#Cuffing
7 messages · Page 1 of 1 (latest)
7 messages · Page 1 of 1 (latest)
The same code is repeat a lot of time could you simply add a method that does this
DisarmedPlayers.Entries.RemoveAt(j);
new DisarmedPlayersListMessage(DisarmedPlayers.Entries).SendToAuthenticated(0);
this is everywhre this code is repeat
RA for both Cuff & Uncuff
Check when role is changed / item is changed
in the update loop
and in LabAPI
@boreal stirrup you can do this ?