#game-update
1 messages · Page 230 of 1
can they unironically just start taking design notes from rs3 pvm at this point
what id fucking give for rs3 instance setup
like how people always tell me to stop caring about death fees
i figured the orbs are just a tax like death fees and the same people who don't mind one shouldn't mind the other
that's not how it turned out tho
Directly from Mod Husky when talking about Sailing drop rates, specifically dragon sheets. This is why they went with Contracts anyway.
57:56
So yes, if you're an account that's grinding out all your dragon sheets for yourself, it's probably going to take quite a while because that should be quite a large investment58:34
So yeah, I don't have any sympathies here. And to be honest, I'm that Ironman who just kinda says the game mode's difficult, but I'm the gigachad who'll sit there and grind it for hours and weeks sometimes. You know, I didn't care that I had to grind 12,000 demons for my Radiant Oathplate, I just sat there and grinded the contracts cuz that's what an Ironman account does.
Because some people think that sentiment is the objective
It didn't help that on contract release, one of them was broken and unbeatable
the thing about the orbs and contracts is that nobody really wants an arbitrary blocker preventing them from trying the hardest content in the game
Design content that is intentionally bad
But then you're cool because you killed 12k demons for contracts
As if
they've already gotta build up the willingness to die and learn and try for an unspecified amount of time
they really don't need an additional fee
making you redo something you've proven you can already do just to get to the hard part is just tedium
its honestly kind of anti gamer design
which is insane for a video game to have lmao
modern games ditched lives for a reason (granted i dont like that most did blindly)
oh, you're thinking of it like an iron
i'm thinking of the orbs as a purely financial barrier
Are they even that expensive?
which is why i equated them to death fees
The fact that someone who designs content and drop rates, will intentionally call themselves a gigachad for menial labor shows a fundamental flaw with design approach to content
lol ya lemme just add this barrier key to playing the most difficult content, that is only obtainable if you farm thousnads of hours of lesser mobs......
oh the financial barrier is just (insert implied rulebreaking not rwt the other thing to do content without doing it)
sol sim for example because thats just a website
From a financial barrier, no, they're fairly cheap now, but honestly that just makes it even worse
it gets to a point where people just get pissed and develop offsite stuff to do the practice without pissing gp down the drain
that's why I don't like them but figure most players better than me wouldn't care
i mean even thats the same in concept just the gp value isn't as big of a burden
Similar to chromium ingots, it was an item that was pretty much guaranteed to never have any long-term value and only exist to screw over ironmen
but even people who tell me to suck it up about death fees don't like orbs
in both cases they're milking you for time/effort before you're allowed to play
when thats basically always bad game design
they shouldn't be giving you reasons to not play
i don't really care that much about the iron side of it, myself, for the usual reasons: chose challenging game mode, etc
Even if we ignore ironmen and etc.
It's literally an item that exists solely to actively deter people from attempting challenging content
Which is just a bad starting point
well, that's not the reason, though that may be the effect
sometimes it can be hard to tell where the line is like
the reason is one that irons don't care about very much: gp
it's an item for poorer/less advanced players to get that they can sell to richer/more advanced players
making someone level up before they can do xyz could be seen as the same thing but thats usually more of the journey where leveling up was meaningful on its own
that's the reason
Even if we look at it from a GP perspective they're a pretty negligible part of gp/hr for those "poor" players
now as to whether it's a good reason is another thing
where what jagex did is basically getting a bunch of players who are ready who could do the content and might want to
And the difference can easily be made up for with other drops if that's the objective
i would prefer a different way to create drops as well
Awakened Vardorvis is my favorite boss in the entire game but they arbitrarily said, "Nah, you can only kill it if you pay an orb"
it's like how we keep making pets easier and easier to get, which as a pet hunter upsets me and makes pets far less special/an achievement
it appears the logic, though, is they want to keep endgame players from overgrinding a boss and reducing the value of drops
A similar thought to that
i dont really understand what they're doing with pets in general
Why tf did they make Stale baguette and Jar of darkness more common
i get the goal, but i do not like the method of addressing it
same with orb
i get the goal, but there's probably a better/different method
Especially in a game with a statistically incompleteable collection log, why should those two megarare cosmetics be treated any differently than 3a
People complaining, as always
i don't really care about jar of darkness, but i was very much in favor of making stale baguette less rare
Jagex tryna design aspirational content mission impossible
it wasn't so much the rarity, it was the method
Yep
i feel differently about it now, but also now i have stale baguette, so i don't trust that my principles have actually changed
I still don’t have the baguette
i think i do have a limit to how rare i think an item should be, but it's not something that i feel super strongly about
moon helm is too rare
the pet thing is just crazy to me because its a cosmetic who's sole attraction is that its rare
it's rare in a particularly bad way: i like items to feel grindable
even if slow, grindable
so making them easier is just flat out stupid lol
its taking away the only interesting thing about it
Moon helm is in a good spot
problem with moon helm isn't the rarity itself but how incredibly slow the keys are to get
i think it's partly a feeling thing
I like there being items that you don't ever expect to get and I don't think people should ever feel like it should be something they grind for
brimstone chest is a long clog to get, but the keys are not an hour or two to get half of one each
moon helm key halves are insanely rare
stuff like that
i'd rather the drop rate of the helm be increased but the key halves be decreased
is what i would use the random drop table for
but thats cursed to never be anything besides random junk
Yeah that's fair the chest loot isn't crazy enough that I'd be opposed to that
1/1k helm but 2.5x more common keys is what you're saying as an example
I think that's a fair argument
i do a lot of pvm, so i have a lot of the combat key halves—and absolutely none of the skilling ones
But I don't personally think the expected time or concept of the helm as a megarare is a problem
one thing about it that i think is objectively bad though: the key names!
naming it the same as the crystal key was so bad
i left so many on the ground at amoxliatl having no idea they weren't crystal key halves because the name is the same
It should be called a crescent half of key
like idk why we dont have a moon helm on the rdt
Idk what I'd call the tooth part but I'm sure it wouldn't be that hard
Doesn't have to be key-shaped either, could be a solar key half and lunar key half or something
its a really obvious place to put impossible to get but items you might get lucky and see one day
just, like, any name that would differentiate it, even just "moon" in front of the name it has now
anything that would have kept me from leaving these incredibly rare items to despawn on the ground lol
i can't be the only one who did that dumb thing

okay i'm going to the store to get juice, have fun fellas
Definitely heard of a lot of people doing that
bye
tbh i have no idea why they dont change the name
its just mean lol really bad design
oh you'd hate me
one of those bosses i spooned at
They copied poe style bosses.
which requires entry keys to fight, its absolute ass type system, esp in solo self found.
Oh no you have to RNG grind in an RNG grind game
Yes, but there is a threshold that can make the RNG grind just boring and unenjoyable
Entry keys are beyond a terrible mechanic
I think as a concept they're fine but the issue is quantity and drop chance 🤔
Echo orbs are also entry keys but you don't hear complaints about those. Them being permanent unlocks help a lot but if stuff in the maingame like contracts and orbs were a lot more prevalent, I don't think there would be any complaints.
most of the yama contracts need to be consumable, but i do agree that the radiant contracts could be unlocks instead of consumed every failed attempt
if ever they don't want to make the permanent unlock, just a consumed on kill would feel better then consume on failed.
Ya perm unlock keys are fine, consumable per attempt is beyond terrible. could you imagine echo orbs being per attempt/kill??
They would need to be ultra rare then, as rare as oathplate armor contracts and certainly not from base Chasm of Fire demons.
Shouldn't have it both ways where they are common af, but also impossible to sink.
point is for it to not be a sink and just an unlock
Awkened orbs is bad for the game
Even without orbs, the content is 1nd and worthless to repeat aside from those trying challenges. Number of people actually doing shit like 27 awakened levis can be counted with fingers on 2 hands or less.
I would actually greatly prefer if Awakened Bosses had a viable reason to be spammed, such as higher base drop rates and higher pet rates, but Jagex has said no to this and hyper casuals that struggle with base DT2 bosses have so much fomo that they will champion against this unless it comes into the game by default or jagex decides to put it in.
I bring up CG as an example - Imagine if CG was not worth doing because the drop rates weren't 2-5x commons and 5x uniques, and you only got the red cape.
Not many people would do it.
But because you incentivized folks enough with 5x multiplier and only 20% longer per kc, people do CG over regs.
if they did 25x pet rate for Awakeneds like they did for Yama, Orbs would probably be like 10x the price 
In the end, you will basically never see orb changes unless they decided to add stats to blorva because "its cosmetic only" and that's all the endgame players get.
the cosmetic only meta unfortunately takes away any motivation for them to fix it
I dont think there is any fomo from those who cant do the normal bosses
go make a post - each time you bring up buffing awakeneds value to be repeated, folks are like "its aspirational content" or "its fine if its 1nd"
The problem is the entry key gate keeps either by attempts or bank cost. it keeps those out of the content who could do it, but cant afford the attempts and its better to just not do it over deplete your bank learning it. its a barrier placed that should not exist all in the name of funneling wealth from the top end player to the mid game player.
And if your an ironman or a uim then its beyond terrible for you
They took a page from POE in which people who didnt do the pinnacle bosses could farm the entry keys from lower tier or not super difficult content and then provide it to the people with builds who can conquerer and maybe profit off the encounter.
problem is in poe there is a money incentive for players who have builds that can handle the bosses to go actually do them.
all they did with blood torva was gate keep a recolor behind an insane cost barrier.
Even in SSF POE bosses you farm the keys yourself to farm the uniques from the pinnacle bosses as its only place you can get them.
It would have been better to have the awakened bosses not be so insane and have them only drop certain uniques like the SRA pieces or even the vestige itself. Once you got the key (echo orb) then you can unlock the harder version (not to the extreme it is today but slightly harder) which would then unlock the better uniques.
Orbs existing to make a value transfer from casuals to more hardcore gamers is a fine prospect but orbs are worthless due to it not improving anything for the average player and the fight being worse for time overall
Doom is a good example of how it can be done right, you put the better drops in the deeper waves and get people to learn the content an get better. id say they kind of didnt do it right as boots should have been a minimum 7.
If orbs did something other than single use aspirational content it'd be fine to exist as they do
But instead they're 400k and annoying to grind and nobody but people who want Blorva actually cares about doing Awakened
ive just kinda come to accept jagex wont gatekeep uniques at all. if something is to hard they will allow ppl to get uniques anyway
entry key gatekeeps are bad and should not exist. unlock the harder fight with unlimited attepts or dont do it at all.
Technically they do that, entry mode tob for example has no uniques
if you want anything from tob you have to do normal mode
ye tob is like one execption but all content post that has been very babyfied
like they dont even want a perma wipe on new raid like tob
toa they are willing to give stuff in entry mode
doom basically giving stuff on wave 1
when they nerfed toa they didint even nerf lower raid lvls either
Jagex does not care for balance between mid/end drops or gear
If a jmod somehow sees this please tell me what bosses and drops have been good for progression
you want to cater to everyone so you shoot yourself in the foot when trying to design bis reward spaces and accessibilty
Tob is the best example of balance with entry giving no rewards whereas normal and hmt does
yama is ass with how it inserted itself as basically a torva replacement (for now) in most places and didn't even address proper melee progression. Nex could have changed the ttc to complete and yama could have raised ttc
doom is piss with how accessible really good rewards are
They put 3 extremely good items on it before you even see all the mechanics of the boss, which is absurd
furthers skews mage progression. You could have reduced rates and put them starting at 6+ and that would have been fair. Instead you put the pet at 6?
personally i think those items would be a be better if the bosses were atleast harder. u can geninuely get oathplate before bandos cuz of how acessbile boss is. doom has similar things where its so easy to acess for the rewards and double down by having no gatekeeping imo. they could also just nerf oath/eye imo but i dont think they will go that far
You can rush yama and doom and basically skip most mage/melee upgrades for a long time
rebalance is severely needed and jmods need to stop catering to billybobs 24/7
They haven't made good endgame content in forever
yama and delve were a miss. You could argue that doom scales to end and yes that's fair. But it starts off as early-mid with jad lvl prayer switches
i wouldnt say they catering to billybobs. delves coulda been done better for sure.
i would like a route like that if it was hard to do like something similar to early quiver/infernal where if ur good u can do it but most ppl will delay upgrades for long time and need better gear. if doom uniques were way deeper or toa experts were needed i think itd change a lot
It's so bad I have almost no faith in bmr or raids 4
but 2-4 is
you can defeat jad and send doom basically
even then i think items are to strong though
mechanics wise
i woulda prefered a real enrage boss and not an endurence test one.....
in rs3 enrage bosses you can bank
then 5-8 changes and then stagnation + clearing acid (yes it's skillful to keep pushing)
yes
When I heard of enrage, I looked at rs3. I haven't played rs3 but watching clips of those bosses seemed way more enticing
doom is not a real enrage boss, because grubs limit how long you can stay, room space that you cant control limit it, and inventory management also limits it.
rs3 pvm in the endgame genuinely looks way more promising icl
rs3 pvm needs to be adpoted more into osrs
i think closest thing we have to enrage bosses in rs3 is honestly toa
I don't want back ported content but I want engaging bosses
particpation trophies need to end.
if the boss is hard the rewards can be good. not everyone needs to do it, but everyone should be allowed to try it.
osrs can do just that but they need to remove the label of aspirational 1nd content
they could have made the orb/contracts a 1 time sacrifice
like echo
Jagex definitely been catering to the "I have 4 kids and 3 wives and work 6 jobs, I need this to be achievable on my ironman" for the past couple years for sure
even then the way its designed like its not worth to do awakend even if it was free to attempt for gp
I dont aspire to do blood torva or raidant oathplate, because the reward for the time invested is nothing esp as an ironman farming orbs is an absolute bitch, it will take less time to lvl a max main an practice on that.
It's just pathetic at this point. From a business standpoint sure cater to the large audience. From a long time player and progress wise, it's been in the bin for years
wish radiant/blorva gave stats and they improved system
That being said I do appreciate the pathways and different routes you can go, but please balance them better
Even right now doing CM's feels like a waste, i got the dust an 3 kits. so im just doing a harder raid that takes longer for no reason. mainly doing it because my gear makes doing lower raids a real pain in the ass as i reset vangaurds with every single hit from my weapons XD
Cosmetics do not have to be the end all be all. You can make bosses like awaken vard to be repeatable and fun without random costs
we pay enough when we die already
ye but it has to be worth cuz otherwise its like what tassi is saying ppl wont care to do harder stuff for same reward
Careful, you'll get an ironman in here saying you hate the game and should just stop playing because you're critiquing it as an endgame player
It's like you attract folks for the midgame and then when they reach endgame you're basically that dude from between the lions
as much as i enjoy hmt i see 0 reason to do it rn
cm is same thing its geninuely just worse
I only send with friends for their kits but otherwise it's legit cancer content
i havnt even done HMT because the barrier of finding people is pretty annoying. its not like expert TOA or CM in which i can go in an die all day by myself learning it.
its more about the principle imo harder content should have more reward
I do enjoy cms tbh
as it's more on procedure than "ooo lets see what we can kill you with now"
i get they didint really want hmt/cms to be worth doing for points/gp but i think it makes sense for them to be better
HMT on leagues was fun till xarpus killed everyone XD
it scales way better with experience
I've seen clips of hmt in leagues and it genuinely looked ass
and i hate cms but i wouldint mind them improving it
I love cms and wouldn't mind teaching you it better
hmt still can brick a good team once in a while
cms is super consistant
CM i personally like, i feel they should be more rewarding or have less scroll chance like hmt.
yes reduce scrolls
should be in the rebalance
give it the avernic treatment in hmt
i havint given cms a geninue chance but also its just not my inital cup of tea. i prefer tob/toa approach where u just fight big bosses. feel like cm is more of a battle of how organized u can be and doing very nuianced things outside just actually hitting boss
I can maybe change that mindset for when you're ready on the iron
they suck if you dont got a tbow
the baby CM is much better
ive been pretty busy atm but ultimately im also just waiting to see if summer sweep up has any changes to cox
ye thats what i hear but i feel like if im gona solo id rather do regs. if im gona team cox id rather do cms
but i havint given baby cms a chance either scouting does annoy me a ton
Can send with bowfa tbf and it's fine
like a good bowfa triple iron team can get low 20min
part of my biggest gripe is just i kinda wish normal methods of doing chambers were better cms/reg/baby cms
to an extent i feel really obligated to just keep doing mscales
and imo mscales are even more important then delving deep or inccreasing toa raid lvl to an extent
like i can play insanely cracked and its still gona be worse and more effort just more fun being only value
baby cm is nice my gear is just to good that i minds well do the real CM
mostly its just vangaurds, they should fix that fight
hate that megas are a thing im ngl
improvement to base stuff would be cool yeah
Respect the mutadile 🙁
Im like pretty doubtful cox sees a sweep up
I think another cool thing they could do is let you hit tekton while hes on his anvil, but all you have to do is dodge his lava strikes.
similar to how they did mutadile while its frozen
Exactly. That's why I mentioned above why if they actually did shit beyond blorva, it would be 5m an orb easily since each pet hunter would sink on average 100-300 going for pet
But then people would cry about blorva costing 1b in attempts by doing it legitimately (it was already painful at 4m an orb)
I'm tired of it and I try to get most of the aspiration stuff week 1 of release 
Inferno Cape was both aspirational and dps increase on release, which makes it worth it to go for at any stage of progression.
If they do kill the contract/orbs, Blorva and Radiant should have stat increase 
Ye, it's like if you could get olm uniques after completing the first phase, or nm uniques after p1.
The cosmetic pet has higher requirements than the uniques 
If they are tougher on login services for these 1nd content and or capes, then I can see a future where endgame content can be actual upgrades over cosmetics
Seems like they cba at all
They don't do anything against cape buyers, Blorva or Radiant buyers, quiver buyers, gm task buyers, etc
If it's not botting or rwt seems they've checked out
Orbs are particularly egregious you only get about 56 on rate to SRA
and sra is arguably not worth going for, it’s more hours spent than scythe
Yeah it's a failure of a weapon
As a main, it's only use is at vard
If they got rid of the ramp-up it would actually fit between blade/scythe as intended
I agree its not a good wep, they should get rid of the stacking mechanic fully
And have a niche for bis like at vard
imagine grinding this on an iron for it to be useful at the place you're already grinding
remove hp/stacking (can make it static)
there's a thread for this
Yep
its a little better on iron, becuase it fills in as a really good crush wep
but it can be a middle ground
right now it's literally tent whip to a scythe on a main
The biggest advantage of SRA is that the bosses are fun so it's fun to go for it
Scythe is still better for that too though lol
for irons yeah some more use pre scythe
only if you got inquis
but ttc is generally not worth it if you ge spooned on rings
Use your inquisitor to grind pnm for inquis obviously
maybe if you go for virtus?
I got SRA before all the rings
also rebalance needs to address crush/mage/ general melee gear prog before raids 4
I got anc before dt2 existed but fair point
it is nice for ancients
I only have 1 piece of anc
but minor tbf
I went from enchanted (mystic) top to virtus
tbh from dt2 bosses I hate the ingot drop
Nah bronze javelin is worse lol
nah the troll drops are annoying but at least they arent on the unique drop table
ingots are the fucking worst
ingot and what about you need to role the vestige 3 times before getting it?
full stacking is actually really close to scythe and is just a superior nhally atp
nhally already hits low 70s in max, soulreaper is high 70s
adding gold rings for vestige rolls instead of just an ingot 
shhh dont make too much sense
and if u died on the 3rd roll, you'll permanent disgrace in your bank 💀
(aka 2 ingots)
should just be like gold rings, 1 first then 2 second then you have 3 every time a vestige drops
keep the net kc expected for vestige the same by adjusting the drop rate for uniques, but the gold ring thing was eh
Wait you have to go to the ancient cavern were mith dragons are to make freaking large keel parts?
where else would you get a fire hot enough to smith dragon
i guess, makes sense from lore not very convient for the player lol.
are clues still getting steps that require locked regions to finish?
<@&385422009930219520>
Your best bet is to check the current overview of fixes and issues that are being investigated on the website: Leagues VI: Fixes & Issues.
Only one I know of that's still around is the Air Obelisk one which is impossible unless you picked the clue relic and have a TP scroll
They fixed and removed the one where you need to open a chest in Varrock
Dang they wanted these to be 1/150??
Why is there no dragon traweling net 🙁 ruined the flow of my boat
Damn marlins is some good money lol
define good 
5-6m gp/h doing active marlin with best boat, wiki rate is 3m gp/h but that is "afking" instead of clicking the net for more fish
i got like 5m in 2 hours without knowing what i was doing XD
650 marlins that i turned into scales
1 hour of deep sea marlins
They need to just get rid of the spam click method
Thats kinda insane for ironmen to obtain the best in slot fish lol 650+ raw fish an hour is nuts
ya i just did 1 hour of spam click its annoying
It's just the worst kind of active
i think the 400 fish an hour afking is better
4m /h for a fishing method that is locked behind pretty high requirements and good investment to prevent botting
Long as they dont slam marlin on boss tables in the future, this should be decent an its rewarding enough to do.
They honestly should just remove having to manually change the height of the net. And just have it so if you're using a net that can't potentially reach, you're SoL
Net management is fine, the spam clicking is stupid and they should fix that to were it’s same fish of your afk co trolling the nets and keeping up with the shoal.
werent they doing something for net traps to make them not annoying?
They’re generally good with reports
It’s just that Leagues sucked up all of the team lol
and they prio the League issues first
cant wait for one singular update this week

gem bag which will some how break something else in game
Hopefully it somehow fixes poh’s

Rookie numbers, get in line
gem bag breaks zulrah further
halberds no longer work again 
but surely they realized that people are annoyed that main game has no fucking updates right?
surely? 
baited game news ping 
Sorry 🙁
its all good used to it gotta have a little fun here and there on a monday
At least we know some of the JMods are reading the feedback
Not Goblin's job to develop content so it's nice we know he's reading this channel pretty actively
on a bank holiday no less!
(I wish I could develop content tbf, I'm too stupid for RuneScript)
I always forget that the UK has bank holidays that aren't actual holidays
ye all the gripes aside of cadence of main game stuff its probably never said enough its way more than appreciated to see feedback being read even if its not necessarily acknowledged
Unless it's something like fixing things like impossible clue steps if you don't have a relic and a clue scroll relic TP getting you stuck
Hear me out, bug out the exact 5 or so bosses I need so they can only do 0-1 damage and we’ll call it even
They're just like
Hey it's a day where everything is closed
Bro. That one Kandarin step where it gets you stuck was a thing too back from the last League as well
if my fiancée didn't tell me when they're coming up I'd genuinely have no idea, it's always a nice surprise to hear '3 day weekend!' after finishing work on a Friday
Yeah I bet them being pretty random days makes it hard to remember exactly when they are
Trying to region lock clues had been a pain every single league iirc.
TBR was the only one that got it right?
To be honest
I only knew it was a bank holiday in the UK today because I did a tenant to tenant migration for a customer over in the leeds area
who just happened to tell us it was a bank holiday
I struggle remembering when Labor Day and Memorial Day are and those are our 2 most "random" holidays
The issue is we no longer has Misthalin. And it's the first time ever that was the case.
The Air Obelisk step was probably only tagged as Wildly because you normally could just access it from Edgeville
That one step they removed in Varrock was probably flagged as Kandarin since you need to kill an Ardy monk
I did. It's a matter of principle
I do hope atleast for next leagues when ever it is
they make clues good again
kinda sad to see them so butchered
To be honest
Just flat out make the clue relics a passive for T4
1/15, max rolls, min steps
Give that to everyone
Open the door up for something new that isn't just "Make clue scrolls common and quicker"
I too rely on my wife to tell me when I have a holiday coming up 😂
Gm goblin! Go enjoy your day off!
Just make it with Claude what’s the worst that’s can happen.
Finally a good recommendation
Claude will find the “issues” and delete 😭
Son of Anton moment
Claude has made 300,000 pull requests
zulrah has been removed
Chambers purples have been reduced to toilet paper
This
idk why they literally design a relic so that you have to pick between "clues are designed to be awful in leagues so take this lol" or taking something actually interesting and ignoring clues
Yeah, they also been nerfing clue points over the years. Leagues 4 had an insane amount behind clues. They halved that amount in Leagues 5. They dropped the number by about 10% or so this year.
I love clues but I cant stand them on leagues
I think they could make the slayer relic a passive as well
I mean they have been progressing that direction
Even the 1/50 superior rate is a result of that
T3 passive I mean
But yeah I feel like
If they're going to make it so that you get 5x as many points
It just feels like they're going halfway with it
Looks like it has been a thing they done since Leagues 4.
I honestly feel like integrating Slayer and Clue relic perks as passive unlocks for a tier opens up more ground for new things. If you look at T6, I'm sure if the Slayer Relic was something else, we could see a much less lopsided pick.
It's also worth noting in this Leagues in particular what the clue relic was up against. Transmute alone was an entirely new mechanic that nobody had ever interacted with before, and that alone should be reason enough to try to put it up against other compelling options. What it really came down to in that tier was,
"Interact with a cool new mechanic that gives you resources that you couldn't get or in quantities you wouldn't normally get;"
"You either really love clues or hate clues but want the points from them, so you're willing to give up the other two relics;" or
"You're not going to be playing much and/or literally don't want to interact with certain skills at all."
That's not really a good balance of relics in my opinion, and the clue relic was definitely an outlier in the tier. Tiers 1, 2, 3, 5, and 8 were largely good balance of trade-offs (obviously specific relics could be adjusted a bit), but the clue relic and also flow state in my view did not satisfy this at all.
6 I felt like was somewhat balanced but not really things that felt like they made sense to go up against each other
Honestly at this point, especially without offering Ruinous Powers again, it would be great to see Grimoire moved into a baseline passive as well
i mean the fundamental problem is that jagex puts emphasis on doing clues
I think the clue relic not guaranteeing the contracts per casket hurt it a lot
so when you go to build your league journey if you care about progressing far you just solve each problem
I feel very stingy sometimes with them when I want to spam my scroll stack
so in this case
you had clue relic OR you had to pickpocket for clues
and if you chose neither you were just fucked
I think the issue is that Jagex sees clues as equivalent to a whole skill when it comes to points/tasks when it should just be a secondary activity that is relatively equally open to all relic choices
so its actually not a very interesting choice usually
its like how soul harvest was the one way to do runecrafting reasonably this league
not interesting at all
Yeah I don't really want to do ranger boots on my asgarnia account. I had 6 total medium clues so far and I'm at 41k points on that alt
I also feel some of the points to return ratio is pretty bad.
ya thats why larcenist generally was the correct move
this time
because it had enough clue support while also solving other problems
where the clue relic just didn't
Clues not being boosted via Larcenist I felt was also a bad choice.
I think Flow State at T7 was the biggest joke.
At T7, it's already so late into the progression. And it's competing with Reload which is basically your choice of 12 relics.
Flow State should have honestly been at T1. Maybe replace the GP aspect with the 2-tick actions aspect
I mean replace that aspect of Abundance
Instead of the GP perk, it's 2-tick actions.
sometimes jagex kind of confuses me with their relic setups for leagues
like
surely they go through the same thought process we do to setup the whole run
I can see the appeal of Flow State
Honestly flow state is pretty bad without also having endless harvest or barbarian gathering though
they have to know when they basically create trap picks
Like imagine trying to mine with flow state
But it's invalidated by other choices
And nothing else
IMO, I feel like Barbarian Gathering should have been combined with Flow State. Or most of it.
Yeah I could see that being good
2-tick skilling actions but if you fail a roll next one is 50% chance to succeed
Remove the bare hand and knapsack stuff
Honestly after doing two accounts I think the two of them literally fully combined would still be a tough decision to give up endless harvest
I regret not choosing Endless Harvest
i think endless harvest is basically can't be replaced for the average person
jagex doesn't value getting something for doing absolutely nothing correctly
I picked Abudnace and Reloaded into Barb Gathering
butler had the same issue
fastest dragon trophy i've ever gotten and butler was a large part of that
Was considering going to reload into butler too.
they also didn't really think the clue thing through
because ultimately
it came down to
I don't really aim to shoot for high ranks or anything though
do i pick the clue relic and lose the really cool shit so that i can pick soul harvest as the exclusive way to do runecrafting in the tree
Although I do feel like shooting to see if I can get rune this year instead of just reaching Addy and dipping
and then reload back into the cool things
or do i pick my cool relic larcenist and reload soul harvest
it was basically one of those two
and anything else was basically just signing off on not doing something
RC this year was weird since it was Soul Harvest or bust
I did zeah rc to 99 on one of my accs
Although if you picked Map, you could use the Nature Altar
Barb gathering and evil eye so no buffs
It's not as fast, but it's something
This also depends on what other regions you picked
im pretty sure zeah rc was actually slower than the library when i was looking at that earlier on
I picked Wildly so I have thousands of thousands of essence from Larran Chest
just a lot more afk
Yeah I did recognize that but I was just afking it
but yeah i think next league
clue relic should just be broken up into passives over a few tiers
maybe the tiers that don't give you exp buffs
and they should make sure they give multiple angles for each skill
so there isn't like
one rc solve that makes sense etc
or at the very least make sure they touch on the skills that can be really slow like rc and agility
bc if they don't they'll create a pretty standardized meta
i also hope they focus on generally more active and powerful relics
instead of letting me afk or just gain while offline
just make the relics strong enough when i do play that it makes up for it
same for the combat tbh
give me all the op infinite healing items etc but at least expect me to click on them
it doesn't need to be automatic lol
Although I do feel not bringing back Bankers Note this year was a good choice since that just funneled everything into that.
first 2 leagues clue scrolls were not stackable without clue relic 
Was talking about the Slayer perk of boosted superiors
not sure if this is only a me issue but clue scroll plugin isnt working for hot and cold master steps. anybody else running into this issue?
on leauges? yes
good news is, at least u can narrow it down to the region
i suppose
@winter hearth Jagex Launcher banner says game update is at 10 AM UTC and status page says 11 AM UTC
has been updated, was a small miscommunication
Seems like the time is wrong in #game-news also btw 😅
Fixed, apologies, not my finest start to a week 🙃
Great! No problem, hopefully you had a great day off yesterday 🙂
Another reset pact planned for tomorrow? 
Oh i really hope so. I messed up my mains last pacts, and it ended my league 🙁.
Would also like to check out thrown without regrinding torva lol.
Man, I know we had a lot of resets, but I apparently used one without remembering half asleep or something so my “final build” was not what I intended so it’s suboptimal to say the least. It’s hard to finish out the last 4 with it and I wanted to do a thorns / crossbow / water mage thing 😂
i really wanna try blindbag again at endgame, but i would need 2 resets 🙂 one to blindbag and one away from it again lul
build fomoers
This is why DPS calcs exist, hope this helps
they are not all used, but i dont wanna waste them
trying out different builds shouldnt be punishing.
been on hally blindbag since day 1, reset to 1t staves and prayer pen to cheese echo cg (was wayyyy faster), reset back to blindbag
not like u lose your accounts if u dont spend all resets, so why be against it?
had to blow a reset to drop the multi-hit thrown capstone cause it was griefing me at nylos
no need for that guy to be so smug tho
70k points with over a month left in the league screams unemployed
i started blindbag, reset into light 1h thorn and powered staff and got stuck so i spent another reset into water mage. now i wanna try blindbag again but that would be risky
They’ve been through this multiple times, if respecs were unlimited people would feel the need to respec for every bit of content which is annoying af
You’re not being punished for trying new builds
no one said unlimited
5
Isn’t it more than that?
theres really no reason you cant earn more resets they just made bad game design choices
i needed 3, and i would like to try blindbag but that would require 2 reests,
they could've just made it somewhat difficult so nobody was willing to grind them endlessly to change per boss
but achieveable if you just wanted to try something different
i think its really obvious that it should've been that way lol
but
its also really obvious we should be able to restart our league experience from the ground up if we want
but 15$
yeah, this complex system doesnt fit into a "permanent" choice model like old combat masteries
a weekly reset would be nice.
im pretty sure it just follows the same logic as resetting a character mid league
The could’ve done a different system. Maybe pay a certain amount of gp for a respec but then abundance would be even stronger
it would obviously be better that way but we would have fewer reasons to pay them extra sub fees
What other system could they have used
so they don't do it
it doesn't have to be gp it would probably just be something like x number of boss kills or xp or whatever so you could earn more but it was a big enough time sink that you think twice
I assumed they would be adding more resets later on in the league to let people try out different builds
instead of just constantly farming respecs for each boss
it might keep some people playing for more than two weeks 
i really wanna try out blindbag (again) but its not worth the resets. so i will just wait until i will stop playing leagues before ruining my build
Yeah I don’t see any reason for them not to add some more resets especially since it’s a new system people are still figuring out
maybe when we get to week 4, halfway through the league. i like the system but not being able to try all builds is a shame
well, all the builds my areas would allow 🙂 we are still locked to that
Idd, i finished my last respec on dins thorns blindbag but I messed up the allocations. It functions, but there's also frustrating blindbag bugs 🙂
I'd like to be able to try thrown as well.
I do think that it would be way better if there were unlimited tbh, or maybe as a compromise if you were able to have a limited number of resets but multiple final loadouts of pacts that you could switch between at a bank
That way you wouldn’t be spending a ton of time resetting for every single content but you could have a few things you could switch between. That would also alleviate people stressing about resetting for just one piece of content, and stuff being drastically skewed toward specific builds
I don’t really see it as problematic if I could freely switch between an afk build and an active build, as one example, or something with thorns/AoE versus something else.
But I do see the concern if people were feeling like they had to be resetting before every single boss and having a specific pact setup for each different content
This is exactly what we didn’t want
Idk about you but for me it was really f*ing annoying respeccing for every boss
It’s just the fact that menuing sucks
I just wanna play the game
I only respeced once at the end. I think limited resets is the right move makes you plan out your route. They gave us 2 extra free ones because it's a fresh system.
I do think there shoukd be a way to get more resets incase you royally fuck up but it should be a separate grind with s time commitment
Defeat 25 echo bosses after obtaining the unique item from the encounter something like that
Could also just do 1 a week or something aswell.
they gave out more than enough resets
I ironically re enjoyed how scuff my early game was.
I didnt plan it out and had a horrible early game/mid game build made it interesting
most builds are already locked behind regions, so unlimited resets will not solve it either 
it is just very hard for them to add some method to farm resets without it also being repetitive and annoying
no more leagues updates
get back to main game 
like 100 kc on echo boss per reset and now everyone is stuck killing echo bosses for 30min to reset 
Tomorrow is almost assuredly just more leagues stuff
They said the gem back stuff was next week
If we're extremely lucky we might get the trouver update since unpolled
surely more leagues updates will sit well
surely
well they already told that they will leave a lot of league stuff to not get changed so might start getting main game stuff this/next week
More things for them to add to the list of stuff they'll fix next league
I’ve said it many times but Leagues 3 was the best by far in concept but fell far short in actual implementation and most of the complaints would’ve been solved if the unlock system weren’t trivialized, relic fragments weren’t rarer than unique drops at bosses, and if there were actual UI/systems in place for presets/swapping
there is almost no chance in hell we see main game updates this week
I'm not so sure about that. Didn't they give us a long list of bugs last week that won't be fixed?
Or are they meant to deliver the bugs they said will be fixed this week?
But yes that’s why I said only 2-3 presets for pacts that you could swap between, as a compromise, so that people wouldn’t just be respeccing fully for every fight
Probably gonna fix the things they said they were aware of and working on, and none of the stuff they said they would fix next league
I would’ve liked some type of dual spec system where you can swap between 2 specs with only 2/3 respecs total
Praying for trouver changes tmrw
But this is what they went with 🤷🏻♂️
This week's game update is probably just gonna be this
Unlimited pact resets doesn’t make too much sense when stuff is limited
Certain regions hard limit builds
Idk how they could have explained it better for folks but so many were lost
Not as noon friendly this time around, but more interesting with the choices
We had a week of knowing pacts and possible builds with DPS calc to plan our routes
People that are interested in that will do that
Cant complain if you didn’t take advantage of that
There’s many who won’t engage
I didn’t even plan out shit. Just logged in and winged it
That’s fair but then why should they complain that they have a poorly optimised route
It’s lik not preparing for an exam then complaining that you failed
Because you are allowed to complain
Right but this is a temp mode
This is a new system
People just didn’t understand what some stuff meant or how it worked
Other leagues was noob friendlier in that regard
I see main game doom fix there, can finally hit volatile earth with boppers after that 
Yeah this was definitely a more complex league but all the info was available for an entire week
Can’t gasp now when you realise that your blindbag godsword build sucks
We’ve known this
it is same with people trying to run mage with 0 mage attack bonus early on and were surprised they kept splashing on things with high mage defence 
Literally lol
Yeah imo planning is like the least interesting part of leagues which is why locking in regions and relics really sucks and I’m glad we’re at least moving away from that for combat
This leagues I did more planning not because I wanted to but because I felt forced to
I think blindbag was calced to be really high dps by some of the JMods, issue is they were calcing theoretically without knowing about all the bugs it has
Whenever I go into a league blind I pick the wrong shit and burn out, but when I plan a more optimised route I get dragon
It's just kinda lame this league has 2.5 viable builds
yeah they tried to fix wiki calc with the wiki devs in last few days before launch and realised wiki had correct calc the whole time 
Air/water/thorns mage and then crossbow with the kbd crossbow
Wow you just described a large part of why irrevocable choices suck
Yeah agreed with that I would’ve loved to go melee this league just didn’t wanna burn out because it sucks
Yes but that’s the entire design core of leagues
And when they strayed from that people didn’t like it and they didn’t get the numbers they wanted
It wasn’t until they decided they wanted to only make leagues Trailblazer v5
It’s the worst part of the leagues design premise by far
People just don’t wanna admit they want the strongest and optimised build
It's not that necessarily, they just want the thing they chose to be viable and not intentionally bad
Again, the biggest shortcomings of leagues 3 were a bad UI and the unlocks not being meaningful. There were many other improvements in later leagues like better task lists but leagues 3 design-premise-wise was by far the best
Blind bag has worse dps and worse sustain and takes way more setup than just water thorns lmao
I don’t want the strongest build, I want a viable build that is fun and lets me use all
combat styles
Like blindbag with ranged echoes is still decent. it just isnt top dps and you need to think of what weapons you have
It's not just that one is better, it's that 1 is good and the other is so bad it gimps you
Yeah but that’s why I didn’t go blindbag even though I really really wanted to
And I ended up having a Great time with mage
But people are stubborn and will go blindbag anyway even though it sucks
Yeah in a limited time gamemode people don't want to suffer through being worse by every metric
Then complain it sucks all league
I have one account that is tribrid bow/light melee/powered staff and it’s super fun, and one alt that is water mage/crossbow/thorns (with king’s barrage and kandarin) and the magic is… extremely boring
there are way more viable builds. those are just the ones with extremely high sustain and high dps
Tribrid is super fun but super active
None of them are optimised though
I mean the light melee is
I have full spec/dclaws built out
And it ends up being what I use the majority of the time and honestly that’s really boring too
But yeah I actually have 4 unspent pact points on that build because there’s no meaningful things I can really spend them on
I can get like .5 more dps from accuracy
They fucked up making the best dps also the most afk and also the most unkillable
Should be a tradeoff somewhere
But air/water/thorns is all 3 and you'll have pacts to spare
I don’t think they fucked up with mage at all it’s a similar level to dps from last league
soulreaper axe mainhand blindbag actually sounds fun to run but not many enemies allow you to stack it 
I think they fucked up with melee and range being 20 dps less than mage
Being best dps is fine, being best of every category is not
Cbow does have a lot of drawbacks and I had that + kbd cbow
And with my “suboptimal” tribrid build I still MVP pretty much every room in CoX and ToB
But the dps this leagues felt kinda lame for certain things
Even against “optimal” magic builds
Not with air mage
Ranged last league was not good with how OP you were
Always hit every 2 ticks and healed 12 HP every 2 ticks and couldn't miss
Yes man I’m saying other styles
Water thorns is more dps and more healing than that which is wild
Like they overdid mage and everything else is middle or ass
I literally didn’t bother using anything other than chins, I trained all my melee with thorns
And air/water mage
Yeah same, melee got trained by thorn monkeys
Mage this league was the same dps as 2 t scythe last league
In a mode where you’re limited by 40 pacts, there really wasn’t too much optimization and that’s not good
Scythe this league was 20 dps less than scythe last league
Melee and ranged are just super under tuned
That’s the problem imo
Mage is fine
it shouldnt be that large difference between mage and ranged, but for melee yeah.
non crossbow ranged sure
Idt any crossbow build comes close to mage dps
But I could be wrong
I hope these issues are ironed out for the next league and we can chalk this up to the pacts system being new and difficult to balance/calc
I kept up with mage at cms
And people then can actually build what they want
max crossbow is like 10 dps less than air mage against most targets
If blindbbag scythes was like 45 DPS and mage was 50 people wouldn’t care but with it being 30 vs 50 you’re just wasting your own time farming the scythes you need
the main issue with comparing dps with others in raids is pact/gear differences as well as how well players can keep up the dps. Like i see some water mages still bringing sharks with them and start eating instead of attacking 
Also leagues definitely attracts a noobier player, those people potting raids usually aren’t the same people you’re doing efficient cm and hmts with in main game
What the heck is a leagues
A fever dream I tried for the first and last time.
So… it sucks?
Started confusing as a first time leaguer, realized it was better to wait until Jagex made some QOL fixes and follow yt vids to maximize points, started to make a little sense, realized I need more than one style for the bosses in the areas and then it just devolved into "log in, follow task list, get everything unlocked", ok great I did all that in 1 week, and have the points I want for rewards, time to go back to main game.
I got over 100k points and spent none of them this dmm on my iron
None of the rewards were good
Got everything last time
I just got the rewards for the sake of it
Same tbh, 92k points on two accounts and just sold the rewards off.
But agreed the dmm rewards this time round were so much worse compared to last time
Not going to make my items look worse or waste bank space
Points stay
I made that mistake with leagues virtus and man does that look so garbage
Bank slot being wasted on the nexus kit as well, it looked far worse than I anticipated
The stupid masks/faces ruined all the leagues 5 rewards
How much would we have to pay the bankers for unlimited bank spaces if anyone had to guess?
Mildly interesting color scheme ruined
Leagues virtus looks bad with just the colors alone though
they got us paying 1b for 40 space at top end
and thats raw hard cash to
maybe 10trillion
Finally the back and forth is over 😭 I was beginning to get worried Vampyrium would get held up over a sandwich
Leagues virtus is some of the ugliest gear in game imo
I’m a huge “if a kit exists, I want it” person but I can’t for the life of me put kits on virtus for the maybe 2 times I’ll ever use it. Just too ugly, even in the bank
Mainly because bowfa kit is kinda meh at end game
Bis endgame PvP but they’re trying their absolute best to kill that and never bring it back
yeah even without a tbow I barely use mine just shadow or blowpipe everything
maybe cox will gimme soon tho 🙏
Unfortunately I use virtus a lot because imbued heart is a meme item that strangleholds an entire combat style outside of raids (and I’m an ironman), and also only 1/3 anc
I also just didn’t like the recolor. Bofa/crystal already have so many recolors and I don’t use any of those either
And yeah I don’t think anyone even needs to mention the complete nothing kit that is the Toxic staff of the dead
how long client gonna be down for todays update?
tempmode scape
should be no downtime
Leagues bug fixes mainly, some sailing and main game stuff mixed in
Like ironman get their bar unnote npc to cannonball furnace 
3/10, see you next week
Can finally do doom volatile earth with double hitting weapons in main game too 
Insane that we pretty much no new content this year so far. Last year it was almost every week something new
dont forget we got a cow boss
Yeah that was fun for 5 mins
ok
Oh boy game update
And its leagues shit
its just so insane we wont have main game content the whole year other than a cow boss until july
Insane? It's not acceptable 
$14.99 and we have a worse content drought than modern wow

I dont mean to be rude to anyone especially those who like leagues or have worked on leagues
But temp game modes should not be pulling away from the main game. And if they are perhaps its time to stop and re-evaluate. Stuff like the cow boss is fine in moderation and dropped where made sense. But to have that be the only content
Is actually insulting
nah ill be rude towards whoever is planning all of these updates
luckily u dont run out of content in this game
doesnt deserve their job
Welp
About as bad as I expected
616 days since no Noxious halberd (s) release
i really hope they just drop something like arraxor again that isnt on the roadmap like previously
never gona happen though
Tbh halberd (s) would be unnecessary
Would be fair match to rancour
isnt it great on corp?
Oh right but that content’s so dead i forgot it even existed
Corp, kree w/ sfh, melee zulrah
I would love to do it if they changed how loot works on public worlds
How much longer is leagues?
Straight into all stars too, rip summer main game updates
I'd love like 3 more pact resets over the coming weeks tbf.
Just to try more stuff out lol
Jagex really said hey
"Watch this"
Raises price, releases no main game content for 6 months, releases b3b temp gamemodes leading into a gamemode normal people can't play
no they can pay a lot of money to watch people play
And its funny so many defended the shitty ass road map
But guys we have raids 4
New vampire quest
Literally nothing added of substance to the game since sailing but hey raids 4 cope
Why are there still quest requirements for Leagues VI content?
I genuinely don’t understand why we need to complete quests to unlock content like Amoxliatl, Doom, TOA, and other activities. Leagues is supposed to be about having fun, experimenting, and progressing quickly in a temporary game mode. For many players, questing simply isn’t fun. So what exactly is the purpose of keeping quest requirements as barriers for content in Leagues? What positive does it actually add to the event? In my opinion, content should simply unlock through area unlocks. If you unlock the region, you should have access to the content within it without needing to grind through quests first. Leagues should focus more on gameplay freedom and less on artificial restrictions.
https://discord.com/channels/324132423636090880/1501529327865561108
But no theres a dedicated sailing team dw guys 
this is the worst part imo
Who cares also leagues detracts from main game the actual game that matters
people who say "we have so much content this year we have BMR and raids 4!"
Did they say when the new free pact reset would be available?
it wont
itll be 2027 and they'll use the "we said winter 2026, that includes 2027"
i can guarantee it
BMR
And its delayed till summer
And leechfin was a pile of shit that was reworked into a less stinky pile
Raids 4 is almost 99% 2027
team bigger than ever and update cycles longer than ever with almost nothing to show for it 😂
i just want a raids 4 updated reward blog, something, anything
it has to be someone leading the team that just doesnt know what they are doing right
While yes, there will be some Leagues fixes, we're also looking at some more Sailing changes and the Gem Bag updates from the Gathering QoL poll
cuz i know the devs can make good stuff but someone is blocking a lot of shit
cry harder warden
So still no more content just kinda qol changes 😭
When is it gonna be on?
I personally like the quests, huge xp rewards 
if youre not master or grandmaster, dont cry about lack of content cuz you still got things to do.
QoL is nice. And appreciate the transparency. But doesnt really address people's main concern right now. Which is a lack of anything of substance.
And by no means do I mean disrespect love leagues and the work put in, but just from the outside looking in, it feels like leagues has pulled so much away from the main game, and its basically "here's cow boss have fun see you after all stars. " and that kind of content is great and all dont get me wrong, but added in a way that makes sense
Anywho end ramble. Thanks for the transparency.
I just work here
Personally loving the QOL updates and even tho i did "complete" faster than most the changes are very nice for the people are still continuing to play Leagues.
Your first message in here is crying about not getting a golden tench yet just to tell other people not to cry about not getting main game content for 6 months
Come on buddy just keep fishing you got shit to do
Yeah but most pvm is boring so why would I do either of those things
its a league tench lol
There's nothing wrong with qol
People's frustration is lack of literally anything other than game news being drowned with leagues. Main game basically having cow boss be the only new thing since sailing also doesnt help
At this point how long ago did the gem bag thing even pass? Feels like 4-5 weeks, and with nothing else happening it feels like the kinda update we’d get in the week following the poll lol
Yeah, I do really appreciate it doesn't solve the concerns expressed by you and like you say I'm just trying to give you some transparency at the very least.
any eta when we can expect initial summer sweep up blog?
Nothing I can confirm I'm afraid.
ok
Time to check back next month I guess
Damn
pretty much
2 months atleast
They're literally working on two extremely large pieces of content to be released later in the year. They put out a content/update roadmap for during the Winter Summit and have been pretty good at sticking to it so far, I'm not sure why people are so surprised that there isn't massive mystery content drops happening.
It seemed like simple changes to implement too which has made the wait / leagues catfishing more upsetting to deal with.
Brother leagues slop is getting too much
i disagree personally? bmr was supposed to be start of the year, then got delayed again cause of sailing changes lol
now its summer
It's spring.
We aren’t surprised there are no massive content drops; we’re surprised there’s no content drops whatsoever, and even qol is severely lacking to the point it feels like nobody is even working on the game lol
In the same timeframe that we got CoX, Inferno, ToB, PNM, Varlamore, ToA, Araxxor, Yama, Doom, we were getting plentiful main game updates that weren't just those pieces of content.
i meant bmr itself is in summer...
they legit fit in 2 raids , inferno, ds2, gg's, mobile osrs, bryo, a taste of hope and lots more in a year in between cox and tob
If their dev team is 3x bigger than then and we're getting less content and it's always getting delayed
It's kind of wild to me to increase the subscription price and release less content than before right after that. I think people wouldn't have been so disappointed with the price increase last year, around the time araxxor was released, since there was new content basically every 2-3 weeks.
What are we even doing
You're not wrong, but different dev teams, resourcing and potentially other things you have 0 oversight on.
Impossible to compare where we were to where we are.
how was the team in 2017 able to do so many updates small and big updates like raids like it was nothing
they are just trying to squeeze out as much money as they can from these price increases
and give us so much less in return
The blueprint to every* online product then
warden still bawling. you max yet?
sure but people riding jagex and saying stop crying are the problem
Tench status
It's extremely easy to compare the 2017 team to the current team and be heavily discouraged that the team has grown exponentially and the content cycle has slowed down dramatically

You can do a surface deep analysis and see it based on deliverables - but you have 0 idea of the internal mechanisms. Was my point.
Not to mention content is buggier than ever, and there’s essentially 0 communication from the team compared to back then too
doom moments
yama contracts
yama contracts is the funniest shit ever
how you gonna release a unbeatable contract
You forgot this too
The pre-update no-update
classic
Good old pvp rota
It gets exhausting wanting this game to be good man 
no ones keeping you here buddy
The game is good, what do you mean
if you're not enjoying it, find something you do enjoy
no
let me iiiin
oh
There’s a reason I haven’t been actively subbed to the game for months now lol
The game is what, 2.5x bigger (player count) than it was in 2017?
The requirements internally for pushing out content are surely much different
And what do you want some mod to come in here and just get spit roasted
clans are dead content except for chat
Sure but from my pov as a player, why does this matter at all to me when they just make less content now while they have more staff, and we pay more to play than we did back then lol
It doesn't
It doesn’t matter at all to me what stuff looks like internally I can only see what they give me, which isn’t much nowadays
But it's also a dead end to try and expect them to operate the same as they did 9 years ago
I would love for leagues to never exist again
I don't play it and it has an effect on the update stream for the main game
I would rather there be no leagues and such fine cosmetics be available from main game content
As long as leagues provides more immediate growth than sweep up stuff we are destined to get leagues every year
and large breaks in the main game content
The only positive I see is, its easier to catch up with the vast amount of already existing content
Tho QoL should still be as regular as without leagues, for me perfecting existing content is more important than releasing more and more content
Sure you are likely a very dedicated player of the game
Idk, just telling my pov
I don't disagree with you
Just that it's a hard sell to the decision makers at Jagex
Would mostly like to see sailing expansions (probably starting with Varlamore area, so its sailing could be included in Varlamore's diary
told u we'd get more pact resets
yeah because you'd rather cry in here all day
👶 😭
I wonder if they are planning to add sailing activities to existing diaries
Overall it's just disappointing that we haven't really seen a game update for the main game in quite a while. Just hoping that Q3 and Q4 later this year are gonne be good at this point.
Doubt, probably make it it's own diary
oceans diary? damn that's actually even better
kinda hard to add achi diary tasks, do you take peoples rewards away atp?
Relac O there ain’t anything better to do on the game 
I'd imagine so, sailing doesn't really belong to an area
damn that's just actually dope idea
We should buff / rework some of the current diaries too.
would rather they add a higher tier or a new diary completely
I hope jagex thought of this or notice this
master diaries 
Looking forward to that Diary
elite will probly require something like minotaur kill
Current diary rewards are just bad outside of like two specifics
i doubt sol
sol wouldnt make sense since fire cape is an elite task atm
Varlamore diary gonna make me sick one day when I gotta do that 🤢
unless they add master diaries too
It'll probs be sol if it's elite, mino is like wave 4
What
Is it not a reinforcement earlier?
No
mb
Do people enjoy doing diaries?
depends on the task lol
i think even hard would require at most killoing manticore in colosseum
I do, can't say for others
I feel like we mostly get diary adjacent rewards as boss drops now
Some? Like two of them
yea the rewards are good but going through them is largely tedium
Diaries are very nice to have
so they turned a teleport into a boss drop or whatever
Just gives something to do/work toward which is good
84 buckets of sand a day.... yippie
damn so much looking forward varlamore and ocean diaries
Jagex has a done a lot with rebalancing older content they should rebalance the diaries too.
Wildy runes that i never can be bothered to claim
but there are bunch of useful
bunch of teleports
Only matters for clues
wilderness one was great for making eternal amulet of glory
falador shield is also nice, daily 2 full prayer restores in 1 slot
tho i guess it depends on what content you like to do
Wildy obelisks are most goated perk for sure
Would be even better if they gave us some kind of fun Wildy update 👀
I just find diaries cool with (from my pov) bunch of useful perks
to me they are almost the pinnacle of tedium in this game
Leagues slop claims that title for me
they changed prayer regen im sure i didnt read anything in release notes though
Why though?
They seem similar to quests and any task system like leagues or dmm
Worst part about diaries is the 5 in all roles task and however many thousand chompie kills
That’s what an MMO is
id say if ur already like near max level when they release yea theyre boring
What in this game isn’t a tedious checklist
but good progression/perks for accounts as they build
I usually like how they’re quite quick to check off once you have the requirements (other than lv 5 all roles and chompie kills)
kq head
But ofc there has to be some element of grinding
so you enjoy that you don't have to engage with them for a long time
No that’s just your interpretation of what I’ve said
I like how it’s just ‘make one inventory of double nats’ once you hit 92 rc not make 10k nats (for the most part, other than chompie kills and lvl5 all roles)
Like if you can kill 10 chompies you can kill 5000 chompies, what’s the difference
It’s just mindless grinding
But I guess there does have to be an element of that, being an mmo
I hope there’s no stupid paint task I need to grind for weeks for the sailing tasks
i usually love some good ol fash mindless grinding
1 xd
Sarnie and Goblin have come in here the past couple weeks and they always get good feedback and respectful comments towards them. They're not responsible for the content drought and we always appreciate the transparency when they provide it
lvl 5 zebak room broken. acid pools and waves are failing to render in
damn, they fixed tentacle charges, too bad im already done with the league
Those are actually some of the fastest ones. It's curious to me how people hate them so much when they're such a low amount of time to finish compared to, say, 96 fishing for mory
You can do level 5 all roles in a day, same with chompy kills
96 fishing, not so much
chompy content is boring and would have been better if it gave hunter exp
people forget you can boost nats
and hate stew boosts
17/19 clog ( went like 1k dry on chick) and doing that with no hunter exp is
small exp per chompy would atleast make it feel not as bad
Hello. Is Ardougne Hard Diary 'Catch a Red Salamander' bugged? I have tried every 'Young Tree' in the area and performed the 'Check Trap' and 'Reset Trap' actions. The in-game Achievement Diary log does not update. I have submitted a game bug report in-game.
Edit - Experienced within RuneLite. Not tried Official Client or Mobile.
96 fishing is automatically completed on the way to max cape if thats your goal
getting 5k chomps kills has 0 value outside of the diary
exactly the same as lvl 5 all BA
Can't belive we're still doing league updates lol
young tree?
in fairness this is probably the busiest leagues has been this far into it
usually atp all worlds are like 10 people
Official name of the trap.
chins are box traps
dont know what you're doing with trees
but thats a salamander
Corrected my comment to Salamander, thanks.
It works now. I went into the Official Client. Attempted a catch. Didn't update the log. Then tried RuneLite again. This time it updated the log. Strange.
It's only 1k chompy kills (5k is clog completion), and you'd get it on the way to finishing clog (like me). Level 5 BA is something you'd trivially complete on the way to pet or if you just like the minigame.
Most accounts don't have a max cape and see no need for 96 fishing
I get what you're getting at, I just don't really understand why two are useless and the other is fine. Seems arbitrary
agree to disagree, most accounts dont care abnout clog
and would be much more likely to max
most accounts don't care about leagues too yet here we are
And also, regardless, someone can finish chompy and level 5 roles in less than one day
It just seems way, way overhated to me
But hey, ymmv
also, regardless, you afk fishing on the way to max cape
and no ones completing the clog
no1 forces anyone to do diaries
it makes sense to have high levle skill requirements on a diary
1k chompy kills achieves 0
What do you mean no one's completing clog? Plenty of people have expert dragon archer chompy hat
did I say no one has expert dragon archer chompy hat?
no




