#Complexity restructuring
2 messages · Page 1 of 1 (latest)
the complexity of stuff is staying the way it is
2 messages · Page 1 of 1 (latest)
this is less of a suggestion and more of a concept? idk
not sure how optimized the game is but maybe turning some blocks to be 1 and 2, like the cube be 1, breaking be 2, and maybe others.
i’m not sure if this would work well so it would need a lot of stress testing but like it said a concept thingy
the complexity of stuff is staying the way it is