#Model size and positioning

10 messages · Page 1 of 1 (latest)

narrow turret
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If you are using custom animations, make sure you did not rescale the hook bone

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then make sure your Item prefab has 1 1 1 scale when comparing it to the vanilla military knife

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when invoked in game, the item placement and scale will be overwriten, meaning you would have to rescale and move sub gameobjects (children of Item) for any change to be saved

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if you set the item size to 1 1 1, how does it compare to the military knife?

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(in unity)

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change your model size in blender so it matche the military knife

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don't forget to apply scale with ctrl +A

vivid tiger
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why it so thin

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Ok

vivid tiger
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👍