#Seed Box QOL

8 messages · Page 1 of 1 (latest)

craggy basin
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Unusual situation, but good use of the seed box.

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I think that if it's obvious from context, then this should be viable.

Otherwise, when it's not obvious, there should be some notification to tell the player they need to take the required seed out.

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Alternatively, if we want to push the limits of this as a QoL, it could be that when it's not obvious, it presents an interface allowing us to choose. Similar to e.g. the Fletching/Crafting/etc. interface.

left sorrel
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now this is "real" seed box qol, good idea

wild tulip
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I think some way to order the seeds or something would be important as well if this idea expands to birdhouses. Otherwise looks good peepognomeblush

leaden knoll
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I like it

waxen forum
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The farming grind is over for me, but this would've been neat. Upvote.

sand blaze
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I'm not sure if it would be possible but even if you had two types of Allotment seeds in your seed box if you clicked 'plant' on the patch it could come up with an option menu like 1. Watermelon Seed 2. Snape Grass etc.

But I agree that the seed box should be able to be used rather than just a storage item, it's basically a useless item for any account that isn't an ironman of some sort

**I never read the comment replies before posting this lol, I see someone above has sort of made this suggestion already!