#Bomb
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
IF Trg.Act Bomb
LABEL Bomb
SET R0 100
SET Trow.Pos.X Bomb.Pos.X
SET Trow.Pos.Y Bomb.Pos.Y
SET Trow.Pos.Z Bomb.Pos.Z
SLEEP 4000
SWAP Bomb.Pos.X Expl.Pos.X
SWAP Bomb.Pos.Y Expl.Pos.Y
SWAP Bomb.Pos.Z Expl.Pos.Z
SLEEP 800
SET Trow.Pos.X R0
SET Trow.Pos.Y R0
SET Trow.Pos.Z R0
SET Expl.Pos.X R0
SET Expl.Pos.Y R0
SET Expl.Pos.Z R0
how to set it up?
Make a sign that says throw and add all the positions Trow
And make a lava block and add all of the positions Expl
Make a bomb model add all of the positions Bomb
And make a trigger where the pull thingy is and only at the act input Trg