#wrong way limiter that auto-kicks wrong-wayer after x seconds

36 messages · Page 1 of 1 (latest)

viral coral
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Nothing worse than driving a great race and then crashing into a wrong-wayer. Wrong wayers are fine in a no-rules lobby, but in a lobby that has rules they can be super annoying and can ruin a race. I suggest that if wrong way limiting is 'enabled' not only should it limit the max speed for going the wrong way as it does now, but it would be great if we also had an auto-kick option for this lost soul after x # of seconds of wrong-waying to make it truly effective. this will be very helpful in a lobby that does not have moderators on at that moment, and also with mods on, as the wrong-wayers can be missed for a good part of the race.

lime nexus
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Or just ghost mode them until they return to the part of the track they abandoned and get up to speed

viral coral
lime nexus
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I agree with that too. Should be a warning first though if it’s an automated feature. 3 times reversing you’re out.

It could happen on accident or maybe people won’t know right away if they are in a server where that feature is enabled. Could pop up a warning on the screen when they do it each time.

I typically play on chaos servers but I do like clean racing as well so I get having this as an option.

viral coral
lucid falcon
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Not everyone is the wrong player, some people accidentally crash. I think it is necessary to add a penalty system specifically for clean servers (cutting corners, crash), it can be turned on/off optionally by the lobby creator.

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Disqualification after 3 yellow flags.

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In the meantime, try to avoid an crash. Because even in professional racing, there are a lot of crashes.

viral coral
strange depot
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i still think that we shouldent change wreckfest in to a sim racer

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there should be some other solution then just getting banned

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otherwise the allready small player base will shrink even more

viral coral
strange depot
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ok that makes more sense

lucid falcon
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Then there should be permanently clean servers. Safety rating statistics will be calculated there (only there, not for others). A beginner has an average safety rating, the rating varies depending on his actions. If the rating has dropped below the critical line, it is not allowed on such servers.

strange depot
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im still wating on the console relece do i dont know much

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that is a good idea

viral coral
lucid falcon
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Oh, my dreams of turning Wrekfest into an esports discipline probably won't come true... Not fate DeadEye

viral coral
strange depot
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that defets the hole point

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why dont you just go play grand torismo

lucid falcon
lucid falcon
sour lodge
lucid falcon
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To hell with clean racing. Just add more American land yachts, and let me smash them to smithereens. 😅

primal yacht
viral coral
# primal yacht How do you differentiate between driving the wrong way and people driving the ri...

How do you differentiate between driving the wrong way and people driving the right way at 5mph?
"Wrong way" is driving against the direction of the race and trying to head-on crash into everyone else.
"right way 5mph" - is driving in the correct direction of the race. sometimes one's car becomes damaged to the point that is all you can muster. this is fine, it happens. if someone at the start of the race is not attempting to drive with others and wants to drive 5 mph, they are just clogging up the grid and in my lobbies that's not cool. we're here to race n wreck.

primal yacht
viral coral
# primal yacht I dont think limiting it even further will stop it. People will just use a diffe...

oh i think having an auto-kicking wrong-way option would definitely be a limiter - but just for wrong-way driving which is an issue.

Sitting and blocking the track - 'blocking', slowing down for others - 'camping', we have rules against these and can only be enforced thru moderation.

for no-rules lobbies it wouldn't matter as they are a free-for-all and drivers who like to do these things are best racing there

primal yacht
viral coral
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and also extra helpful if no moderators are in the lobby

hollow bronze
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It’s a good idea and should be implemented, bare minimum turn them ghost if they are stopped or going backwards. Maybe the devs like going backwards…is why it wasn’t fixed in wf1.