I'm having some kind of lighting bug that makes it so the base pieces look dark as they would during the night, when I'm near them they sometimes look normal.
It started happening after adding rota to my modpack and I'm unsure if it's an issue with some different mod or rota itself having some issues with the mods I have, also the base pieces sometimes look just normal when looking at them through a glass compartment.
It's not some kind of a serious bug which makes the game unplayable or something I suppose but I would appreciate having any possible help with this so the bases would look normal.
#Lighting bug
49 messages · Page 1 of 1 (latest)
try disable true base coloriser
sorry for pinging becuase I don't know if you saw my message but this didn't work
send new log then
alright I have to launch the game again give me a second
here's the new log
without the base coloriser
remove decorationsmod and qmodinstaller
when I search up qmod in the game folder nothing pops up
I don't understand how it's there
I'll turn off the deco mod and see if it works
I also have no idea how togglemachines was still there because after adding qmods a while back I reinstalled the game
I disabled deco mod and removed the toggle machines folder which probably contained some parts of qmods completely but the issue is still going on, any idea what to do now?
okay I'm lost now I think that toggle machines didn't contain qmods but didn't work anyways
alright let me try that
still happens
I have no idea what is causing the issue at this point
so do you think there's more possible ways for a fix?
alright if you manage to find some kind of fix somehow then ping me
I am testing in the game right now to find out what the cause of the bug is, and after disabling rota the bug stops happening, which means this is either a rota bug or a compatibility issue with something, I will test some more
yup, this must be an issue on rota's side, I disabled every mod I could except the dependencies and some single dll file mods and the issue still happens
I guess I should report it in the rota server right?
what are the dll file mods?
wait
anisotropic fix, visible locker interior, tobey configuration manager
try remove anisotropic
altho inever saw that issue with it
and i had all 3 of these mods before
so yes report it in the rota discord
yeah I have took out anisotropic from the files like an hour ago and tested but it was still happening, I will try again tho
alright I will report it on the rota server, just like I thought disabling anisotropic didn't fix anything
thanks for trying to help tho
Unrelated to the report, holy hell that is a cool base
How many wall reinforcements have you put into this?
i should make some smooth reinforcements textures
because they are ugly
also i should add storage to them make them more useful
Thanks I've spent more than 2 hours on it, also about the wall reinforcements, this is being built in a creative world so I can rebuild this in my new survival world with rota included, so for now I have no idea how many I will have to add but I'm guessing a hell lot
The base still isn't finished and will have more rooms added and etc
I wanna count it so much, but im too lazy for it
Actually how possible would it be to make new buildings pats (not base parts) that will increase reinforcement? I should look into how its done in the original reinforcements
Yeah that's understandable but once it's finished I can count how much there will be there
Maybe I'll make some kind of base tour when it's rebuilt in a survival world or something