#Is there a reason that would be causing both an animation and sound to only play client side?
31 messages · Page 1 of 1 (latest)
You can fix the sound by using the effect spawner hook, no clue about the animation.
With the effect spawner hook you can do some extra fun stuff aswell.
With structures like barricade or just normal map object? You can work your way around with the NPC event hook or effect spawner.
That's what I'm doing currently for my mod and its seems everyone seeing the same thing in a server.
structure as in a floor
Then effect spawner is your best choice
I figured that I might be able to stick an animation on a particle effect but that is my last resort
Can you tell me what you are working on so I can give you more ideas working around? Like a floor trap?
no
Aight effect spawner is your best choice
would the effect face the same way as the floor?
or would it always be aligned on a single axis
Rendermode mesh..
that easy
Particle System > Renderer > Render mode > from billboard to mesh.
Yes you can set that easly.
You can align it quickly with start rotation
You don't need a animation node matter in fact
I know how to use the particle system
you can try velocity over lifetime with a Alternating flow
you don't need to explain
np
thanks for the suggestion tho