#trigrabonometry

1 messages · Page 1 of 1 (latest)

desert spear
#

so i wanted to make a PERFECT right angle triangle, so i did just that. all of the pictures show my process and findings

#

i found out that a 1x1 cube is a 1.155 x and 1.330 z triangle

#

for a right angle triangle the dimensions would be
x = 1.63341666454
y = 1 or whatever you want it to be
z = 0.9040452018978

#

i also found the slope of the base triangle to be about 1.732 but i don’t know if its square or triangle form

#

probably square

#

i forgot to show it but the how i got the height was sqrt(2)/2

#

then i multiplied it by 1.33 for the triangle height

#

now it not as accurate because i don’t know past the first 3 digits in the decimal

#

the detailed numbers are 1.1549999713897705 and 1.3335672616958618

#

Accuracy test

#

level with triangle

desert spear
#

i want people to see my genius

desert spear
#

using this i think we can fix the triangle bug and not break old levels

#

just fix the triangle scaling back to 1x1 then divide all triangle scales along with it using the ratios

#

i assume the real numbers are 1.155 and 1.3333333

#

i just slightly skewed them with my human hands

desert spear
#

i just tested it and yes the rates are 1.155 on x and 4/3 on z

#

why is this

#

no clue

desert spear
#

i just figured out that sqrt(4/3) is around 1.155

#

i think that’s the rate

#

x is sqrt(4/3) and z is 4/3

#

this exact ratio of sqrt(4/3) shows up so much more

#

i didnt realize triangles in grab lead to all of this

#

if you make an area 4/3 times bigger, the sides increase by sqrt(4/3) and i’m pretty sure that’s what happening here

#

each scale of 4/3 to the scale the game has to match that with the sides

#

well i mean duh but why is it moving

#

this angers me

#

trigrabonometry

timid seal
#

Yeah sorry. But this is to confusing for me

desert spear
#

no

#

it’s not

#

just uhhh

#

grab errors

#

with the triangle

#

and how it’s surprisingly deep

#

with the ratios of scale

desert spear
#

the lengths of the triangle sides are sqrt(2)*sqrt(4/3) and 4/3

#

and the height is sqrt(2)*4/3

#

the perfect dimensions for a right triangle

desert spear
#

w triangles

desert spear
#

i’m also pretty sure that the 4/3rd’s rule affects gradients aswell on triangles