#Spawn Table Override

1 messages · Page 1 of 1 (latest)

echo thunder
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Hey, Im looking to make overrides within the spawntables of my mod. Ive read the documents, specifically the "Root_#_Override flag" portion but I am unsure of what it means by the flag part. Is that the ID for the spawntable being overridden?

lethal stag
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Literally just

Roots 1
Root_0_Spawn_ID <SPAWN TABLE TO OVERRIDE's ID>
Root_0_Weight 1000000000
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or I believe replacing Root_0_Weight 10000.. with Root_0_Override should work

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But