#Help with conditions

40 messages · Page 1 of 1 (latest)

keen cargo
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Can we make it so that when it interacts with an object, it picks up that experience?

dawn canyon
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Do you mean Press F on object => Get Experience ?

keen cargo
dawn canyon
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should the object reset after a while?

keen cargo
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Yep

dawn canyon
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Well what do you have so far?

keen cargo
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Just this

dawn canyon
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well you already have a delay which is basically all the resetting you need

dawn canyon
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unfortunately looks like you can only award experience

keen cargo
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I've made it so that experience is given out, but I need it the other way around

dawn canyon
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Like I said

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you cant remove experience

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not possible.

keen cargo
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It's very sad

keen cargo
dawn canyon
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looks like you might be able to use Reputation instead tho

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that supports removing

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But I am not sure how well that would work

keen cargo
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Can you tell me how to replace experience with reputation ?

dawn canyon
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Interactability_Reward_#_Type Reputation
Interactability_Reward_#_Value -100
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or well maybe youd wanna use +Reputation then

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assuming youre making like a deathmatch type gamemode

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so kills give you -reputation and then when you buy weapons it gives you +reputation

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Interactability_Condition_#_Type Reputation
Interactability_Condition_#_Value -50
keen cargo
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I want to make a beverage vending machine

dawn canyon
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oh nvm then

flat pine
# dawn canyon oh nvm then

This got nothing related to do with the post what would be the interactibility for tp to spawnpoint and how to specify the spawnpoint

keen cargo
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maybe
Interactability_Conditions 1
Interactability_Condition_0_Type Experience
Interactability_Condition_0_Value 10
Interactability_Condition_0_Logic Greater_Than_Or_Equal_To
Interactability_Condition_0_Reset

dawn canyon
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oo

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yeah maybe reset could do it

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didnt think about that

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try it!

keen cargo
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Thx

keen cargo
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Good decision

flat pine
dawn canyon
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at the bottom

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it has a section about spawnpoints