#Baking

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spring olive
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You labeled this under '3D Modeling' are you talking about texturing models in Blender?

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If you referring to the Unturned editor, it is recommended to change the tag to 'Assets'

sharp oracle
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If you wanna bake your material in blender you have to add an texture image in the shader window create a new image (this is gonna be your texture) select the object and select this texture image node (need to be selected) and then go to render on the right side, with cycles its gonna appear the option of bake, choose the map that you wanna bake and press the button, the bake its gonna be generating and gonna be saved in the texture node that you created before