#Model size and positioning
10 messages · Page 1 of 1 (latest)
then make sure your Item prefab has 1 1 1 scale when comparing it to the vanilla military knife
when invoked in game, the item placement and scale will be overwriten, meaning you would have to rescale and move sub gameobjects (children of Item) for any change to be saved
if you set the item size to 1 1 1, how does it compare to the military knife?
(in unity)
change your model size in blender so it matche the military knife
don't forget to apply scale with ctrl +A
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