#Problems with creating a barricade

1 messages · Page 1 of 1 (latest)

lunar tendon
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I am having the following problems with my barricade and would appreciate any help on the matter,

  • when holding the item out the blue/orange colour thing only is on the arrow the other part is the same colour as the placed item
    -the handheld item is wrong size/not visible (it is in 3rd person and in f1 just not in first person )
    -the object in inventory is empty

Has no collisions with anything*
-the object will go through all the ground and get placed anywhere
-the object has no collisions with player or world*
-the snap feature does not work, it can snap onto vanilla ladders but if you try and snap to my one then its just like there is a wall above the ladder which you can place it onto but it sticks out the side and can be placed in any locations
-dropping the item and it disappears

If the bot allows the attatched photos to be posted then in the ingame one the rotation problem has been sorted but I do not have a more recent photo for the other problems it is still the same

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If you would like any more information about it then I will try my best to provide it all

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the blender file looks like this

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and these were the export values

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and the same for unity import

lunar tendon
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i have

"Has_Clip_Prefab false"

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in the dat file aswell

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here is the full .dat file

Type Barricade
Rarity Epic
Useable Barricade
Build Ladder
ID 37801


Size_X 1
Size_Y 2
Size_Z 0.65

Health 800
Range 4
Offset 0.125

Explosion 36

Blueprints 1
Blueprint_0_Type Barricade
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 27

Has_Clip_Prefab false```