#Emission not applying to vehicles
17 messages · Page 1 of 1 (latest)
for the headlight
also i would do the emission and lights through an extra animation to seperate it from vanilla
you can make it look better that way
activation event on the headlights -> setTrigger on for animation on a lights gameobject which is the parent for the light sources and models
Personally, my headlights are a separate object.
emission
My headlights are activated by pressing CTRL
@tacit plover
I found out that I didn’t have Asset_Bundle_Version 5 in my masterbundle.dat! It had been unedited since 2022 lol