#Hitbox not working
1 messages · Page 1 of 1 (latest)
@lyric blaze
The resource prefab, what does its collider look like?
What its Blade ID and are you using something that has that Blade ID to mine it?
Also i Believe you have to enable if a resource is vulnerable to fists
Your tag and layer
Is wrong then
In the inspector
At the top above the Transform information
Tag Layer
Change them to whatever the example has
Probably Resource
Well there is your issue
Did you import the Project.unitypackage file?
Its in the same folder as the examples unity package
Unity package files
There are two of them
Get the other one
The project settings whatever its called
Import unity package first then set to Resource @cobalt vault
The file youre looking for is called Project.unitypackage
It can be found at Local Unturned Files/Bundles/Sources
Just drag and drop that file into Unity