#Automatic door closing after a certain period of time

2 messages · Page 1 of 1 (latest)

calm glen
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Cat say for sure but i remember one of the devs i worked with running into the same issue, where they used both interactability conditions and a reset function and the conditions stopped the rest function from working

delicate ridge
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Okay. So for the door to "reset", the Interactability_Reset need to the conditions fulfilled. I believe the door reseting does not give rewards, so, you will need to reward the player with whatever condition you are using for it to work.

So yes, if you want the door to reset. You will need to give the player the item you are using as a condition as a reward. Also, the Delay would need to be as long if not longer then the reset so players don't flip the states it is refreshing in.

I haven't touched Unturned files for a minute (Almost a year), but that is what I remember. I figured the above out by randomly going over Greece faction objects.