A cave where multi and +1 is combined some how sounds interesting. We as a community need to give suggestions to get a middle ground for both pvmers and pkers. As wildy pking will not go away its a core part of OSRS.
+1
- Should have a slightly lower drop table unless wearing a ring of wealth (or something increasing drop rate) maybe use an Amulet of Averice some how to equal drop rates along with ring of wealth.
- If your in a single combat zone your exits should be slightly more difficult to get to but once your out of the cave have easy access to (Ferox even if needs to be relocated entirely).
- Level 25 to 30 Wildy is a good medium in my eyes for that multi line to begin.
- Revenants within the caves. This honestly depends on the map design the amount of revenants in caves currently spread out is awesome and honestly doesn't need to be touched.
- Over all by design content should be pushing pkers away from +1 and towards the higher rewards areas. Weather it be the pkers or even the pvming as a group to anti pk the pkers.
- By design +1 should attract more newbies starting off in NH pking. (Unfortunately unless there will always be the spastic clicking pker you cant get rid of so just have to deal with it some times.)
Multi
- the cave by design shoud be some concept of the deeper you go into the cave the better the rewards along with the harder to get out. This forces pkers to go deeper and away from the +1 creating a different hot spots other then that lvl 21 orc area 1 main choke.
- The concept of exiting the wildy boss dungeons into one exit cave is awesome. Maybe some type of multi layer boss or rev cave in multi area would be interesting. Easy to get to the boss but harder to get out because of agility levels needed for short cuts.
- Revenants in multi honestly daemons ad up.
These are some of my suggestions please suggest and upvote as we need Jagex to listen to us as a community. Appriciate your time.