#Spawn Tables

38 messages · Page 1 of 1 (latest)

summer apex
#

I am looking for a help

#

I am trying to create a spawn table that will overwrite official Russia vehicle spawns

#

For that I made a file vehicles.dat

#
Type Spawn
ID 4123

Roots 1
Root_0_Spawn_ID 590
Root_0_Weight 1000000000

Tables 2
Table_0_Asset_ID 24410
Table_0_Weight 50
Table_1_Asset_ID 24411
Table_1_Weight 50

#

It contains the Root id: 590 which is mili vehicle id spawn

#

and table with 2 vehciles from some mod

#
  1. When I restart he game it doesnt generate GUID
#
  1. It doesnt work ;/
#

Which part I am doing wrong?

severe sparrow
#

If the GUID doesnt generate it will be logged why either in the error logs or just regular logs

#

Also it could be due to Root weight being too large

#

Also if youre just trying to override the other spawntable

#

Just add
Root_0_Override

#

And then you can also remove the weight parameter

summer apex
#

Root_0_Override 590

#

?

#

like this

severe sparrow
#

No

#

As i wrote it

#

No value

summer apex
severe sparrow
#

You keep the id part

#

Bruh its like if you didn't even read what i said

severe sparrow
severe sparrow
summer apex
#

Ok will try it thx

summer apex
#

@severe sparrow i think i am missing something else

#

tried it but doesnt work

#

Maybe its how I add those assets...

#

Thats what I did

#

I just added the .dat file in that folder

severe sparrow
#

The folder should be named the same as the .dat file

summer apex
#

thanks a lot

round notch
#

@summer apex do you still need help with your spawn tables?
If not, could you close this post please? Thanks!

wary lodge
#

ok frenchie