#Spawn Tables
38 messages · Page 1 of 1 (latest)
I am trying to create a spawn table that will overwrite official Russia vehicle spawns
For that I made a file vehicles.dat
Type Spawn
ID 4123
Roots 1
Root_0_Spawn_ID 590
Root_0_Weight 1000000000
Tables 2
Table_0_Asset_ID 24410
Table_0_Weight 50
Table_1_Asset_ID 24411
Table_1_Weight 50
It contains the Root id: 590 which is mili vehicle id spawn
and table with 2 vehciles from some mod
- When I restart he game it doesnt generate GUID
- It doesnt work ;/
Which part I am doing wrong?
If the GUID doesnt generate it will be logged why either in the error logs or just regular logs
Also it could be due to Root weight being too large
Also if youre just trying to override the other spawntable
Just add
Root_0_Override
And then you can also remove the weight parameter
so how it knows what id to overwrite?
Step 1 add this line
Step 2 remove this line
Root_0_Weight 100000...
Ok will try it thx
@severe sparrow i think i am missing something else
tried it but doesnt work
Maybe its how I add those assets...
Thats what I did
I just added the .dat file in that folder
The folder should be named the same as the .dat file
@summer apex do you still need help with your spawn tables?
If not, could you close this post please? Thanks!
ok frenchie