#SeaToSea

1 messages Β· Page 42 of 1

barren oar
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yeah electrolytes πŸ₯΄

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trucker module still superior because it looks cooler

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and presumably can carry more things did you know you can bring a warper with you using it

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well you cant take small things like outcrops with it

karmic drum
karmic drum
barren oar
#

sand sharks pose no threat to you fym

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you can stand still and they'll still miss

karmic drum
karmic drum
barren oar
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oh yeah fuck those

karmic drum
#

All of them can get sent into orbit. Or at least far enough anyway from me that they can't aggro back on after the blast

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Plus blasting them with an inverse gravity cannon is "more ethical" then stabbing them 5 times with a heated knife and killing them

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I will probably get the tether though. Just so I can shore up on salt and magnitite without ever having to go too far from my base. I moved my setup to just outside lifepod 17 yesterday

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Also, here's a question... if I built some foundations above water. Could the auto farmer potentially be used to farm surface crops? Like say Jaffa cup for example?

barren oar
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i dont see why it couldnt, though i never tested it

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you could go into creative a bit to find out

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worst case scenario if it cant be built above water, you put another foundation just under it and place the farmers on said foundation, so it still reaches the planters above? :p

worldly valve
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5 stabbys is a dead sharky

karmic drum
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Plus while they're cheap to make and can be transported in mass... they're more of a preemptive measure

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Actually hold on...

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I think the torpedo bay is also larger than the regualr storage mod

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And also stacks cause why not

worldly valve
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i wonder if the hardened knife is 4 strabs...

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i have 1 i think i should carry it

karmic drum
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Free potential seamoth storage hack

barren oar
barren oar
worldly valve
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well the hardened knife is a time capsule only item

barren oar
#

that was removed, at one point, rendering the hardened useless

worldly valve
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from the old upgraded knife

barren oar
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well the wiki exists

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oh yeah it deals 30, 10 more than standard

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and thermo deals 40 (10 more than hardened)

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there's still the chance it gets a buff from c2c or thermo gets a nerf

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but eh

karmic drum
barren oar
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huh

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is it bigger than the plankton scoop

karmic drum
barren oar
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you can have multiple scoop modules and it functions like storage modules

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simply more storage you can access

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more storage places on the seamoth

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does not multiply your plankton yield though

karmic drum
barren oar
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yeah its just a normal storage with 1 extra row, with the additional functionality of being able to scoop up plankton (but i do think it gets voided if you dont have enough space for new plankton? not too sure)

karmic drum
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Learned that yesterday while dismantling and moving my power banks

barren oar
#

rip

karmic drum
# barren oar rip

I mean it's no big deal. The plankton supply around my base is painfully infinite KEKW

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And I'm capable of harvesting more than enough

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Can't wait to test out this peeper experiment with the external plankton feeder

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In theory. Peepers around a vent produce enzyme peepers. But this hurts the overall peeper population. And you then have to wait for it repopulate.

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So if I put an external feeder in that breeding ground

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I can artificially stimulate the breeding rates. And ergo the rate of enzyme peeper production outside that specific vent

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I do have to say though. It would be prettyy dope if there was a tank upgrade that allowed the enzyme fluid to persist for more than one dive

barren oar
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yeah but think of all that plankton you'll need to use

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why not just use a few ACUs

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and manually drop fishe at the entrance

karmic drum
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Plus I like the idea of stimulating the natural environment

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And ACU's mean I'll need to add even more power support to what is basically just a snanner base

barren oar
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...they take power?

barren oar
karmic drum
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And my energy production at this new base seems to be a lit less than the bulb zone base

barren oar
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cant say i've noticed that in all honesty

karmic drum
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Though maybe that's me over doing it with the fourth bioreactor

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And not the 4 ACU's

barren oar
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oh yeah and about that generator stuff

karmic drum
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Won't know until I install my liquid breathing recharger

karmic drum
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And the bioprocessor

barren oar
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possible its not even any sort of overload mechanic just the fact that bio/nuke reactors get turned off if you have more than 90% or 75% power in your base at any given time

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by default

karmic drum
karmic drum
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I just assumed passive power was penalized into the dirt

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Though you wouldn't need them outside of hardmode

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Bioprocessor uses laughably less power in normal mode

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Even less if you use the metabolic gel

barren oar
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yep 2.5x less

karmic drum
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Which is arguably the bigger struggle compared to just crafting lysing enzymes KEKW

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Speaking of those though. Probably gonna try and setup some poop production.

barren oar
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honestly you run through those so slowly i never bothered

karmic drum
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I think gasopods in a 4-5 acu fully fleshed out and filled safe shallows biome should do the trick

barren oar
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i couldnt even get it to work anyway because neither the stalker nor ampeel were shitting

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their ecosystems were right idk what that was about

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probably a system blacklisting them since they're useful for other things (teeth and power gen)

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though i never got power gen from ampeels up and running either i think

karmic drum
karmic drum
barren oar
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i mean that i never built the constructable that provides power from them either πŸ˜…

karmic drum
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And then again. Unless c2c makes a change. I don't think anything but the sea treaders produce poop anyways

karmic drum
karmic drum
barren oar
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yeah the sea treader's poop is strictly sea treader poop

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in both vanilla and c2c

karmic drum
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Like that shit uses a full sealed fabric recipe. Don't mess me with that even with metabolic gel KEKW

barren oar
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haha yeah sealed is expensive as shit

karmic drum
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😭

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Oh and the power

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You know funny enough. The only thing I can't afford to make at my base rn

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Is luminol

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My shit caps out at 6k storage capacity

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But honestly outside of all the power it uses. Luminol doesn't seem too bad

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It only uses two actual enzymes

barren oar
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luminol is just a power stress test yeah

worldly valve
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you have the chip n gel

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you can make it

karmic drum
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Even if it's just some solars during the day

karmic drum
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I only started using the gel last night

worldly valve
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you have the gel you can ,make it

karmic drum
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Because I'm dumb

worldly valve
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its only 3k energy now

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i think the machine room helps a bi too

barren oar
#

gel halves the power used ??

karmic drum
# worldly valve its only 3k energy now

||all the gel is doing is doubling my yields. From what I've been able to observe it isn't doing anything to the actual power cost. Benzene is still 2k, poop juice is still 300, gel is still 600.||

barren oar
#

yeah

karmic drum
worldly valve
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i thought it did affect thcost, too

barren oar
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then it'd be a 4x efficiency increase

karmic drum
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You still need the chip to split power

worldly valve
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maybe the chip n machine room are doing more then i thjnk

barren oar
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most likely

karmic drum
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This is interesting though

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You can definitely make poop in the acu

barren oar
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0 * 1.5 is still 0 πŸ’”

karmic drum
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But I don't know if that means that other creatures make poop

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Or if you can get sea trader eggs

worldly valve
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i know i got poop to work in my first file

barren oar
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sea treader eggs are not in the game

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you couldnt even house them in an acu probably

karmic drum
worldly valve
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mmmmm

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i dont remembe

worldly valve
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im not even sur that file will boot anymore

karmic drum
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Cause producing poop at home will be way more convenient than setting up like 5 different bases along the sea treaders path KEKW

karmic drum
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So I can figure it out

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After I get my lbs infrastructure setup. I'm gonna solve the tongue lilly puzzle before actually swapping to lbs

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Just cause I don't wanna have to constantly jump in and out of my seamoth when figuring it out.

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Or use a bunch of treatment fluid on just the puzzle

worldly valve
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lbs?

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lost river?

karmic drum
worldly valve
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ohhh

karmic drum
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I've more or less everything I need to transition except the actual tank and at least one larva

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Gonna get the actual tank later, and then setup spaced auto farmers to farm give or take... 3 plants. Maybe 4.

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I know I wanna auto farm seacrown, membrain tree, and jaffa cup.

barren oar
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have fun powering them!

karmic drum
barren oar
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personally i just stuck with good old slicey

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you do get the occasional voided seed because you accidentally killed it so it gave like 6 samples, but thats nothing two full planters of each can't fix

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or one planter if its a less important plant

karmic drum
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And if I'm really pressed for a project

barren oar
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right i forgot about easy craft

karmic drum
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Then I can just move some the farmers yield into storage

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So it can harvest more

karmic drum
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Maybe acid mushrooms if I'm feeling really lazy

worldly valve
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yeah but you cna bioprocess tho now so

barren oar
karmic drum
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Just cause even with metabolic gel basically quadrupling the basic yield....

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You can never have too much acid

barren oar
worldly valve
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more than

karmic drum
worldly valve
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1 sav 4 gel

barren oar
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dont eat gelsacks thats a horrible idea

worldly valve
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rather than 4 gel 1 sac

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4 sac 1 gel8

barren oar
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oh yeah are you playing with fcs

worldly valve
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i shoulda seed creepseeds

karmic drum
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The three data boxes you need to get things rolling and actually make money have been moved deeper down if I remember/understand correctly

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So they fit more into mid and end game progression

barren oar
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oh so you cant make peeper alcohol yet

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now that i look at it 85 water is actually insanely good

karmic drum
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And no start data boxes means no money

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Blue prints are also the only thing you actually buy now.

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No resources and no pre built kits

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You buy the expensive ass bp to keep. And craft all the shit yourself with your own materials

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Which I think adds a lot more player value imo

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A deep driller or solar cluster that I had to build. Is worth way more than one that I bought, with money that came from expensive metals, which were materialized by deep driller. That I also bought

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And deep drillers gotta be moved around after a while cause the "resources" available to them exhaust. Unless they're on top of one of eco-oceans unlimited nodes like the dunes meteor

barren oar
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honestly that's a genius system because they don't have to bother with decent recipes

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just assign a number as its cost

barren oar
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do you really have to move them or can you just deconstruct and reconstruct them

karmic drum
barren oar
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i dont remember whether it keeps any sort of collider to detect if the area is exhausted or not

barren oar
karmic drum
karmic drum
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It begets respect and reverence

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Also donations if I had the money πŸ’€

karmic drum
barren oar
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found it easily

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line 39 idk how i missed it before

karmic drum
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Never gotten far enough to mess with stuff

karmic drum
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Then again I also suck ass at reading code

barren oar
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the entire mod is there lol

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except for worldgen

karmic drum
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So it wouldn't do me a lot of good πŸ˜‚

barren oar
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because something? happened? so she took down all the worldgen and encrypted it through someway or another so its no longer raw xml even in the local copy of the mod

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presumably using it to find where c2c added stuff is

karmic drum
worldly valve
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Man void i wanna give you some advice but you seem like you are having fun

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I think you might be a little overkill on your prep is all

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If you sre looking for electrolytes

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Perhaps check off your incomplete biones for a biy

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Bit

abstract knoll
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that is something i heavily recommend

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is

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if you have biomes uncompleted

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there may be tech that will save you a lot of time

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in those biomes

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or their may be key resources which you'll need in the future

karmic drum
karmic drum
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I'm just having some fun taking a break from exploring. And working on the logistics of this project

abstract knoll
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just discovered || how to get obsidian || I feel this will be a pain

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is there only one method?

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or atleast one that doesnt leave me very hurt

karmic drum
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I have no clue. I've never gotten it before

barren oar
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Haha Have Fun :)

karmic drum
barren oar
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at least i didnt find any other way

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not even the item collector works for them (??????)

abstract knoll
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grand

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cant wait till i get the mech boi

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le prawn suit

karmic drum
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I have to go get the rest of my gyser coral at some point

barren oar
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yep you're invincible once you reach that

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prawn

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as is usual with the prawn lol

abstract knoll
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first thing im investing my ||obsidian|| in

karmic drum
abstract knoll
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yeeaaa

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its understandable

karmic drum
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That said. Your prawnsuit can still be fucked up if you play stupid. And actually believe you're invincible

barren oar
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you may feel a sense of superiority or whatever

barren oar
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or if you keep it on lava for it to melt

karmic drum
abstract knoll
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im still annoyed by how many moonpools ive built

barren oar
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you will have to make do with self discipline πŸ”₯

karmic drum
abstract knoll
karmic drum
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I totally didn't do that with a multi-purpose room last night when building the new base πŸ˜…

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Caught it before any real flooding happened though

abstract knoll
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yea it sucks when im about 1km away from any real way for me to get lead, or silicone rubber to built reinforcements

barren oar
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personally i just add and remove the piece quickly if i think its nearing its death

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doesnt have time to flood and you can see if it would've

abstract knoll
barren oar
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yeah that i don't remember it being used in the reinforcement recipe

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ohhh

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right the useless reinforcement

karmic drum
abstract knoll
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very cheap and easy

abstract knoll
barren oar
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extra clicks to go around your base πŸ‘Ž

abstract knoll
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i leave em open lol

karmic drum
barren oar
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do they save?

karmic drum
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Ugly doorways πŸ‘Ž

barren oar
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i thought they didnt save open

abstract knoll
abstract knoll
barren oar
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and you'd have to at least open them every time you load

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huh

karmic drum
abstract knoll
karmic drum
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You can fill a whole multi-purpose room with them and just stack a load of reinforcement onto your base

barren oar
barren oar
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isnt it like halving for each pillar added

karmic drum
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I hadn't noticed that

karmic drum
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But I've never had to use more than 5 or 6

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You'd have to check the code

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And even then she could tweak it later

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But that sounds plausible

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The value degradation

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Cause without it why would you make actual reinforcements, bulkheads, or foundations.

barren oar
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halves on each iteration

karmic drum
barren oar
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which means, assuming default config, with 1 you get +3, with 2 you get +4.5, with 3 you get +5.25, 4 is +5.625, 5 is rougly +5.79 and anything more is too small to worry about

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mental math so it may be wrong but you dont get much benefit after 3

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one more vertical connector using the 4th i guess

karmic drum
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Yup. Probably better to do a mix of bulkheads and foundations pre-void

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I wonder if foundations have been buffed at all. Or serve another special purpose now

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Since the material is in such a dangerous place

abstract knoll
#

lead?

barren oar
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reinforcements? yeah they give like +40 per it's great

karmic drum
abstract knoll
#

ah

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uuuhh i just checked my thermal plant and i dont know if this is a bug or not

barren oar
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are you harvesting the power of the fucking sun

abstract knoll
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because if its not, Ryley is TOASTY

barren oar
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well i think the sun is a few degrees higher than that

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but yeah the ilz and alz are dangerously high temperatures im surprised you dont melt in seconds

abstract knoll
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i am melting, just slowly

barren oar
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though you do melt in literal seconds if you bring a seamoth to the ilz and happen to hit what i assume to be an alz trigger that extends into the ilz accidentally

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do not try to go under a rock formation on the right side with your seamoth

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right side of when you first enter

abstract knoll
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still cant get || the tonguelilies to filter anything||

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so I still have to gamble

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also gonna have to afk down here and bring a scanning room

karmic drum
barren oar
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they disappear long before the scanner room can pick them up btw

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source i tried using a scanner room outpost for what you're currently collecting

barren oar
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either that or theyre picked up but they phase through the floor

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either way, really doesn't help much

karmic drum
abstract knoll
#

currently using an || azurite || prop cannon to harvest the material

barren oar
#

but you have to get the deco rating to. Some value

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not sure how much it was, 20? or os that max

karmic drum
#

Caust almost completely zeroes out food and water costs completely

barren oar
#

regardless its high

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way higher than you'll get with what one might consider standard decoration

abstract knoll
#

do vending machines contribute?

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wait so does specializing your rooms actually have an effect?

barren oar
#

i actually do not remember

barren oar
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Literally

abstract knoll
barren oar
#

it docks some of your decoration points for attempting to make a food source for yourself

barren oar
#

where was the message again...

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oh fucking hell i cant look up in a thread on mobile

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search for leisure in this channel and you'll probably find it

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posted by reika

abstract knoll
#

k

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thanks

barren oar
#

mechanical is also a good one to search for if you cant find it with that one

abstract knoll
#

this one outlines it too

barren oar
#

ah okay yeah same message

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lol same question too

worldly valve
worldly valve
worldly valve
abstract knoll
#

pain

abstract knoll
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i can farm all the components

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i just have to clear my inventory to actually craft it

barren oar
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well i jest that'd already be somewhere in the lost river optimally

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maybe even further but i do think the lr is about the midgame

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considering The Grind that comes after...

trail ether
#

now it is

trail ether
trail ether
trail ether
barren oar
#

yeah not that far off

trail ether
#

what

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that is almost five times as hot

barren oar
trail ether
barren oar
#

oh i thought you were saying like halving is only a temporary measure until [x] is implemented

abstract knoll
barren oar
#

also isnt 1.1k the intended temperature for the ilz

trail ether
#

the piullar is literally unfinished in your version

barren oar
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or castle

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to force you to constantly repair or ||use heat sinks||

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idr how much the ilz corridor has though

abstract knoll
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the bottom half is pretty much all hot

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very spicy for the player

barren oar
#

how much power does it gen btw

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i assume its capped to a reasonable amount though

worldly valve
abstract knoll
#

have not checked fully

barren oar
#

possible ive just been confusing the two then

trail ether
#

but touching lava is 1200

barren oar
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though i do feel like i remember an "animation" where they shrink down & disappear

trail ether
#

I explicitly added that

worldly valve
abstract knoll
#

no

trail ether
#

and being right next to lava is 600C

abstract knoll
#

but stasis makes quick work

worldly valve
barren oar
#

i never used easy craft in my playthrough

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i feel like its rather cheap for virtual storage crafting

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you dont even have to set up a network and connect everything together...

worldly valve
#

The oil alone is what teally drove me inaane

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I dreaded making moyors pre ez craft

barren oar
#

oh yeah thats fair oil stinks

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until you can use the bioproc ver

trail ether
trail ether
#

varies by depth, in both senses of that word

barren oar
#

huhh

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am i misremembering the seamoth's temperature gauge reading a number in the four digits

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feel like i once wanted to cheese the heat with moonpools but it just did not go down more than a few degrees a second

abstract knoll
#

is it intended for there to be an area that the player just cannot access because its too hot?

barren oar
#

which would be massive if it was 300, but miniscule with 1k+

trail ether
abstract knoll
barren oar
#

mf sanity meter

abstract knoll
#

MENTAL HEALTH

barren oar
#

my worst nightmare...

trail ether
#

still working on the balancing

barren oar
#

new deco in the center left?

trail ether
#

but it is primarily driven by the deco rating

barren oar
#

pink glow thing

abstract knoll
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please say the cuddle fish will improve it

trail ether
#

with some things that add "impulses" to the morale

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positive including sleeping, unlocking tech, etc

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negative including taking damage

barren oar
#

also is the bar lower in the second screenshot

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less filled

trail ether
#

it goes up and down in response to it

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but that is not a deco meter

abstract knoll
trail ether
barren oar
#

this feels like its going to be very complicated to master

trail ether
#

for example

#
            else if (v) {
                if (v is SeaMoth sm) {
                    resetPrawnTime();
                    delta += (float)MathUtil.linterpolate(sm.useRigidbody.velocity.magnitude, 5, 20, 0, 2.5); //up to 2.5% per second if moving fast
                    if (amb != null)
                        delta += amb.moralePerSecondSeamoth;
                }
                else if (v is Exosuit p) {
                    float bonus = 1F*(1-timeInPrawn/120F); //"sense of limitless power" -> 1%/s fading over 120 seconds (total morale maximum: +60)
                    if (bonus > 0)
                        delta += bonus;
                    if (amb != null)
                        delta += amb.moralePerSecondPrawn;
                    prawnMoraleCooldown = PRAWN_MORALE_COOLDOWN;
                    timeInPrawn += dT;
                }
                else {
                    resetPrawnTime();
                }
            }```
#

and

            biomeEffect[VanillaBiomes.ALZ] = new AmbientMoraleInfluence(-50, -2, -20);
            biomeEffect[VanillaBiomes.ILZ] = new AmbientMoraleInfluence(-30, 0, -10);
            biomeEffect[VanillaBiomes.BLOODKELP] = new AmbientMoraleInfluence(-4, 0, -2);
            biomeEffect[VanillaBiomes.BLOODKELPNORTH] = new AmbientMoraleInfluence(-5, 0, -2.5F);
            biomeEffect[VanillaBiomes.COVE] = new AmbientMoraleInfluence(5, 5, 5);
            biomeEffect[VanillaBiomes.CRASH] = new AmbientMoraleInfluence(-20, 0, -10);
            biomeEffect[VanillaBiomes.DUNES] = new AmbientMoraleInfluence(-5, 0, -1);
            biomeEffect[VanillaBiomes.GRANDREEF] = new AmbientMoraleInfluence(2, 1, 2);
            biomeEffect[VanillaBiomes.JELLYSHROOM] = new AmbientMoraleInfluence(0, -40, 2);
            biomeEffect[VanillaBiomes.SHALLOWS] = new AmbientMoraleInfluence(1, -20, 0);```
barren oar
#

reading code on mobile sucks what does this mean

trail ether
#

params being freediving, cyclops, and in vehicle

barren oar
#

faster = happier?

trail ether
#

going (very) fast in the seamoth gives morale

abstract knoll
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lol

trail ether
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as does using the prawn suit

barren oar
#

i see

trail ether
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the latter decays though

barren oar
#

holy shit

trail ether
#

and takes ten minutes to "recharge"

barren oar
#

prawn suit parkour skills coming in clutch ??

barren oar
trail ether
#

the novelty wears off

trail ether
barren oar
#

i really dont think it does when you're travelling at mach 8

trail ether
#

Discontent Rises, Hope Falls and all that

barren oar
#

is escaping from an entity attack positive or negative

trail ether
#

neither

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no effect

barren oar
#

because i think it'd feel pretty awesome to outmaneuver a reaper with a seaglide

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Oh

trail ether
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impossible to detect

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oh that gives me an idea for a new negative impulse

barren oar
trail ether
#

hint: mouth_grab_trigger

barren oar
#

is it really scary the 92nd time you get caught

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especially if its a reaper you can shake off with 15 damage

karmic drum
barren oar
#

...does drinking peeper alcohol increase your mood

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it definitely does right

barren oar
abstract knoll
barren oar
#

or just add a component to every hostile creature spawned

abstract knoll
#

if so it does specify it is non alcoholic

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alcohol

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it sucks

barren oar
#

that handles that and communicates back with some static class or whatever

worldly valve
#

And oil is awful early

barren oar
abstract knoll
barren oar
#

but there should be some fcs drink that has new properties

trail ether
barren oar
#

from what i remember

trail ether
#

it does affect you

#

mentally

barren oar
#

yeah the effect pre-this update you're cooking

barren oar
#

oh its not much of a secret huh

#

also thats fast acting wtf

abstract knoll
#

aww i cant abuse the fact it restores 75 water (joke)

barren oar
#

i feel it would be way funnier if it takes like 4 minutes to kick in so it happens while the player is driving a seamoth or something

trail ether
barren oar
#

can you not save reload to avoid it as-is

#

also just save the elapsed time? and kick it back into gear when you load in?

trail ether
#

I do do that

#

but you cannot save something that is not yet applied

barren oar
#

nothings stopping you from adding the component immediately and then having two states, yes?

#

pre-effect and effect

#

or just a new component i guess would work too to avoid double the data stored

#

though double data really doesn't matter much when itll be applied to one entity ever

#

Hey What If You Could Make A Bomb With It And Throw It To Creatures So They Leave You Alone

#

Make Em Drunk

#

single problem with that idea is it'd be locked behind fcs pretty much

bitter kraken
#

Will it be a C2C exclusive or is it a part of one of the other mods?

trail ether
#

it is not a lamp

#

but you can have one

#

I mean you can make many but that would be wasteful and laggy

#

it is part of AE

karmic drum
bitter kraken
#

Ae??
I want a variation of that as a decorative lamp with the ability to change its color so muuuch now
Its like a lava lamp of sorts
A crystal... lamp..?

unreal flame
distant bloom
#

Trying the mod, cranked on hard mode, excited to give it a try πŸ™‚

  • I accidentally ate a lot of acid mushrooms because my muscle memory is being challenged with the storage container.
  • What's this button in the inventory do? I didn't want to take a risk because it asks to confirm.
unreal flame
#

β€œUnstuck” button

karmic drum
trail ether
barren oar
#

easy option would be RGB values in the config, slightly more difficult option would be whatever the moonpool's color selector does

#

the latter allows multiple differently colored lamps in one sitting - open a pda menu with the color selector and let the player choose

#

though thatd be a pain if you want multiple lamps with the same color, so maybe add a hex representation text input too that you can just copy then paste to other machines

trail ether
#

the latter...is a hell of a lot harder

barren oar
#

it boils down to making a copy of the material for every instance

#

then just changing material.color

#

which i assume the upgrade console already does

trail ether
#

that is not what I meant

abstract knoll
#

: )

#

Ive made a very expensive investment

#

time to make room for a second moonpool

barren oar
barren oar
worldly valve
#

now you just need to take you and your prawn and maybe a sub and bring it to the most dead end cavern in the game

#

πŸ˜„

#

mayybe some ion power cells

#

LOL

abstract knoll
#

still working on || obsidian ||

worldly valve
#

lairian just went to lost river

#

died in a second

abstract knoll
#

pft

worldly valve
#

100-0

#

boom

abstract knoll
#

crunch

abstract knoll
#

so am i missing something

#

because no matter what biome i try

#

they just dont filter

barren oar
#

its not the biome solely, and do be wary that having more than one in a single planter will cripple their overall output

abstract knoll
#

ah

#

anything about proximity

barren oar
#

physical distance between plants in different planters does not matter in the slightest

abstract knoll
#

ah

#

i hate phytoplankton

#

its so bright

barren oar
#

turn off bloom?

abstract knoll
#

oh my god thank you

#

its actually bearable now

barren oar
#

yeah its honestly kinda ass but theres not much to be done, either, really

abstract knoll
#

gonna need to do a bit of plant moving

#

thank goodness i can just deconstruct beds

abstract knoll
barren oar
#

mhm

abstract knoll
#

thank you

worldly valve
#

Have you gotten it to go purple?

abstract knoll
#

ive tried everything

#

nothing seems to work

#

ive planted them near mushroom trees, next to thermal vents

#

ive even gotten phytoplankton to spawn directly on them

#

nothing

#

not 1%

tight creek
#

So, has anybody got Tungsten Grains from Tongue Lilies?

worldly valve
#

Reika has

#

We also have a couple interesting comments talking about unlucky placements

#

Ive been kinda delaying setting up mine but i should do some base placements on the map

karmic drum
abstract knoll
karmic drum
#

You did not mishear me

vocal crane
#

my fps is crying

bitter kraken
past geyser
#

Doesn't load for c2c

karmic drum
#

@abstract knoll you any closer to figuring it out?

worldly valve
#

ive almost finished my grasslands outpost

#

well

#

by almsot i mean i only have 1/4 of the planter i want but

#

so work in progress clearly

#

but i dub this project

#

the

vocal crane
#

yo slide me your graphic card via mail ty

worldly valve
#

reika Pls

vocal crane
#

i need better fps

#

😠

worldly valve
#

whats your gpu?

vocal crane
#

rtx 2070 super

worldly valve
#

so uih thats yn gpu

#

i have ddr 4 32 gigs ram 3600

#

i dont think ym cpu is special, 6 cores cant recall exactly what it iss offhand

#

will complete project reika pls later

#

supoer glad i have all those ingot of titanium laying arounbd my base

#

I may extend this base by 3 foundsations more tbh

karmic drum
worldly valve
#

well this is an unsolved problem

#

im lazy

#

its why i usually go to discussion with others

#

then i can just think in my mind

#

this project is a lot of effort

#

but

#

the community is now here i think

#

lairians playthroughw, who i largaelyrestarted to play with them

#

several people here are

#

this is communtiy puzzle time

#

also i want to show a more complete version of my base to Reika and ask if i've missed something

#

to be fair, i suspect mayeb i need windows

#

as i noted hat in her hint pics she gave me

#

(but also maybe she is just not a cold hearted monster who lives in exclusivly undecorated titanium bases)

#

i also have little exploration to do

#

i man i could go check off alien caches an stuff i guess

#

and i need to get a certaina cid

#

...i know how to do that though and i dont like it lolololol

karmic drum
karmic drum
#

but most of the insides are undecorated cause I don't want to fuck with the specializations

#

though for things like my centeral crafting rooms it doesn't really matter...

#

actually it doesn't matter for most things beyond storage power and machines

vocal crane
#

what fps did u have again

worldly valve
#

Depends on the biome

#

Udually between 30 to 60

#

I dont actually pay much attention to fps

abstract knoll
#

literally nothing

#

the tendrils go purple when its actually accumulating right?

worldly valve
#

Yeah

#

Did you try the moth idea?

#

I cant do any further testing till tonjght

abstract knoll
#

i drove my moth over it several times

#

nothing

karmic drum
abstract knoll
#

yep

#

nothing

karmic drum
abstract knoll
#

tried both pots and grow beds

worldly valve
#

Try adding a plankton feeder mayne

#

Idk

abstract knoll
#

with the potential removal of salt gambling im kinda out of luck for getting tungsten

worldly valve
#

Well my testing will continue tonight

#

Nit that i got to testing today but

#

I needed to make like 50+ planters lolol

#

And j wanna add 3 more foundations so i can add more

#

Then in gonna have the tongue lillies in different positions

trail ether
worldly valve
#

1 lillie per planter,

#

I also have debug mod so also gonna trynto get screen shots of the colliders

vocal crane
#

mushroom forest

#

looks pretty.

#

very laggy here tho

abstract knoll
#

finaly found the glass coral entry

#

suggestion, tungsten is found in meteorites, would it be plausible to add it to the list of harvestable resources from the ancient meteorite.

trail ether
#

it is

#

wait

#

tungsten

#

i have no intention of that replacing the intended method

abstract knoll
#

k i mention this because you have mentioned removing the salt method

#

no collection from geothermal vents

unreal flame
distant bloom
trail ether
#

reading the PDA is absolutely not optional in C2C

distant bloom
#

sounds good; I did see some entries that talked about undiscovered areas which i enjoyed seeing that it's marked and charted

abstract knoll
#

ive read almost every PDA entry, and none of them even make so much as a hint towards tungsten, ive read over every part of the || Tonguelily || PDA entry, and there is no clear direction.

#

please tell im just looking in the wrong place for the solution

#

because ive gotten it say its collecting, But then it doesnt actually collect anything

civic grotto
#

Was gonna try playing some mods with friends in subnautica and I cant remember if C2C was compatible with nitrox, I'm assuming probably not, but after playing C2C I cant go back to vanilla

worldly valve
#

Its def not

#

Well theoretically i did see a youtube figure out how to get story stuff to save in nitrox

#

But i think theres other issues you will run into

worldly valve
#

in the interest of not actually wanting reika to be too mad at me and the fact this is meant to be my silly documentation, i have redubbed project "Reika Pls" to "Ducks Dumb Green Dreem"

#

please ignore that plankton is usually more of a bluish

karmic drum
#

Ima crack this plankton shit

#

And then I will tell no one how

worldly valve
#

well see the thing is void

#

im pretty sure i know "how"

#

.>

#

unless there is an extra tech that is involved

#

but i have that as a theory

#

Reika mentioned there is indeed another mechanic of the plankton feedeer

#

the exact quote was "you wont like it"

#

now i know reika has also said not good idea tpo try and get inside her head but

#

with a warni like that i have no other idea

abstract knoll
#

good lord

unreal flame
#

You need snapbuilder

worldly valve
#

i believe it can have issues with the particulate filter, it at l;east did in the lairian playthrough

#

but also i dont need anything like that

#

embrace chaos friend

#

also i had an idea

abstract knoll
barren oar
#

why are you not using the single planters

#

higher potential density

abstract knoll
#

yea

worldly valve
#

but i was considering that flaw in my plan

#

see theoretically>.>

#

this might just be base #1

#

<.<

#

and tht terrifies me

worldly valve
#

So i want overkilled testing on this done

barren oar
#

in reika's own screenshot for this, she used two single planters

#

therefore they must work, no?

worldly valve
#

i thoht she posted a cuple screenshots....she was frustrated with me at the time lolol

#

the info i was considering was much older

barren oar
#

a

worldly valve
#

i can play with and alter the design once it's l setup

#

so i want you to know i hate you and i hate your idea even more but i hated placing them down the mostest

barren oar
#

i think you missed a few spots where you could have single planters

#

also reinforce your base dear lord

#

whats that like 25min straight of base damage notifications

abstract knoll
#

well

#

well the plankton feeder doesn't appear to have an effect

#

: )

worldly valve
worldly valve
barren oar
#

why did you let a base flood in the river

#

of all places

worldly valve
#

its got a scanner room

#

its cool

abstract knoll
worldly valve
#

also it was my first outpost

barren oar
abstract knoll
worldly valve
#

wel actually second, my first had to go, was too close to blood kelp trench

worldly valve
#

i believe it gets down to 50%

#

im not looking for effective atm

barren oar
worldly valve
#

im just looking for the beautiful purple

abstract knoll
barren oar
#

and i believe the sweet spot was somewhere in the middle because its essentially a parabola

abstract knoll
worldly valve
#

hence my insane testing

barren oar
#

but its been changed now so any amount higher than 1 is a severe penalty

worldly valve
#

i think 9th and someone else had the best player testing

#

i cant recall who got into the debugging testing with reika

#

was it you 9th?

#

my memory can me so foggy

barren oar
#

ive been trying to do some testing myself too but i just cant get them to spawn

#

2x2 base, 3x3 base, base with hatch in the void, base with hatch in the dunes...

#

nothing spawns them i dont know why

#

though i did test on a fresh save freedom with nocost and etc so i assume thats it

worldly valve
#

have tyou played with plankton feeder?

#

could be

abstract knoll
#

spawns what, I feel im just missing something

barren oar
#

im not replaying the mod for 10h just to unlock plankton spawning though πŸ’”

worldly valve
#

i might be as well, i thought he meant tungsten at first, but i think he means plankton maybe

barren oar
#

unfortunately i lost my previous save

worldly valve
#

i find that plankton spawns way more post scan

#

every save it's my observation

barren oar
#

ill look into seeing if that helps then

worldly valve
#

i dont see anything glowy anywhere, and then after i scan it's always in t crag forever

barren oar
#

...oh i could also just spawn it via commands

#

it'll probably work the same. More or less

abstract knoll
#

ive found guaranteed spawning in one place, its just very... how you say, risky

abstract knoll
#

specifically this area,

#

right next to a certain lag machine

#

coordinates

worldly valve
#

im getting plankton in the grass, i wouldnt have done this otherwise lol

abstract knoll
#

hate when im towing things out of the chasm next to my base and a fuckass warper warps me out of my seamoth causing my deposits to drop into the bottomless abyss below.

barren oar
#

haha yeah and by the time you get back they've teleported back to their original positions somehow

abstract knoll
#

quick tip, they fall slower if you use a prop cannon on them first before towing

#

no idea why

#

but it changes the physics

barren oar
#

huh

worldly valve
barren oar
#

that looks like it should connect for sure

#

do you have runtime editor

#

||well looking for the specific plant is going to be a pain, but search for MushroomVaseStrand, disable each one in order until you find one that should be touching, and see if under MushroomVaseStrandTag, planktonClearingMgr is defined at all||

#

looking at the code, it should be defined if its doing anything

#

oh wait nope misread

#

thats going to exist regardless of if its doing anything or not

#

well same procedure, but check if a child called ||PlanktonAoE|| exists in its hierarchy

worldly valve
#

i cant scoop it with my moth

barren oar
#

you cant do that with base-spawned plankton, anyhow

#

does not mean tungsten is being generated, necessarily

worldly valve
#

people have reported being able to

#

i havent tested it at all tho ebcause i was bad with my base placement

barren oar
#

...huh ...

#

in my experience it did not work

worldly valve
#

agreed

#

mine too

#

@karmic drum ah you are oiffline shame

#

i trust your judgement

#

have you scooped base plankton?

barren oar
#

just acted as a threat to the human life

worldly valve
barren oar
#

they poison you

tight creek
#

I think, we shouldn't use the plankton to force Tongue Lilies to generate Tungsten Grains.

worldly valve
#

Oh right

tight creek
#

I asked ChatGPT how to filter the Tungsten Grains, but nothing.

worldly valve
#

lol

barren oar
#

you really expect an ai to know about c2c, let alone know up-to-date information about one mechanic in the entire mod...?

worldly valve
#

well that sounds like a rwall cool and creative idea

#

would you like me to compille a list of all the ways you made me feel sad?

tight creek
#

Sorry, I don't mean to discourage you.

worldly valve
#

oh sorry

#

im just

#

beign stupic

#

the truth is i have a whole bag of idk for this

tight creek
#

Just, we've been hovering over this topic for too long

worldly valve
#

well lairian brought up an interesting idea

#

particle filter

barren oar
#

well when you have like 3 different types of filtering and they're all referred to by the same word yeah you're bound to have some confusion over which is the solution

worldly valve
#

i seen reika mentionmention differeint geysers give different resources ore wise

#

maybe it could be true for grains

barren oar
#

my best explanation is its just not initialised correctly

worldly valve
#

but im confident i seen some big testing way up in chat about the tongue lillies and the

#

colliders

barren oar
#

i also didnt delve too deep into it, might i add

worldly valve
#

im not running any plankton feeders

#

maybe that could help

barren oar
#

did you manage to find the correct plant for one

#

so you can look at its components and etc.

trail ether
karmic drum
trail ether
#

I am way more positive about generative AI than almost anyone I know - though that might not be saying much given that most people I know would prefer it be illegal and some even consider its use worse than murder - but I also do not think it is able to defy all reason and do the impossible

barren oar
#

great way to put it lol

#

the truth part

barren oar
karmic drum
trail ether
# barren oar the truth part

you should see the number of people who think it is somehow able to conjure answers to any conceivable question, without explanation, even things which no human knows

barren oar
#

huh

trail ether
#

I have seen dozens of people unironically say things like asking chatGPT for unified field theory or the answer to historical mysteries

barren oar
barren oar
#

maybe they'll get there one day

abstract knoll
barren oar
#

though by that point we probably have other things to worry about... like math being able to answer such questions with 100% accuracy?

abstract knoll
karmic drum
# barren oar huh

I get in my moth. Drive through the funny particles around my base a bit, dock that shit in the moon pool, and collect my plankton

barren oar
#

thats weird as hell

karmic drum
#

Please do not tell me the rest of yall farm clouds around the map 😭

barren oar
#

yeah...?

#

i'd just grab whatever spawns in my way if i happen to have inv space

karmic drum
trail ether
#

they do no computation

barren oar
#

that i, at least, have not been able to collect

trail ether
#

they simply assemble output based on, ultimately, what is most common for people to say in response to the input

barren oar
#

they do some matrix math to reach that point though

#

to reach the output token

trail ether
#

this means that if it is common wisdom that 2+6=17 then it will say that

#

no matter how untrue that is

barren oar
#

but yeah they cant like calculate it truly

karmic drum
#

Okay. Both of these conversations are making my brain hurt for two different reasons

#

I'm going to sleep KEKW

abstract knoll
trail ether
#

the usual comparison is to autocomplete

abstract knoll
#

imma also go to bed

trail ether
#

and that is very apt

abstract knoll
karmic drum
trail ether
#

for example

barren oar
#

oh yeah im not saying its not i totally agree

#

im saying i haven't seen anything worse than that, myself

#

i mostly dwell in modding or programming communities that are pretty small all things considered, so an ai is just going to output literal garbage and the (ai) user is none the wiser

#

(so they dont realise it will not, in fact, work as expected)

worldly valve
barren oar
#

my playthrough was like two months ago and i couldnt do it still

#

lemme see if theres any changes in the repo since actually

worldly valve
#

hey reika any comments on my collider pictures?

barren oar
#

if its base plankton

worldly valve
#

maybe his base is in a more natural biome\

trail ether
barren oar
#

gg

trail ether
#

but it was on the harmony discord some months ago

worldly valve
#

i recall grassy is more adjacent

trail ether
#

some guy was asking how to do something not possible with harmony

#

he was told by shockah that it is not possible

#

he kept insisting that it was because chatGPT said it was

#

repeating "just tell me alreadyyyyyy :(((((" over and over

barren oar
#

well i mean chatgpt made harmony so it would know more yes

worldly valve
#

theres another mod i can use to help this right

#

i have debuggr

barren oar
#

so isBaseBound is never set and thus its always treated as a natural cloud

worldly valve
#

whats the other q a mod

barren oar
#

or maybe a serialisation issue? do plankton clouds save?

#

since obviously its not going to have a reference if loading back in

trail ether
barren oar
#

maybe it should be a simple bool instead

#

...there's a save handler specifically made for them?

trail ether
#

it predates them being deleted on unload

barren oar
#

i see

#

doesnt that just invalidate them as a threat until you have the ||electrochem suit|| though

#

since you can just save and reload to get rid of them

worldly valve
#

.yeah idk

unreal flame
#

GPT stands for Generative Psychosis Technology

civic grotto
civic grotto
worldly valve
#

nope

#

gl diggin for it

#

i cant scoop my plankton

abstract knoll
#

George

past geyser
#

who got him wet .... or Feed him after midnight

#

his now multiplying

abstract knoll
#

the time capsules didnt have an airtight seal

karmic drum
#

Okay. Offically have all my death dives done

#

Now I can actually make and swap over to breathing fluid tech

#

Forgot ole ghosty was in the northern blood kelp though. So probably gonna have to make a new seamoth....

worldly valve
#

Did you lose spunds module?

#

Id reload for a sounds mpdule loss

#

I think it could cause a lock

unreal flame
#

'savescumming' is encouraged

#

also being responsible with your vehicles

karmic drum
worldly valve
#

If you ever lose it

#

Def reload

#

That one is so expensive it might cause problems

unreal flame
#

wait, hold on

worldly valve
#

Tho it might be remakeable safely

unreal flame
#

isn't there a 'module ejection' mechanic on sub death?

#

or am i completely wrong

worldly valve
#

I have no idea

unreal flame
#

@trail ether what say you?

worldly valve
#

Something that i find intwresting in my plankton finding is that i was unable to scoop any of my base planton with the moth

#

Tho maybe my raised platform screwed me

karmic drum
#

Okay. So would yall recommend regular use of the breathing treatment? Or only when necessary?

worldly valve
#

I use it whenever im below 500 unless i have something better

#

I tjink you synthesized a shit ton right

karmic drum
karmic drum
worldly valve
karmic drum
worldly valve
#

Yeah i usually carry a 3-6 doses

#

Least till inget a thing

karmic drum
#

Well I don't need to know what the thing is πŸ˜…

#

I think I should try to find more of the little alien hidy holes scattered around the map

#

Probably useful tech bp's in at least a few of them

#

Oooooh.... taking off the mask will kill you. But taking off the tank and swapping off to a regular o2 tank is just fine KEKW

worldly valve
#

It shouldnt be fine

#

Usually swapping from breatjing to liquid kills ya

karmic drum
worldly valve
#

Weird

#

Like in yhe water right

#

Not in a sub

karmic drum
#

Oh I was in a base

worldly valve
#

Yeah in base is aafe

#

That will kill you in the wild

karmic drum
#

Uuuuuuuuuugh

#

Now I gotta find Nanocarbon 😭

worldly valve
#

Ha

#

Gl

#

Wait and patience is key

trail ether
#

loss of modules is supposed to be part of the cost of being reckless with a vehicle

unreal flame
#

loss of the mentioned module does seem like a soft-lock though

trail ether
#

this is true

#

but the solution is not to make seamoths disposable again

unreal flame
#

if the seamoth detonates with that module installed, a sound shockwave is released that kills you

trail ether
#

an interesting idea

karmic drum
unreal flame
worldly valve
#

Tbh im fine with save scumming

#

The mod is designed around it kinda

#

I mean tehchnicallly it was to stio me death scumninh

#

But tbh

#

The forced reloading has saved me a lot lot of gane time😜

karmic drum
#

I mean... it's a free mod. That you choose to play... of your own volition....

#

I don't really think a gameplay desgin which can softlock a save as a result of them being stupid.... is all that bad

worldly valve
#

Its possible to get i sta deaths that arent really ones fault