using Rocket.Core.Plugins;
using Rocket.Unturned.Events;
using Rocket.Unturned.Player;
using SDG.Unturned;
using Rocket.API;
namespace MaxSkillsOnDeath
{
public class MaxSkillsPlugin : RocketPlugin
{
protected override void Load()
{
Logger.Log("MaxSkillsOnDeath plugin loaded!");
U.Events.OnPlayerDeath += OnPlayerDeath;
}
protected override void Unload()
{
Logger.Log("MaxSkillsOnDeath plugin unloaded!");
U.Events.OnPlayerDeath -= OnPlayerDeath;
}
private void OnPlayerDeath(Player player, EDeathCause cause, ELimb limb, CSteamID murderer)
{
UnturnedPlayer unturnedPlayer = UnturnedPlayer.FromPlayer(player);
MaxPlayerSkills(unturnedPlayer);
}
private void MaxPlayerSkills(UnturnedPlayer player)
{
for (int i = 0; i < (int)EPlayerSpeciality.SKILL_COUNT; i++)
{
player.SetSkillLevel((EPlayerSkill)i, 255);
}
}
}
}
just wanna make shure theres no problems before i config into dll