#Animal die, but didn't die...
34 messages · Page 1 of 1 (latest)
I've double-checked all the components in unity. They all match the ones in the animal, which I have working properly.
@crisp shuttle only the ragdoll not the animal or what?
Not only ragdoll
It actively mooves?
Ahahah damn
We just can go voice
I cant now maybe in 2-3 days if ur still stuck
np
Yeah its complaining about a Null Reference Exception in Animal.updateLife()
Do you have Should_Play_Anims_On_Dedicated_Server in your .dat ?
not have
Do I need to add this line?
No
Dont add it
Strange, everything else has a null check so thats the only thing I can think of
Ah wait
Something in your Animal_Client is wrong
Did you follow my Animal tutorial for creating your animal?
Pretty sure the issue is just that you still have it named Armature instead of Skeleton