#Massive item

1 messages · Page 1 of 1 (latest)

strong ginkgo
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Hello!
I'm having some issues with an item I'm trying to create, it seems to be massive whenever you equip it, but when dropped on the floor it is a regular size.
I'm unsure of how to fix this.

If anyone has any ideas please let me know!

remote ember
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uhh

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go to your blender model first and be sure that you have done CTRL + A then press all transform and you can import a unturned character model as reference to get the right size so when you get the rights size do the ctrl + A then apply all once that's done when you import it in unity put the scale on 100 for it to be the correct size.

potent needle
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Are you using custom animations?