What:
Completing tasks for Kourend favor (like healing or feeding soldiers, turning in armor, repairing cranes, etc…) would prompt an NPC to give you random rewards. Gp would be the simplest but other rewards could be cool too.
Why:
Make Kourend feel more alive & in spirit with the rest of the game. Our character is kind of a mercenary most of the time, and generally into things for "the reward" rather than gaining loyalty with a particular faction. Kourend favors are also similar to other tasks like gnome restaurant or Keldagrim deliveries which do give random rewards.
Give a reason to continue doing the random favor tasks past 100% favor. The best tasks like killing lizardmen, stealing artefacts, and reanimating ensouled heads are all things players might continue doing after 100% favor & give good rewards in addition to XP. Best case scenario maybe some Kourend activities become more popular and you see random folks there. IMO quite a few of them (mess hall, library) are also well designed little activities you don't do that long
Make the initial favor grind more rewarding.
List of tasks and possible rewards:
- Turning in dense essence blocks - give random runes
- Making fertilizer - give a 5% chance at easy seed packs
- Cooking in mess hall - some gp as tips
- Repairing the cranes - some gp since planks can feel expensive
- Collecting fresh fish & sandworms - random cooked fish, mostly low level but higher chance at better fish with more turned in at once, occasionally a cooked shark or a rare admiral pie
- Smithing shayzien armor - mostly gp like Giant's Foundry but an occasional rune weapon would also be cool
- Healing wounded soldiers - occasionally get low level potions like strength, attack, or energy. Also IMO this should give 1-3 herblore XP per heal.
- Shayzien combat ring - ability to wager on fights with soldiers you have the same tier armor as for GP