#Best way to update old Unturned .fbx files to be compatible with Blender
20 messages · Page 1 of 1 (latest)
not sure what you mean, whats the issue and which files?
when i export fbx files from coreassetsbundle blender wont inport that fbx
my goal is making skins
model0 of any gun
while importing to blender: ASCII FBX files aren't supported
okay thanks
tysm it works, i actually had the plugin installed but forgot about it so i turned here for help
I don't think it allowed for importing ASCII files.
Exporting it did.
His best option is to use the Autodesk FBX Converter or use 3D Viewer to convert it to a .GLB
The unity add on worked
It downloads some autodesk stuff
You: Nah, I'll use the unity add-on.
Unity: screw you, using the same software they told you to use 