Hey,
I'm not sure what is going wrong, but I have a weird issue that I can't seem to find any other people having. I installed the Autosort Locker mod, that I downloaded from the #🐞┃mod-test-builds thread. The game shows the lockers in the construction menu HUD, but when I select the item, it doesn't do anything. I don't get the holographic image to show me where I'm aiming, and clicking any button just doesn't spawn anything. I made sure I had the correct materials in my inventory before starting.
Checking the player.log file shows me this error:
at AutosortLockers.AutosortTarget+AutosortStandingTargetBuildable+<>c.<Patch>b__2_0 (UnityEngine.GameObject obj) [0x00042] in <1e9bf4fcc4274611a6f3fef787050f96>:0
at Nautilus.Assets.PrefabTemplates.CloneTemplate+<GetPrefabAsync>d__19.MoveNext () [0x00221] in <f8c045cb18f043528ec0631b7c296ca8>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <bd0d47c27bd84106afaaecc2c74cdb94>:0 ```
Which makes me think I'm missing some files? I most definitely installed both BepInEx *and* Nautilus.
Other mods work well, it's just this one mod that's bugging me.
I added the player.log file, as well as a screenshot showing what other mods I'm running.
