#Challenges

8 messages · Page 1 of 1 (latest)

noble fulcrum
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Previously proposed, although not explicitly rejected, was the idea of earning additional grab currency by completing monthly or weekly tasks when it is released. This concept aims to maintain player engagement by providing a modest amount of grab currency as rewards.
Tasks could be:

  • beat 5 medium ranked maps
  • beat 1st place in a difficult rank
  • grapple 100 times in game
  • verify 5 maps (community)
  • beat a skills only map
  • hit 20 bounce blocks
  • buy a pack
    ext.) more ideas like this but it would keep the community active and be rewarding(not by much but enough to feel like you earned something)
stable zephyr
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Buy a pack best challenge fr

noble fulcrum
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I literally said that at the start lollllll

stable zephyr
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Oh thats easy, you said: Original message was deleted.

gleaming quiver
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I like this

noble fulcrum
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Remains to be neither rejected or accepted

stable zephyr
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It must be a secret

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Although