve said it was caused by sending the message to dedicated server player
What are you iterating?
Player.List?