#Cuffing

7 messages · Page 1 of 1 (latest)

cyan stone
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The same code is repeat a lot of time could you simply add a method that does this

                        DisarmedPlayers.Entries.RemoveAt(j);
                        new DisarmedPlayersListMessage(DisarmedPlayers.Entries).SendToAuthenticated(0);
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this is everywhre this code is repeat

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RA for both Cuff & Uncuff

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Check when role is changed / item is changed

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in the update loop

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and in LabAPI

cyan stone
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@boreal stirrup you can do this ?