#Blowgunner (Morass of the Banished)

12 messages · Page 1 of 1 (latest)

leaden temple
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Salt post

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Love to see it

flat heart
leaden temple
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What about it

flat heart
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you like getting shot by invisible enemies with high speed projectiles?

leaden temple
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There's a bright yellow line indicating where blowgunners are about to shoot isn't there

surreal fox
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it's green but yeah

flat heart
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guess its just personal issue here, can't see how, for me morass is so insanely harder than other stage 3 biomes, including bank

surreal fox
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then don't go there

timid gust
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I tried three times to write a reply but each time it turned into me writing tips about how to kill blowgunners because they're "not that bad". So, let me try again.

As annoying as their strengths are, they have enough weaknesses that there's good counterplay to them, so if the developers do end up nerfing this enemy I think it's more likely to be exaggerating their weakness (e.g. increasing the size of their blindspot, decreasing the speed of their jump so it's easier to tell where they're jumping to), than to weaken their attack. Of course if a dev wants to chime in with their opinion that'd be another story.

flat heart
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well actually now i see that yellow line, just did morass twice and it wasnt that awful like before

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still for me morass is too much of a reflex check