#mobile-general
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It's the 1 shot potential after hours of fighting waves that gets me
I've got base 80s Melee, 74 ranged, 86 HP, and 99 magic, but I feel like he'd dunk me still
I could beat Galvek despite those one shots
But from what I can tell it's a very tight opening to properly pray
I know I don't have to do combat/slayer and I'd otherwise be pretty fine, but like, I've always been aiming for the achievement diaries since I was a kid
have you ever done Jad before?
You can also do the Speed Run trick to practice on “Jad”. Lemme see if i can find the wiki on what that entails (if you need it)
I remember notating specific waves on Rotation 5 that seemed safe to log out on so I could take breaks 😰
and creating a whole spread sheet of safespots/overheads/movements mainly because I was going in with very little supplies in bank.
Have not done jad before, I've only watched a friend do it a few times
I feel you there. Gotten my cape on the second try after 2.5 hours in there, taking a break here and there between waves by getting mobs stuck.
Those magers are easily my least favorite part of the whole thing.
Jad is not so bad in and of itself, but ye, one mistake can cost you the entire run.
My stats were in the 70s and my weapon was a rune crossbow paired with broad bolts
I'm almost a Lv. 2000 account, but combat really isn't my style.
I'm willing to put in the monry to keep some good supplies but like, 1 mistake is 1 mistake
I think with Justiciar's I can reduce the melee and range chance to hit to like a 50% or less with the right levels? But if that Magic hits me it's rip
What’s your hp like? There are good chances you can come out of one hit alive, so long as you take cover right away x)
86 atm
You can practice Jad by doing a Speen Run worlds and doing the Beneath Cursed Sands quest.
The quest gives you a Fire cape, which you can use to gain access to the inner city if Mor Ul Rek, and do the Tzhaar Ket Rek challenge.
i believe there are some YT guides on it - I’m not sure if I can post links
sounds neat
Is this the 6-jad challenge?
I'll try that out before it's time, I think
It is BUT the first challenge is just 1 Jad
Cause I heard the fight is more forgiving. Definitely a way to build upconfidence tho
I don't need to do Jad any time soon at least, but it would be nice to have Karamja Gloves 4 for speeding up Double Nats
and you can do it over and over again until you feel comfortable on spotting the stomp vs hind legs
Also I love that Justiciars gives that % Damage Taken reduction
This is just fun armor
I might take it to Soul Wars later, see how that goes while I get the ectoplasmator or soul cape or somethin
Bring a mage switch to go with it
At 90 HP I should be able to protect myself from 1 non-magic one shot?
with Justiciar's passive and 400 Melee and Ranged Defense, that's a 13% Damage Reduction for those 2.
Does Justiciar’s give you damage reduction outright, or you mean chances of getting hit?
Jad’s max hits are 97 on both melee and ranged, 95 on its magic hit
It seems to give a % damage reduction
Based on my calculations, worst case scenario is you get hit 84/85 by its melee or ranged, 82/83 by its magic.
Don’t quote me on that, though, as I’m not entirely sure
Thing is, it scales off your Bonus Defense value, and Justiciar's Magic Bonus is like, in the negatives.
Essentially Magic is the one that's going to do the most damage vs Justiciars, potentially hitting a 90+ on me
Aww okay. Forget what I said about its expected magic max hit
Dinh's Bulwark adds an extra 20% damage reduction in block mode, but I'm wondering if you can flick between attacking and block mode or not
There's a pretty long delay in switching from block to attack with dinhs before you can actually attack
makes sense
Not doing jad in justi is the best way
Justi gives you terrible accuracy for attacking with range
Jads melee attack also is faster than it's range and magic attack
That I am aware of, still I do hear some people recommending Justiciars vs Jad.
He doesn’t really give you time to react to his melee
They're trolling with justi
The best way to deal with jad is in ur best offensive range gear and simply getting ur prayers right
Nope. But I think it might be possible to reduce the chance of hitting to 50% or 25%, and the max hit from one shot range to, not a one shot.
(Yes I understand prayer and mechanics are a lot more surefire than rolling luck, but I'm assuming I'm going to take at least 1 hit on the victory run.)
If I can go from a guaranteed OHKO if I mess up to a 25% chance to get hit for 80% of my HP? That's a very different scenario.
it's like "if you do it perfect you'll be fine!" and I'm "yeah, haha, that's the problem..."
I miss Galvek
Can’t reach perfection if you don’t struggle first.
You lack confidence that you can only obtain by doing the thing.
Why not go and do a mock run?
Make sure you know where enemies will spawn ahead of time, what Jad’s ranged and magic attack animations look and sound (this is a big one) like and pull the trigger (:
jad's not on my immediate task list
I'm doing achievement diary stuff right now
It's not like Jad's the hardest enemy, but I don't want to have to reset those hours if I fail
I'm not even in it for the cape, I'm in it for Karamja Elite.
To get another improved RC method of all things
Also to knock an elite diary off my list
I know a lot of people heavily focus on combat, but like, I've always been more of a skiller first. For me, combat's just a means to an end usually.
Remember when dying made you lose everything?
It was probably part of why so many people did minigames for combat, because of the safe death mechanics.
heck, Runite being a 90 Smithing thing makes sense when you remember that back then, you'd be likely to lose full sets of armor if you weren't careful.
(and it was also before significant power creep)
i mean. Remember when Barrows, KQ, KBD, and DKS were end-game?
Now, they can essentially be done in what’s considered mid-low level gear.
It’s kind of crazy.
Pretty much, and theoretically you still could. But a lot of the older bosses have become tested, that is to say, we know what we're up against. There's a lot more money in the game, it's easier to buy supplies like prayer pots and make use of them.
I usually just wear Void to Barrows, and defensively that's like Black D'Hide.
If Protection Prayers got nerfed to, say, 50% damage reduction like in RS3, we'd see a shift in equipment utility pretty quick
Not advocating for it, just kind of pointing it out
In that sense, a lot of what we have now in OSRS feels extremified, since 2007scape was like a puzzle that got solved. So much of the new bosses have damage that you either take or don't take based on movement
me pulling up to barrows with samurai armour
Imagine if defense bonus actually played a hand in surviving Galvek or Vorkath's insta-kills and they still had their prayer piercing
It'd be a lot less "Dodge this or die"
Kind of like the Moons
Blood Moon is a dps check to low def builds, but you can make it much more manageable with a high def build
Which would be good if you came in with some solid armor and less than the best melee stats
going back to Justiciar's for a moment—it hit's different when you can afk Strykewyrms without Protect from Melee and run out the aggro clock.
Not entirely, but, pretty solidly
no death cost in the fight caves, outside of whatever supplies you burned on a failed attempt
No, having dinh's on defensive/block will incur an 8 tick delay when you try to swap to either attack mode or another weapon that can attack.
If you're worried about jad play with sound on.
If he stomps quick and makes no sound it's range, and the default protection prayer you should be using.
If he stats kachow whooop or whatever and makes sound while rearing back slowly, it's a mage attack.
You pray mage when you hear the thing, and then stop praying mage and start praying range before his next attack animation starts
Even if you're swapping back to pray mage instantly over and over, by default i'd say pray range because it's silent when launched
If you're worried you can also take a couple of triple eats in with you, marlin, sara brew dose, halibut can heal up to 61 hp instantly
Kinda sucks we don't have a combat task to kill jad with vengeance. I swear it was one
Yeah I was thinking to triple eat
I can put Jad off for a while at least since I don't need to do it asap, but eventually when my stats are high enough I'll go for it
Whats ur best range gear rn
A rune xbow with diamond bolts will or just plain runite bolts will do well. Another level for 75 unlocks blowpipe which some say makes fight caves easy, but im not a fan of the lack of range
Lv.70 + Elite Void. Can use Rune Cbow.
You've got justiciar right?
Void doesn't have much accuracy or defence...
I'd recommend the justi helm for tankiness and prayer bonus,
Then maybe blessed d'hide top and legs, or if you need more tank, verac's plateskirt
There's also guardian boots/echo boots which are super tanky and give prayer
Ring of suffering also big tank
This would be pretty tanky for you and accurate enough