#need little help with unity and blender
22 messages · Page 1 of 1 (latest)
I don't mean the texture, thats how the gun is supposed to look like
here are my assets
oh
you need to join them in blender
ctrl + j with all of them selected
also keep the mag and scope as separate objects from the main gun
yeah
Also instead of using 6 materials use 1 with a texture with a 1x1 pixel for every colour you want to use
i joined all of them, seperated scope and mag and it doesnt let me replace the mesh still
Thats not what
I mean thatd would work
But thats not how youd add it to a prefab
Alright so
Take that existing gun prefab
Drag it to your scene
Right click it; Unpack prefab
Now drag your .fbx imported model into the scene
Replace the old prefab model with your own
Bundle
Bam done
ok ill try that