UPDATE!
Since wanted to do much more I started patching the game, also breaking some exiled stuff but I honestly do not care. (There will be no support for EXILED)
New stuff
In waves you can set only appear in once then never again.
In giving effects your can set the "canEnable" to false to disable getting this effect.
Added "keeping the inventory" this means as before the items stay in your stuff, uhh bugs can happen with this. (Getting more medkits, etc, it doesnt check any overflow!)
For Only 049
Can set/change these values:
Sesne Cooldown
Sense Target lost cooldown
Sense Attempt fail cooldown
Sense Effect duration.
Max Resurrection.
Human corpse revive duration
Target killed corpse revive duration
Attack cooldown time
attack distance
attack effect duration (CardiacArrest)
For Only 096
Can set/change these values:
Attack Cooldown (Left and right swing)
Charge duration
Charge Cooldown
Default Rage Activation time
Normal Hume shield generation
Max rage time
minimum enrage time
Time per extra target
calming / enraging shield multiplier
For Only 106
Can set/change these values:
Corroding effect time
Vigor bonus on kill
Sinkhole cooldown bonus on kill
Vigor cost per minute in stalk
min vigor usage for atlas
Stalk vigor regeneration amount
stalk cost stationary
stalk cost moving
minimum vigor to submerge
movement range to gain vigor
movement timer to check to gain again.
For Only 173
Can set/change these values:
Blink Cooldown
Breakneck recharge time
breaknake stare limit
tantrum usage cooldown
Blink distance
Blink distance multiplier when on breakneck
For Only 939
Can set/change these values:
Can create a cloud
Cloud fail cooldown
cloud place cooldown