#Help with conditions
40 messages · Page 1 of 1 (latest)
Do you mean Press F on object => Get Experience ?
No, Press F on object => Get Minus Experience
should the object reset after a while?
Yep
Well what do you have so far?
Just this
well you already have a delay which is basically all the resetting you need
could you share the entire .dat please
unfortunately looks like you can only award experience
I've made it so that experience is given out, but I need it the other way around
It's very sad
Thank you for your help
looks like you might be able to use Reputation instead tho
that supports removing
But I am not sure how well that would work
Can you tell me how to replace experience with reputation ?
Interactability_Reward_#_Type Reputation
Interactability_Reward_#_Value -100
or well maybe youd wanna use +Reputation then
assuming youre making like a deathmatch type gamemode
so kills give you -reputation and then when you buy weapons it gives you +reputation
Interactability_Condition_#_Type Reputation
Interactability_Condition_#_Value -50
I want to make a beverage vending machine
oh nvm then
This got nothing related to do with the post what would be the interactibility for tp to spawnpoint and how to specify the spawnpoint
maybe
Interactability_Conditions 1
Interactability_Condition_0_Type Experience
Interactability_Condition_0_Value 10
Interactability_Condition_0_Logic Greater_Than_Or_Equal_To
Interactability_Condition_0_Reset
Thx
yup that should work
Good decision
Which part im on phone cant search