#THE HEIST - Quest & Minigame Design Concept

4 messages · Page 1 of 1 (latest)

north shoal
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I dont play RS3 so can you tell me if this is just 1:1 rs3 heists or what the difference is

north shoal
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I see. Well im not too opposed to an idea like this in general although i dont necessarily think thieving is one of the skills that desperately needs an update this large, i can think of 10 other skills that would need that developer attention more.

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Also a word of advice, if you want to gather support for this id cut this post by like 90%, all the details for both the activity and the quest are more or less irrelevant and would be decided by Jagex. Most people just cant be asked to read a dissertation about something that boils down to "add a thieving minigame". Im sure you put a lot of work into this but its just too verbose and complicated for a forum like this

subtle swan
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I agree with @north shoal , too much of a lore dump. Especially like the 6 characters or what not. I don't care that much and Jagex would certainly change it. For me personally, the somewhat minute mechanics of the mini game are the most interesting part. We have several "guard walk around" minigames/activities and they're all various levels of jank. How would this one be different/good? Players would also be interested in rewards. The post generally seems like scope creep with potential room for "lots of heists" & "scaling difficulty" but probably 1 is enough to showcase the idea.