#SeaToSea

1 messages · Page 14 of 1

wispy kelp
#

I CANNOT WAIT

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@trail ether NO MATTER WHAT YOU DO

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I WILL GET THAT UFCKING PRAWN SUIT

nova saddle
#

how to fix this? ThinkO_O

forest valve
#

idk what that even is for

nova saddle
#

don't tell me I need a || red tablet || for that 💀

forest valve
nova saddle
normal frigate
nova saddle
forest valve
#

prolly close to some place related to it, idk

#

(dont overthink)

trail ether
forest valve
#

thats also true, look for clues

#

imagine your entire journey as a detective case, trying to get to the bottom to get rid of kharaa, and see every resource or pda you find as some sort of clue or evidence leading to somewhere else

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fauna as witnesses, or potential causes

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and flora as something you can use to help you get through to the end of the case

nova saddle
#

Currently I know I have || access to 900m depth and it must be somewhere below 500m || ThinkO_O

forest valve
#

hmm

#

yeah, below

nova saddle
#

but.. but.. || there's power draining effect, and I can't breath properly there OA_Cry ||

forest valve
#

yeah

#

soo, with that information

#

start checking out locations in your head

loud python
nova saddle
icy relic
icy relic
#

Thought she said no about the power costs but maybe there's something else

forest valve
#

.

icy relic
#

I mean why wouldnt the quantum teleporter work, not even in creative

trail ether
#

I do fundamnetally change how it works

forest valve
#

fair

#

well ok that explains

trail ether
icy relic
#

a

#

Where was the power bank though

icy relic
icy relic
silk pond
#

||do ion power cells prevent lost river power loss||

forest valve
#

it is advanced technology

#

humans dont even know what it is

silk pond
forest valve
#

||it only affects itself, this technology cannot transform all others of the same type||

silk pond
forest valve
silk pond
#

||i only had 1 ion power cell at the time||

forest valve
#

well there you go

#

||ion power cell doesn't get wasted in the river, only the normal one does||

silk pond
forest valve
#

oh

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||wiki says this tho||

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well its technically 5x more forgiving either way

silk pond
#

||i still was able to do what i had to do cause the cell has so much power ||

forest valve
#

oooh holdon

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||from some old covos it turns out that the ion batteries drain in some parts of the lost river||

silk pond
#

k

forest valve
#

nevermind turns out its unintentional

trail ether
#

the way leakage is implemented the only kind of locational error that could occur is some areas not having leakage

#

there is no location or biome code in the ion exemption

icy relic
trail ether
#

no promises for creative

icy relic
#

Ah

wispy kelp
#

@unreal flame

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A FUCKING REAPER LEVITHAN DECIDED TO

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JUST

#

WANDER NEAR MY HOME

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FOR SOME REASON

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Im going to knife this cunt to death

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note i do not have a stasis rifle

silk pond
#

i think c2c makes them have extra health as it took me considerably longer than usual to kill one

nova saddle
#

And that one near || pod 10 has crazy agro ||

forest valve
#

configurable

#

from ecocean

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which makes sense, they are leviathans, massive creatures

#

kinda helps the developers' idea of "you are small and cannot kill big"

icy relic
trail ether
trail ether
forest valve
#

he wanted me so bad

trail ether
#

C2C locks it

forest valve
#

oh shit

#

makes sense, fair

storm anchor
# wispy kelp

Nice base >:)
I like how it weaves through the mushroom trees

loud python
wispy kelp
loud python
#

IMO vanilla subnautica needed a stronger ending. My idea: You should only have been able to build the platfrom in a specific spot, and every time you try to leave a reaper leviathan gets angry and attacks the platfrom, focring you to abort, go down, kill it, and only after you kill it you can leave.

#

That'd be an ending

nova saddle
#

Ok I am confused and want confirmation before I go there. || Are the red tablet fragments in Void Spikes? ||

trail ether
nova saddle
#

Humans are apex predators here on earth

storm anchor
loud python
#

||Tedious, yes, but a couple outposts with some pipes to extend air replenishment rate can do wonders.||

unreal flame
trail ether
wispy kelp
#

i think subnauticas main ending is pretty good actually

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a culmination of all your effort

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no one elses

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you did this

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you fought against the odds and survived

unreal flame
wispy kelp
#

marg killing a levithan is a more like

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i think its more so to point out that YES they can be killed

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but also marg is INSANELY hardened

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i would say post subnautica riley is like

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marg at her time of crash

unreal flame
#

you've crash-landed on a planet where in the best case scenario, the kilometers-long apex predator of the planet has at least been dead for millenia

wispy kelp
#

also marg used like a whole ass scrap of metal but im curious to how she restrained the thing

unreal flame
#

and in it's stead there are numerous godzilla-sized creatures just roaming about

wispy kelp
#

i also think like.

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okay so like alot of people really play the fucking degasi crew down but like

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they really were not fuckin weak at all

unreal flame
#

you're not the apex predator here (and really, no single human dumped into the wilds of earth is, either)

wispy kelp
#

to add to that neither is marg

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like one sec

unreal flame
#

we're the apex predators not due to anything resembling strength, we're apex predators because of intelligence, cooperation, and perhaps most of all, our ability to pursue far better than anything else is able to escape

wispy kelp
#

she's got a scar on her lip

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also i mean

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we arent truly the apex predators of earth

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on land sure

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but the ocean??

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dude we are so fucking ill adapted for the fucking ocean oh my god

unreal flame
#

i mean, we definitely are in the ocean too

wispy kelp
#

oh no we ARE

unreal flame
#

because of our intelligence

wispy kelp
#

do not get me wrong

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we ARE

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but like

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we are NOT the apex predator there

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one day sure but like

unreal flame
#

no, we are, for the same reasons we are on land

wispy kelp
unreal flame
#

take away hunting tools and we're much further down the ladder

wispy kelp
#

like

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im saying abyssal depths and shit

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like theres areas we are

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areas we arent

unreal flame
#

yes, and there isn't a single creature in the ocean that we cannot find, capture, and kill

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yeah yeah, 6% of the ocean is "explored" or whatever (not really true)

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and sure there's probably life we've never yet encountered down there

wispy kelp
#

oh also the arctic

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polar bears are fuckin something

unreal flame
#

but i can guarantee you whatever life is down there, we can kill

wispy kelp
#

dude polar bears are fucking terrifying

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they CAN take bullets

unreal flame
wispy kelp
#

ehhh that's

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too overkill

unreal flame
#

but it exists

wispy kelp
#

not to mention they have camoflauge

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very GOOD camoflauge at that

unreal flame
#

that's true, sure

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but we can too

wispy kelp
#

i was really sad that subnautica didnt really have any arctic camoflauged creatures

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like the snow stalkers kinda stick out

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like

unreal flame
#

yeah

wispy kelp
#

you can see this very easily because of the tail the face and the spines

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im curious n8

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what do you think of marg personally

unreal flame
#

on the other hand polar bears are kind of getting their shit rocked by climate change so

wispy kelp
#

i like her character because she kinda embodies what living in the wilds does to someone

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oh yeah true

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she isn't good either really

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she's jaded if anything

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i really wish they fucking kept the old bz lore my god

unreal flame
#

no real opinions on marg i guess

wispy kelp
#

i just hate the plot hole of

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how she survived

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i guess reaper flesh?

unreal flame
#

yeah it's kind of odd

wispy kelp
#

but im not really sure

unreal flame
#

no cure in sight, lasts 20 years

wispy kelp
#

i think like

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it will probably be explained in 2

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ALSO

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I REALLY HATE HOW THE MERCURY IS JUST

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KINDA...DROPPED IN ??

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LIKE-

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THE MERCURY HAS SO MUCH POTENTIAL

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but it's just generic survivors die story

unreal flame
#

i mean, it doesn't really make sense that none of the other characters acknowledge it at all aside from one guy having a poster of it, seemingly unrelated to the wreck being right there

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which honestly is kind of weird

wispy kelp
#

YEAH

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EXACTLY

unreal flame
#

it's like if someone had a poster of Malaysia Airlines flight 370

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then again it could be more of an Amelia Earhart situation, I suppose

wispy kelp
#

but THE SHIPS LIKE

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SO CLEARLY THERE

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ALTERRA WOULD BE LIKE

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"holy fuck"

forest valve
#

ur not supposed to kill leviathans

nova saddle
nova saddle
#

It’s sad that you can EASLY fix the story / game but creators didn’t do that

forest valve
#

reapers dont seem to get sick

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they apex predators, so they eat small and big fish

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big fish eat enzyme peepers

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and reaper eat big fish

nova saddle
forest valve
nova saddle
forest valve
nova saddle
#

I know, but if that’s was the cure - why architect doesn’t use it

forest valve
#

not really sufficient enough to cure a whole planet

nova saddle
#

besides, stretching the story to make alterra evil is also meh

forest valve
#

true

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alterra really became "generic evil company number 31381923"

nova saddle
#

True true

forest valve
#

"we will make the wlrd beg or we rlease kahara"

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lets go to a diff channel

nova saddle
forest valve
#

#❄️┃unmodded-belowzero

nova saddle
#

👍

nova saddle
unreal flame
forest valve
#

ok it always was nvm

unreal flame
#

If anything, alterra was way less evil than a megacorporation should be in BZ

forest valve
#

cus they was always assholes, even to ryley

forest valve
#

actually yeah

#

not really alterra's fault that her sister got blamed for negligence?

unreal flame
#

Nope, since she definitely did blow up that cave and die because of it

forest valve
unreal flame
#

The frozen leviathan cave

unreal flame
#

Why do you think it isn’t?

storm anchor
#

BZ is obviously canon

loud python
loud python
nova saddle
wispy kelp
nova saddle
nova saddle
forest valve
#

we'd love to help you but reika wants people to explore for the items

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since yknow, she worked on the mod

nova saddle
forest valve
#

not a bug

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just didnt find the place

nova saddle
forest valve
#

it is not something location based specifically

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not really after getting a certain item

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wiki has some outdated stuff

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and dont try to edit it, since it kinda ruins reika's placement of everything

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(wanting to make it a puzzle and all)

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||somewhere near the alien bases, mightve been left there for a bit, technically not in a spot you go to, more like a place where you first see something||

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trying really hard to not tell you where it is, i definitely wont, but yk like in puzzle style

nova saddle
# forest valve it is not a bug.

|| I checked on the wiki where the red tablet should be - and I started a new save in creative mode to see if it's there - and it turns out it is.
I went back to my original save and IT'S NOT THERE. I also don't have a blueprint for it so I probably didn't scan it earlier. ||
What am I missing?

forest valve
#

that is very weird

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i dont think theres another location, so simply type in this command

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||unlock precursorkeyred||

nova saddle
forest valve
#

had it in my playthrough

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hmmmmm, im not sure what could also be something similar to how the thingie is placed which is considered something custom

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oh shit right

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well ur gonna need ot to go there anyways

nova saddle
#

zmienny_tired Also, || which PDA is mentioning this tablet? ||

nova saddle
nova saddle
#

imho || clicking on a WALL should be more obvious Cat_Bruh ||

forest valve
#

||its not a wall its clearly a screen||

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i was also confused at first then i was like ||wait the screen is clickable if i remember||

nova saddle
forest valve
#

lmao

nova saddle
#

|| And imho placing the recipe in a destroyed research facility would be much better ||

forest valve
#

is a good decision

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since c2c makes you explore all the areas

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if its hinted at in the game, you gotta check it out

nova saddle
trail ether
#

when do you need to click a wall

trail ether
#

specifically jules' final log

nova saddle
forest valve
#

||its a screen tho||

trail ether
forest valve
#

a green one, even

trail ether
forest valve
#

its animated?

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never noticed

trail ether
#

it is

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I gave it the ion crystal shader

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well one layer in the "glass"

nova saddle
#

|| It looked like a decoration ThinkO_O , especially when you racing against time because of power and oxygen ||

trail ether
forest valve
#

i could kinda see that ig

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i was also there and i was like "wait, i remember the screen being interactible"

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but thats because i clicked on it before

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||it gives you the reproductive data, right?||

trail ether
#

no in vanilla it is inert

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but it also is dark in vanilla

forest valve
#

ohh

nova saddle
forest valve
#

really?

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looks lit to me

nova saddle
forest valve
#

welll, wouldnt really make sense

#

precursors definitely have some sort of filter like "dont allow biological creatures in, but allow environmental stuff"

forest valve
nova saddle
wispy kelp
#

joking right

#

if youre talking about getting lysing enzymes LITTERALLY just get some proper alien containment units set up

nova saddle
wispy kelp
#

it takes a bit

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you need a proper ecosystem too

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like predators

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prey

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plants

nova saddle
forest valve
#

breaks it

nova saddle
forest valve
#

mods that mess wirh acu stuff

silk pond
#

||i finally complete thr rocket and i still got more to do!!!||

nova saddle
forest valve
trail ether
#

my last playthrough in december took longer than I spent in HZD a few weeks later, which is a full open-world story game in which I did every single side quest and everything

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and my C2C playthrough was still longer

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though not by a lot

forest valve
#

so im not too far off either

trail ether
# forest valve

you can pobably increase the amount I spent because I have no "gamer skill" and played strategically and conservatively

forest valve
#

omg same

trail ether
#

lots and lots and lots of "shoot, wait for the suspicion timer to elapse, shoot again, repeat"

forest valve
#

ah

trail ether
#

unl;ess I could make myself immune by exploiting terrain anyway

#

ah

#

I have an actual time played

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this was taken right after I finishde the campaign

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so 84h

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subtract like four hours for the hunting grounds if you want

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that plus my first DSP playthrough is how I spent my christmas vacation

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very very fulfilling

upper dock
#

yeah C2C is extremely long even if you know what you're doing

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certain things are slowed down so much you can't really just.. rush them any more

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for a new player 60 hours is probably a good estimate, arguably it's an optimistic one even

forest valve
#

picks up after the green

#

place

unreal flame
#

That’s true of the game as a whole, though

storm anchor
trail ether
#

and indeed of lots of mods/packs I have made over the years

#

cough powercrystal cough

upper dock
#

yeah it's like, the whole point of the mod

#

I struggle to realllllly recommend it to people just due to the sheer length of it, but I'm not sure I would say the length is a bad thing

#

it's just so long that I think most people will Not Finish even if they end up liking it

unreal flame
#

length is less of a deciding factor in whether someone will give up on a run, methinks

#

more to do with just how many puzzles and such things there are that people get caught up on

silk pond
#

||ive been filling out the alterra research manifest and have no idea on what it means by small agressive carrion feeder. i thought that ment bleaders but i cant pick those up||

trail ether
#

read the databank

nova saddle
#

How to change biome in ACU?

#

oh nvm

#

is there a list which species go to which biome?

forest valve
nova saddle
forest valve
#

prolly needs the ||jellyshroom cave mushrooms|| then

#

||if u want kelp forest, then hoverfish and stalker are a-ok||

nova saddle
#

starkers are ok

forest valve
#

cuh

#

who u got in there so far

nova saddle
#

hoverfish, stalker and enzyme pepper

forest valve
nova saddle
#

does this upgrade stack?

nova saddle
past geyser
#

Well that's a vanilla module

#

Well I think I thought that was a seatruck sorry lol

#

Ignore me

forest valve
forest valve
nova saddle
forest valve
#

poop collector

nova saddle
#

is emptyy

#

whyy

sage gust
#

Will this mod ever update to 2.0 or is it going to forever be a legacy mod

shrewd gate
#

iirc, once nautilus is done, Reika said they may port it to 2.0

sage gust
#

awesome :D

fiery fiber
#

You need to have plankton in the feeder. I don't know if the biome stuff needs to be balanced but I generally do that. Have carnivores herbivores and the correct plants and then have no prob with getting poop. How've is not too fast so I end up just doing a run over to the trench

nova saddle
#

still no pop sadge

fiery fiber
#

Give it time

unreal flame
trail ether
#

i do still not have all the PDNs and similar things but the C# workspace was easy to rebuild and all the code was on git

unreal flame
#

oh

#

so it is just nautilus (and focus being on other things for the moment) ?

trail ether
#

yes

forest valve
#

||does the seamoth phytoplankton scoop attract phytoplankton more than if i didnt have it?||

nova saddle
nova saddle
#

|| btw I wonder, what is the technical reason for teleporting player to access the void spikes? ||

trail ether
#

this manifested as the spikes gradually disappearing, prop by prop

#

so the plants might start disappearing, or the conical terrain items might start disappearing, leaving floating plants and fragmented spikes

forest valve
#

||but i had to go towards the beacon, not straight down||

#

||straight down from the void liffepod i mean||

nova saddle
forest valve
nova saddle
forest valve
#

ok ig those are possible too but they are a hellhole to deal with

nova saddle
#

may be, true

trail ether
#

not actually out 3km into the void like the beacon makes it look

forest valve
#

oh

trail ether
#

I did fancy trig with the UI to redirect the on screen position of that marker

trail ether
#

that rapidly gets into the weeds of WorldStreamer and the CellsCache

#

if I did know how to stop that I would remove the teleport since it is a hack

forest valve
#

mhm

nova saddle
nova saddle
unreal flame
#

I mean, we do have Terrain Extender now

trail ether
forest valve
#

or smth

nova saddle
forest valve
unreal flame
#

Nautilus mod that enables exactly what you’re looking for

nova saddle
forest valve
#

yeah nautilus only

unreal flame
#

Which is to say, terrain and object storing beyond 2048 m

nova saddle
forest valve
#

??

#

no?

#

well. not yet

#

when its on 2.0, then definitely yes

#

but noit on legacy, obviously

nova saddle
#

or maybe not

#

idk

forest valve
#

due to the code from legacy being very much different than the code on 2.0

#

(from SN code to BZ code)

silk pond
trail ether
#

one of them is

#

not directly

#

but how do you "pick up" other creatures that cannot be directly grabbed

silk pond
#

eggs?

onyx sapphire
#

hasnt played since june and decides to get back into it
forgets something important ||(I need a liquid breathing system to go below 500 meters, not sure how I forgot considering I logged off last wearing it)||
oops

forest valve
#

there was a different kind of people trying to deal with this far before you existed

#

not exaclty people tho

onyx sapphire
#

I'm currently fetching resources for hatching enzymes

#

so yeah I'll well into the game

forest valve
#

oh-

onyx sapphire
#

I just havent booted up subnautica in a couple months lol

forest valve
#

thought u were still in the process of finding the ||alleviation canister||

#

my bad

onyx sapphire
#

oh I was looking at messages since last time I played the mod and I noticed you were having trouble finding out how to unlock the recipe for it

onyx sapphire
#

i will admit I made 4 ||canisters to boot just to be safe after getting the recipe||

#

I'm only on my second one

forest valve
#

was in the process of making a base in the lost river corridor but i kinda lost motivation due to so much gaming

#

gonna wait till 2.0 probs

onyx sapphire
#

oops

#

here I'll something

#

did you know

#

the aurora explodes

#

crazy am i right

forest valve
#

crazy

#

speedrunners never knew that i bet

#

(current speedruns are so fast they leave before the aurora blows up, thus making the planet cured from kharaa but now having an extinction event due to radiation)

onyx sapphire
#

"look, I didn't crash that ship; not my problem dude KEKW"

#

the fish dont seem to mind the radiation its probably fine anyway

#

oh I'm not the only one with this problem then

forest valve
#

coincidentally you seem to have dropped your repair tool, so luckily a nearby creature grows arms and a functioning brain, wears your rad suit, goes into the aurora and fixes the leaks, before dying in a spectacular fashion

onyx sapphire
forest valve
onyx sapphire
#

i mean the warper seems fine in the lava zone and lost river, I'm sure the radiation is no big deal

forest valve
#

especially since the guys are half machine

trail ether
#

hence "ionizing" as opposed to nonionizing whose particles lack enough energy to break apart things they hit

forest valve
trail ether
#

break a DNA molecule and maybe the cell fixes it, but if not it either dies immediately or is now a possible cancer precursor

forest valve
trail ether
forest valve
trail ether
#

warpers are biomechanical

#

IRL they would have no ability to survive extreme temperatures or radiation levels

forest valve
#

are they screwed squared then?

trail ether
#

genetic engineering cannot circumvent the rules of biology

forest valve
trail ether
#

for example sufficiently hot temperatures will literally smash apart proteins

#

of which all tissues are built

#

that is what cooking is

forest valve
#

especially with the pressure

trail ether
forest valve
#

warpers would be charred as soon as they warp in the lava zone(s)

trail ether
#

more like boiled

forest valve
#

mmmm, boiled warper

trail ether
#

and though there are radiation-resistant creatures they are all very simple

onyx sapphire
#

like bacteria

forest valve
#

like cockroaches

#

i think

trail ether
#

i doubt a complex organism - with its dependence on complex biochemistry and interconnected systems - could survive high levels

onyx sapphire
trail ether
#

pump in enough eV and you will break apart any critical molecular machinery

onyx sapphire
#

they've survived in amounts 10 times the lethal dose for humans

forest valve
onyx sapphire
#

but they don't really survive past 15 times

trail ether
#

DNA, enzymes, phospholipid bilayers...

trail ether
#

at that scale the analogy of a cannonball into a brick wall is apt

onyx sapphire
#

please note only 30% of the cockroaches exposed to 10k rads (human lethal dose is 1k) survived

trail ether
#

a btick wall where the mortar is made of fairly weak magnetic forces between bricks i might add

#

the only thing holding molecules together is electric charges

#

an energetic enough disturbance and you easily overcome that

#

or just add your own charge and then they fall apart on their own

#

or in the case of proteins just misfold and become useless

#

at its very core, life is just a description applied to a very specific, very fragile self-sustaining cluster of chemical reacitons in various feedback loops

#

and like all chemistry it is acutely sensitive to the environment

onyx sapphire
#

and the laws of physics

trail ether
#

add enough energy and - to quote xkcd - you stop being biology and start being physics

onyx sapphire
#

ah yes the wise words of randall

normal frigate
#

whats happening

onyx sapphire
#

idk

forest valve
#

tldr;

normal frigate
#

they are robots with organic materials for the most part

onyx sapphire
#

what if #141

trail ether
normal frigate
#

well we do know it is enough to hurt a human so theres the rad suit

trail ether
#

the fact it kills a human in a minute or two suggests extreme

normal frigate
#

and hurt pretty quickly lol

trail ether
#

but no suit IRL can protect at that level

#

radiation has to be insanely intense to kill you on the spot like that

forest valve
trail ether
#

even people who went into chernobyl hours after meltdown took days to die

forest valve
#

400Sv/hr

trail ether
#

as did slotin after his idiocy

forest valve
# forest valve 400Sv/hr

and inside the leaked drive room, the pda mentioned that radiation is reaching maximum tolerable level

onyx sapphire
trail ether
#

to kill you on the spot radiation has to not only ruin your DNA but break down the cellular machinery to sucha level that life immediately becomes nonviable

#

the delayed death is caused by cells which are "Dead men walking" insofar as they still function but can no longer repair, divide, or grow due to DNA damage

#

so you eventually die once they fail

onyx sapphire
#

no more dna

trail ether
#

you can live without DNA for a few hours to days

#

you cannot live without eg mitochondria for that time

#

or acetylcholinesterase

onyx sapphire
trail ether
#

i bought the book last year

onyx sapphire
#

lol

trail ether
#

i have yet to get around to reading it

onyx sapphire
#

you should

trail ether
#

i plan to

onyx sapphire
#

i'm sure you can guess what the question on page 131 involves

trail ether
#

well some kind of radiation accident

#

well...maybe not the accident part

onyx sapphire
#

||I mean the question is what if someones DNA just vanished||

trail ether
#

lots of the what ifs involve intentional descisions

#

just insanely dumb ones

onyx sapphire
#

of course one of the things brought up to answer the question was of course radiation

trail ether
#

not a particularly targeted approach though

#

like trying to shoot the books out of a bookshelf with a Metal Storm gun

onyx sapphire
#

oo that sounds fun

trail ether
#

you wouild end up with nothing but finely aerosolized wood dust

fiery fiber
#

Ya'll don't know what your talking about. 1.21 jigowatts can overcome everything. Even time 😋

forest valve
#

||can i have 2 liquid breathing tanks and it would work the same as 2 regular tanks?||

#

as in i can replace one when the other runs out

trail ether
forest valve
#

not switching from a ||liquid to an air tank, switching from liquid tank to liquid tank, kinda making it 300 seconds underwater if i pull it off right||

trail ether
#

i made unequipping the liquid tank zero the o2

#

I do not know if A) that is applied before the new tank is actually equipped, and thus zeros it B) whether a tank-to-tank swap even fires an unequip

forest valve
#

more like, the liquid, ig

#

from liquid to air tank = 0 air in air tank
from air tank to liquid tank = however many seconds the liquid tank had perserved in the primary system

trail ether
#

interstring

#

maybe then you can have two liquid tanks

forest valve
#

epic

#

cus for now ||the seamoth power drain is crazy||

#

||gonna test if two tanks work at some point, and then eat the blue flame plant, as soon as i go 500m under, i put on the liquid tank, seaglide into the skull, yoink the upgrade, and then go on from there||

#

eh going for ||iridium|| right away might be more worth it, ||since i might be able to make the prawn suit and get iridium from the meteor||

nova saddle
#

maybe another bug || like I got with red tablet ||

forest valve
nova saddle
#

I'll search for it one more

forest valve
#

the recipes obtained with interactibles should still unlock

#

databoxes and such

#

worked so far, sooo

signal karma
#

how is the moonpool supposed to get?

forest valve
#

by scanning..

#

moonpool parts..

#

the way you do it in vanilla..

signal karma
forest valve
#

yes

signal karma
#

ah alr

forest valve
#

dont think seatosea modifies any spawning locations for vanilla fragments

signal karma
#

th is this

wise hound
#

It's

#

nova saddle
#

you need to || ||

storm anchor
trail ether
#

what is its TechType

signal karma
trail ether
#

I do not change its recipe

signal karma
#

ah

nova saddle
#

are the large deposits the only way to get sulfur?

trail ether
#

ys

nova saddle
#

my seamoth || doesnt like sulvur river bath ||

nova saddle
#

btw || How to get items from Item Collector? ||

#

I can pick it up, but can't get items from inside

normal frigate
#

Anyone else get constant freezes with c2c?

silk pond
#

yup

#

i just ignore them

nova saddle
#

yup

#

btw another question: where can I find the blueprint for || Falling Material Detection Module ||?

silk pond
#

||it’s in a suspended wreck||

#

||in a location with extensive life||

trail ether
nova saddle
trail ether
#

no?

forest valve
#

||that wreck contains a PDA that has two guys and the captain talking around some sort of scanner area in the aurora, makes sense it has the module||

#

(not necissarily c2c spoilers but explains why the module is there)

trail ether
#

almost like i thought of these things

forest valve
normal frigate
#

sometimes take up to 10 mins to unfreeze

upper dock
#

ok THAT'S not normal

#

microstutters and random 1-2 second freezes in certain areas are normal with C2C

#

anything longer to that and something's very wrong

normal frigate
#

ive never been able to actually do a full playthrough

unreal flame
#

Still have no clue why these stutters happen

past geyser
#

Most stutters are something running on update

#

I know my unloader was really killing fps because of my update runs

normal frigate
#

yea but for me its the loading wheel

forest valve
#

well they'll prolly be gone in c2c 2.0, hopefully

nova saddle
nova saddle
#

I have 5800x3d and 4090

#

Maybe I’ll check what’s the reason using runtime inspector of some sorts

#

Btw I have a suggestion: is it possible to improve the readability of the PDA a bit after modifying the UI? Currently, in the game they are divided into categories, and in the case of Sea2Sea it would be much more convenient if all this information was displayed chronologically in one view. Then reading them and doing detective work would be more fun

forest valve
nova saddle
#

Maybe floating storage will connect to this? zmienny_hmm

humble island
#

trying to repair this box in a wreck but it just won't repair for some reason

forest valve
#

this sometimes happens

#

try exiting the world, and the game, and THEN reopen the game, and reload the save

#

because exiting the world and reloading it immediately will break stuff

humble island
#

yeah no i tried that

#

it didnt work sadly

#

i just teleported into the room

wispy kelp
#

@trail ether
isnt this how im supposed to open this

wispy kelp
#

that

#

doesnt work

trail ether
#

pay closer attention

wispy kelp
#

huhhh..

unreal flame
#

How can you make the repulsion cannon go more

modern ibex
#

I had a weird bug with water bottles spawned in this mod's structures that they would glitch your inventory after you drink them.

unreal flame
#

Known issue, unknown solution

forest valve
wispy kelp
#

ill have to figure that out

forest valve
unreal flame
wispy kelp
#

azurite batteries?

#

oh. wait do i need.

unreal flame
#

actually, @trail ether is this function explicitly or implicitly mentioned anywhere?

wispy kelp
#

ohhhh i need ||ion cells...||

#

wh

#

what

#

then what is it

#

if its not ion-

unreal flame
#

||wait, did you use an azurite battery when trying to open the door?||

wispy kelp
#

no

#

why would i

forest valve
wispy kelp
#

ill get ion

forest valve
#

uhm-

#

ok

wispy kelp
forest valve
#

true

unreal flame
#

||azurite boosting||

wispy kelp
#

ions should boost too

#

or require azurite to be made

#

wait

#

wtf

#

why do ions have LESS charge

#

how does that make any sense

unreal flame
#

there's some reason for it that I can't recall at the moment

#

but yeah, ion batteries only really serve as vehicle power in sea to sea

trail ether
unreal flame
#

good to mention if it's necessary for certain activities

trail ether
#

i should add sometrhing to its tooltip about it boosting the power of tools or something

unreal flame
#

agreed

forest valve
fiery fiber
#

It makes laser cutter stronger

tacit brook
#

hey all ;D i play seatosea but i need drones for vehicle station? how i find them?

#

i dont find them...

normal frigate
tacit brook
#

i follow the story but i dont find any...

trail ether
#

but the speed bonus falls off with depth to avoid making the super seaglide eclipse the seamoth

#

below 400m it is no faster than a normal seaglide

#

it is still faster than the seamoth above like 150m

#

my last save i regularly did pure seaglide runs across the map from my base in the grassy plateaus to the mine i had on the meteor in the dunes

#

it was both faster than the seamoth and did not leave a vulnerable reaper target outside

tacit brook
#

this mod is stupid... crashing all time

trail ether
#

....what?

forest valve
#

not really the mod's fault, legacy is known to be a not fps-friendly version when running mods

#

especially ones that basically change the entire gaem

nova saddle
#

Can you mine || meteor || with laser cutter? zmienny_hmm

nova saddle
forest valve
tacit brook
trail ether
forest valve
#

so subnautica was like "uhhh, i forgor" and made the inventory ui completely gone

unreal flame
#

Ah, an ID: 10-T error

tacit brook
# trail ether ????

yes inventory mod dont work, and i play seatosea and he crash random... idk why no file nothing... i was so mad i delete it^^

forest valve
#

if thats not the only user error, idk waht is

nova saddle
#

Oh right

humble island
#

how do i deal with the pressure?

#

i feel like i've read everything

forest valve
#

sometimes seatosea has visual cues

humble island
#

i think i missed that

#

thanks for the tip

forest valve
humble island
#

i saw it

#

um

#

i think i softlocked mytself

#

wait no im good

#

liquid breathing is confusing

#

24 hours pretty much

silk pond
#

||what does it mean by small cave dwelling scavenger in the research manifest i can only think shuttlebug but i can’t find its eggs||

unreal flame
#

Keep looking

nova saddle
worldly valve
#

Did anyone ever find a reliable wya to find ||nano carbon|| before having the scanner?

#

I eventually spawned it in as i never found a piece in a box and i never once got even mildly close to a falling meteor even using super sea glide glitch

#

I also was confused if my file got bugged or wiki was wrong

#

||the sea glide speed modual was in the kelp zone. Tbh i used super sea glide the whole game mostly, but i was sad that you got the speed mod for it kinda right when the speed mod no longer mattered||

worldly valve
#

|| I still remember it being extremely hard to spot too in the water with the meteors landing||

forest valve
#

and you can see the fire trial aswell

nova saddle
#

I have a one fait of luck when meteor crushed near my base and that way I get the || nano carbon ||

#

I still don't know where the blueprint for scanner is

forest valve
#

havent heard of a ||seaglide module||

nova saddle
#

whats that?

forest valve
#

idk

#

something reika added in newly ig

#

like months ago

#

each wreck prolly might have smth useful

worldly valve
#

I did mean seamoth speed module

#

I meant to have another sentence in that

forest valve
#

huh

#

||but isnt the speed module in the same wreck as the liquid breathing tank?||

worldly valve
#

I refered to seaglide since i used super sea glide when i went through the mod

#

|| i got it below 500m. 2 blue prints were in opposite areas than the wiki said. Getting the fluid was also a nightmare...or one of the pieces. One of the pieces was below 500 so i had to use an intentional death to even get at it.

And by 1 death i meant a half dozen or so as i got lost in the wreck and had literal seconds below 500||

forest valve
#

||i was able to go in and out without too much difficulty using 3 high capacity o2 tanks||

worldly valve
#

|| I think i had 2 of those in inventory. They lasted like...10 seconds each it felt like||

forest valve
#

||maybe only swap them when above 500||

#

||and always use a seaglide while focusing, so you arent spending 5 seconds under 500||

nova saddle
#

idk if putting || liquid breathing blueprints below 500m is a good idea zmienny_hmm ||

#

|| even with pipes is hell to get there ||

forest valve
#

you have ways of countering, so counter

#

||i did it with just a seaglide and 3 ultra high capacity tanks||

nova saddle
forest valve
#

i know

forest valve
#

and dont try to make the wiki helpful to others

#

atleast in terms of showing locations of some not so obvious things

worldly valve
forest valve
#

||only like half of it is||

worldly valve
#

Even with that, and going above 500 to swap

forest valve
#

its fine, its a very small portion of it

#

you dont have to go through it again, really

worldly valve
#

It was just a fristrating part

#

Took anout a dozen deaths

#

Made a base nearby

#

I woulda seamothed closenbut wayyyy to risky

#

The nest part of the mod was the super imrpoved scan room

#

Loved that to death

#

Sad that each room gets way glitchier

#

But thats subnauticas issue not the mod

forest valve
#

i was kinda confused that my scanner module chip let it also scn stuff around me

#

not around the scanner room itself

#

thats really epic

worldly valve
#

It adds a lot more then that too

#

It eas essentisly to find most of the mods fragments

#

Since basically all of them have exact counts

#

Eccept like

#

|| nano lathing drone?||

#

I think i got a duplicate data box at one point as well

forest valve
#

||im pretty sure i got duplicate bioproc fragments||

worldly valve
#

Oh yeah those ones for sure

#

A lot of the mods stuffnhave exact count

#

With the

#

|| mushrrom cave one|| being a bit rough

#

But also the most hilarious pda imo

#

|| im about to die but also lemme just monologue for 5 mins||

forest valve
worldly valve
#

It wasnt rhe air

#

It the windy

#

Windeyness

#

Ezto miss one

#

Super scan rooms.make ezpz tho

#

Tho they do scan fragments you have scanned but eh

nova saddle
silk pond
#

||in the same biome as a lifepod that had a very unlucky fate||

nova saddle
forest valve
#

you can't go out giving alot of hints like that

#

reika doesn't approve

silk pond
#

srry

forest valve
#

jus keep that in mind

silk pond
#

k

nova saddle
#

Thanks poi_thumbsup @silk pond

worldly valve
#

That's a strange rule

past geyser
#

its their Project Page

forest valve
#

too*

worldly valve
#

I dont nescesarily agree with that

#

I would argue player experience is more important than developer intended experience

forest valve
#

well how would player experience be good if they dont figure stuff out themselves

#

instead of asking for help over and over without trying to solve the problem

#

like at that point youre just playing someone else's game instead of playing it yourself

worldly valve
#

Because this mod has a lot of frustrating elements

past geyser
#

@worldly valve then go make a wiki page you control this is the modders project page

worldly valve
#

Player choice is always infinitely more importany than dev intentions

past geyser
#

its more of a thinking mod

#

and they don't want answers right out

worldly valve
#

It is very outer wildsy sure

nova saddle
#

|| can azurite respawn? ||

worldly valve
#

But ther eisnnothing wrong eith hints

forest valve
worldly valve
#

The hintd used were direct from the site

forest valve
#

so use it carefully

past geyser
#

i call it a Big Giant Ester egg hunt

forest valve
#

yep

#

especially the sections that need you to check a specific point or small part of a biomr

past geyser
#

its like saying " Don't Miss your Shot ." which to me would be the gun

forest valve
#

or ones with only one obvious place

past geyser
#

they really need in a leader and then show like a circle around the area to search

forest valve
#

yes

past geyser
#

kind of like assassion creed

#

its like brings you the area but doesn't define the locaton just the search area

forest valve
#

yep

worldly valve
#

Its a strange rule that only serves to alienate players

past geyser
#

How i would treat SeatoSea would be like an rpg ,, search everywhere no matter the importants its lore heavy

nova saddle
past geyser
#

@worldly valve and thats your opinion and thats ok

forest valve
past geyser
#

if its not its a good place to hide stuff

forest valve
#

yes

trail ether
# forest valve so use it carefully

as of some months ago I added a huge supply of it in the very late game so that you need not be quite so stingy with it for fear of running out in the endgame

trail ether
#

think the kind of environment it spawns in, writ very large

forest valve
#

oh yeah

#

it spawns in very hot areas

#

thermal areas, specifically

nova saddle
unreal flame
#

(Even prior to the update there wasn’t any real need to be stingy with it, there was more than enough to meet all progression needs and fill one of every useful tool with an azurite battery)

trail ether
#

your lack of comment on this makes me wonder if you are even reading the PDA

trail ether
#

though you are free to try and extract from those too

#

just remember their inspiration

unreal flame
#

lol

forest valve
#

(especially when you gotta leave, but we dont talk about that)

nova saddle
trail ether
#

a game by definition limits your options

#

not just because you can only do what has actually been programmed into the game

unreal flame
forest valve
trail ether
#

but because the very nature of cause-and-effect or requirements is by definition limiting your freedoms

forest valve
#

it just makes a big bang when hitting something

nova saddle
trail ether
#

is vanilla SN bad because it "forces" you to surface for air periodically? After all, if "player choice is infinitely more important", why can the player not just freely choose to breathe water?

#

is any game with crafting (SN, MC, Factorio, etc) bad because the recipes dictate that you can only craft X if you have Y and Z? What if the player chooses to craft X from potatoes instead?

nova saddle
trail ether
nova saddle
trail ether
forest valve
trail ether
#

you are not complaining because of some principled stance of "players should not be forced to do something they would not naturally do", because noone actually thinks that if they think about it for ten seconds

#

you are complaining because you are being forced to do something you did not want to do

forest valve
worldly valve
# trail ether https://i.imgur.com/teKyEpT.jpg

Im not sure which hint this is for? I havent asked a dirext question about location of things. I found most things on my own save for speed module and the breathing stuff below 500m and one other blueprint inforget name of but know whwre i found it ||

forest valve
#

(far smaller scale probably)

trail ether
#

you specifically compared C2C to Outer Wilds

trail ether
#

having played the latter you should therefore be intimately familiar with something in that image

humble island
#

been really enjoying c2c so thanks for making the mod :)

trail ether
#

a lack of commentary on the matter implies having not seen one of them

#

and given how hard it is to avoid seeing it in OW I lean to that being C2C

past geyser
#

nice

#

really subnautica needed that highlight thing that belowzero has

trail ether
#

highlight thing?

forest valve
#

highlights things you can pick up

trail ether
#

oh like SF has

unreal flame
#

Below zero has edge glow on mouse over of objects

trail ether
#

personally I am glad SN does NOT have such a thing

#

it is far too immersion-breaking

worldly valve
forest valve
humble island
#

quick question for optimization does large quantities of items in lockers lag the game slightly?

unreal flame
trail ether
forest valve
humble island
trail ether
#

plus of course UI rendering lag, though that is not too bad unless yuou are using a giant lockers mod

humble island
#

yeah alr thanks for the help

worldly valve
#

The there is more to explore here?

unreal flame
#

Yes

forest valve
#

it actively tells you to look around some more

worldly valve
#

I read most all the pdas

#

I wouldnt ever assoiate that lune with outer wilds tbh

#

Its fsirly common tool

past geyser
#

most people want A BIG ARROW POINTING right at the thing because laziness is common

worldly valve
#

The hints in the game are grwat mostly

trail ether
#

you mean the line that appears in every single entry of hte ship computer and most of their promotional material is unknown to you?

worldly valve
#

But if a player wants an asditional hint

#

Why is that ever a bad

worldly valve
#

Not even close

#

Please dint change my words

past geyser
#

lol MAke them pay for hints in money they need to collect

worldly valve
#

I recall the

#

Computer

trail ether
#

yes you did, by saying about that line, almost a tagline for the game, "I wouldnt ever assoiate that lune with outer wilds tbh"

worldly valve
#

Being a late addotion

trail ether
#

that would be like saying "I wouldn't ever associate the reaper with subnautica"

#

people would be left wondering if you even actually played