Clover ATS missiles instantly destroy turrets.
- Turrets are instantly destroyed upon getting hit by CATS missiles. If there are no turrets left, the disarmed Invader takes triple damage.
- Although it destroys the turrets instantly, CATS missiles still deal their regular damage to the Invader's hull.
- Increases recovery time by 1s.
Rarity: Ultra Rare
Eligible Ships: All CATS ships
Interactions: - Punisher Protocol: Works as expected.
- Hunter Seekers: Makes turret (and ultimately, Invader) destruction much easier.
- A player can decimate a Vulture by manually popping one or two of its turrets, then shooting a CATS volley that targets its surviving turrets, dealing 120-180 damage total in one volley.
- MIRV: Three split rockets are needed to destroy a turret. Micromissiles still benefit from Disarm's secondary effect.
- Step Cycle: Firing 2 back-to-back volleys can rip apart almost any ship in the game.
Some number balancing required to make it not OP