#Is this going to work

1 messages · Page 1 of 1 (latest)

lunar rain
#

using Rocket.Core.Plugins;
using Rocket.Unturned.Events;
using Rocket.Unturned.Player;
using SDG.Unturned;
using Rocket.API;

namespace MaxSkillsOnDeath
{
public class MaxSkillsPlugin : RocketPlugin
{
protected override void Load()
{
Logger.Log("MaxSkillsOnDeath plugin loaded!");
U.Events.OnPlayerDeath += OnPlayerDeath;
}

    protected override void Unload()
    {
        Logger.Log("MaxSkillsOnDeath plugin unloaded!");
        U.Events.OnPlayerDeath -= OnPlayerDeath;
    }

    private void OnPlayerDeath(Player player, EDeathCause cause, ELimb limb, CSteamID murderer)
    {
        UnturnedPlayer unturnedPlayer = UnturnedPlayer.FromPlayer(player);
        MaxPlayerSkills(unturnedPlayer);
    }

    private void MaxPlayerSkills(UnturnedPlayer player)
    {
        for (int i = 0; i < (int)EPlayerSpeciality.SKILL_COUNT; i++)
        {
            player.SetSkillLevel((EPlayerSkill)i, 255);
        }
    }
}

}

just wanna make shure theres no problems before i config into dll

cosmic ridge
#

try it