#Init file removes added entries when changing options through in-game menu.

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blazing torrent
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I was setting up my favorite font by adding the font entries to the init file;

[FULLFONT:Metalls_Zilk_16x16.png]
[BASIC_FONT:Metalls_Zilk_16x16.png]``` 
but the interface width and height needs some tweaking to work with it. Upon changing the options in the game menu and restarting for them to take effect, the added entries are removed entirely.
I would wager a guess that this is because everything in the menu is saved at once, rather than just the changed entries, which probably shouldn't be like that.
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Side-note:
Changing the width and height doesn't actually fix the issue in the screenshot. I have no idea how to get a custom font to behave with the new interface.
Edit: Ahh, the tile_page_interface file is probably the ticket.
Double edit: Welp, any interface mod or editing of the vanilla interface files doesn't actually work, since the changes are only loaded after world gen, meaning there is absolutely no way to accommodate for a custom font as it is and fix this menu tiling.