#Complexity restructuring

2 messages · Page 1 of 1 (latest)

honest bear
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this is less of a suggestion and more of a concept? idk

not sure how optimized the game is but maybe turning some blocks to be 1 and 2, like the cube be 1, breaking be 2, and maybe others.

i’m not sure if this would work well so it would need a lot of stress testing but like it said a concept thingy

kind condor
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the complexity of stuff is staying the way it is