#game-update
1 messages · Page 176 of 1
Unfortunately DMM factions means I will not be able to watch any of what I actually care about (Winter Summit) before going to work
if u think u are good at video editing, factions is ur time to shine... 150 vods to skim thru 🤣
I heard solomissions accent and clicked off that video so fast lmao
What's the mcguffin this time
Why's that
It's going to run like 3-4 hours and I have to go to work 3 hours after it starts
fall ill that day(don't actually do that)
There's a chance I could shift my schedule a bit we shall see
150 creators in this event is nuts lol
I thought it was a joke and there couldn't possibly be that many
wonder if they tried inviting moistcritical xd
The Priff bots are funny, they are programmed to logout when seeing someone there
no update??
update was they banned a buncha rev bots
jk there it is
anddd its just the holey moleys
one day they will fix irons buying off the GE with razmire shop
no fixes to artefact patrolmen being lured and ppl getting over 300k/h thieving
no fixes to mob magic defence not regenning between kills allowed ppl to just spam ayak in mass nightmare
but glad we added stinky winkys
wait whats the tech? do i gotta go train thieving?
they been being lured since they came into the game must just be new tech for the walking ones
yep
cheating is endorsed
with sorc garden they had someone fix it after they found it in like 3 days
smh i miss sqirking
whats the downtime for the update
they haven't stated otherwise so probably instant
ty
Damnit no nexus additions this update
Soon TM
is this a game update or just a hotfix coming soon?
The news post says 'Slayer Skillcape ood' instead of hood
oh and red sallies still bugged on charred island 💀 💀
Does slayer hood mask give the 10% chance to reroll the task?
How long until we can come back when the update happens?
its an effect from the cape itself so i doubt it
Damn no fight pits this week how will we continue to play the game D:
That would have been smart, what a wasted opportunity
Yeah after seeing what the hood looks like on range/mage gear it's a huge no on spending 33 skips worth of points on it xD
Especially as it then makes the other 33 skips worth of points moot as it's gotta be a plain slayer helm lmao
Atleast we'll be able to easily spot redditors and know who to avoid I guess
This is not a cheat lol, its literally the only viable way for artefacts to be a training method for thieving. Its as much as a 'cheat' as ardy knights being lured into a room
we are talking about two different things mate
Holy moleys belong in rs3.....
guards on holiday?
How long has it been like that?
idk but guess im training thieving after the update 
Not sure how those can get stuck at all since they move around
🍝
I get the ones standing still can be forced to face away
I'm giving downvote just because of: "
Thought it would add hood on the slayer helm, regardless of which one it is
Probably because they don't have the art assets for the other helms yet
I meant in game news " 👎 "
oh
thumbsdown, downvote, whatever
But it's not something they can't add overtime.
Gryphon CA's WHEN?! Haven't done a slayer task in a month because I got a task 😭
Probably easiest for them to make it work with the base version first to get the update out
Because it took me a month to get the task in the first place
Then add the others along the way
Turael skip
Why do CA with slayer task on such easy boss? it will probly be easier than skotizo or similar
I was, I skipped 134 tasks for it
Yeah task only boss with CA's is bad when weight is so low
Think the elite clue step gives you a free pass to kill it without a task
thats why i mentioned it
Yeah lemme get 100 elites for 2 gryphon kills lol
If anything, they probably will have a bunch already retroactively applied
In before 50 kill task so you actually need 10,000 elites
All the KC and speed tasks people have done
Then probably like a "Do 5 perfect kills"
I just wanna do the CA's and skip the task forever
anyone else's arrow that shows which heading they'd go when left-clicking on their boat disappeared?
i mean, it looks like alot of people voted yes all the way down with like 5% trolls saying no 😂
Yep. Rigged
Next huge update: add griddy dance to emotes
Were people dupeing with the moleys or what?
Tbh I skipped the moleys and helm
I down voted them but bot accounts mass upvote everything
i voted yes to everything that affected me and skipped ones that didnt
Memescape is here
either way im not mad about it lol doesnt really impact much
I have a lot of sandals going for the bandos cloak, and I won't make them coz devouts truly bis
Of course
Molegang weirdgang
Next they'll be adding tails to the game for us to wear
too far 😂
egirl economy would not be able to handle that
So panic sell sandals? Jesus has revived
Does anyone know what the bug was that caused them to disable making holey moleys?
Yes
mole slipper dupe bug

just saying, i paid the 1k to kuradel and didnt get the unlock, not sure how to raise a ticket.
Gonna wait a few weeks to rebuy it, will record next time just incase.
When we getting dmm blog
well what does it say in this weeks update blog
yeah
Oh I see end of this week
gotta brush up on your blog reading skills before the dmm blog releases this week
We'll be sharing a blog to get you up to speed with all things Deadman: Annihilation by the end of this week, so stay tuned!
tbf i saw the blog was 99% holey moleys and instantly closed it
Tbf I skipped over the slayer and mole slippers
another week w/ no real update 🙁
it's more 99% non-update stuff
Also never play perm dmm so skipped that part as well
Looking forward to next weeks update: equipable dog and cat tails
Good idea
may as well be cuz at the rate we're going the next content release is gonna be January 2027 
they cant be doing a raid every week they have to put out these small updates
Summer sweep up - under the rug edition
we havent even had a sailing update yet and its been out for 2 months 😂
stuff takes time
its not just a imagine it and its in the game
if they changed it to one update a month of good stuff people would moan its not every week
it took over a year to get sailing to where it is now so wont be a overnight update for combat
Holy moleys the week after the botted poll ended
how would you go about doing combat in sailing i wouldnt have a clue how they would do it
Start by making it work
i didnt vote for sailing but its not terrible how they done it better then expected
Let’s rephrase that we do NOT want any more skills given how sailing went
Speak for yourself
I didn't either and have done all content from sailing. They have more than enough feedback and have since the beta and have chosen to not
I speak for us all
I want more skills
no you dont squintzz
Tbf “doing all the content” isn’t really saying much 
I want shamanism and taming.
It is
i aggree they should have spent more time on it before it was a big update
The had deadlines but when the skills still half baked - listen to feedback and prioritise it
Yeah it was nowhere near ready for release, there just like wasn’t anything to do lol, and stuff was all half finished
The jar of feathers didn't even have a display case model yet
The stash unit on brittle isle didn't work
The exp rates are clearly whack. It should take more than two weeks to max a new skill.
The rates are still cooked
took me a month to max doing afk salvage
Drop rates
what were wrong with the moley's?
The fact that courier tasks legit only reward 1 gp/xp and shark paint 
dupe i think
Accidentally introduced a bowfa spawn /s
Combat is just the worst thing imaginable ever since beta lol
classic
Yeah 😔
anyone else having a problem with the quest list not showing any quests?
since the update
Have you filtered them all out
no
ok ty
quest helper been working for me
Dont change rates until i max sailing 
I'm glad sailing is in the game but holy crap. It's a skill where the more I wanted to get boat paints, dragon items for the ship, move the boat, or ship upgrades or interact with the boat building - made me want to do other things
yeah it didnt do anything 🙁
was fine before the update the poof quests gone
I've done most of the iron grind and I said no to upgrading my boat... I'm not playing their drop rate game for this one
i agree i got to a point and just stopped to much logs and stuff to upgrade boats
Best parts of sailing - afk salvaging and afk krill trawling
yer the trials was allright in the first one but got really annoying in the last 2
had room for error without fucking a 10 min run in 1 tick
Has anyone had their directional arrow for the boat disappear after the update? Is that a feature or a bug?
Kinda agree
Recovering from mistakes feels really bad in trials
Report in game
I’ve killed 9000 frost dragons so far for 49 sheets which is spooned
It's meant to be fun and if you have to recover - you get punished for it
There's no downside to recovering from a mistake though
You don't have to hit time to get the full XP of the trial
I did all dragon sheets on task from lava wyrms and frost dragons and stopped after 31
You don't get punished outside of taking slightly longer
That’s true, I’m talking about how it feels to play
For some you do esp first completion
I mean
A single completion of the trial to get the bonus and then that's the only time you ever need to hit time
Some like myself just wanted to get the times and move on. Hard with the bare minimum ship at the lvl
Should I bother getting a task for Frost Dragons if I want to make money from them
The bad of sailing - trials is best xp - need a good boat for consistent time - the jubly and gwenith is not fun to engage with
On task rates are better right
Yes but they have a weight of 5
Like movement in the game is my favourite thing. Sailing moving your boat is not fun
The timings for boosts through the sludge is too tight at jubbly imo
Boosting through the sludge feels terrible and
It's why jubbly sucks
Gwenith Glide feels so much better
Yeah personally I wouldn’t skip for them
I wish there were no teleport portals at gwenith - disorienting
been saying this for ages 🙌
strayed too far from osrs vibes
I could write a list of things that are bad about sailing and it would be 10x longer than the list of good things.
It has so so much potential to be good but rn it's like eating a lemon then squeezing the lemon in your eyes
too many yuppies in the sailing disc during development and not enough doomers like me
You couldn't be constructive for weeks about sailing in any negative light
When there were so many valid criticisms
"
no bro people are gonna love sailing shipwreck to shipwreck for salvaging, i'm gonna have a party on my boat to bring people around together"
u know how much people FREAKED out when i said we shouldnt have to move our boat while salvaging? lol
Small complaint but I thought it was weird that trials are a racing game but you never actually know the speed of your boat / can have time trial ghosts.
only for jagex to change it a week in
i think you need to go for a walk 🤣
We could have had mario kart osrs but we got stinky trials
yeah those things sucked
When they made the double spots and you didn't have to move at the high tier salvage spots it's like oml
yea idk, i tried to tell them that in alpha, at least something of the sort, and nobody listened
Also why don't we have a row boat attached to our sloop that we can send a crew mate to bank loot from cargo
So i hear
Where are shellbane CAs

backseat to HOLY MOLEYS
also dont shoot, i'm not a CA person, but why are people so anxious to have those CAs out?
Normally they release a couple weeks after a boss
I don't understand either, I can't imagine they will be fun to do as the boss is so low level
kill the gryphon with a horn of plenty equipped
2 months since release and they arent out boss is so low hanging they should have been out sooner before shit like these meme items
o i mean i definitely agree, its kinda cringe how fast the moleys got polled & into the game
while nothing else has happened for months lol
Whenever they do decide to announce the sailing updates - they better be very good and actually address the problems
Full dedicated blog post with follow up commitment to fix
Those 100% take almost no dev time / administrative time.
Hopefully them taking time to do a sailing fix is a good thing and not just copium
Meme items should be low priority
I joke about summer sweep up 2027 - under the rug edition but I fear I may actually be correct
especially during extended downtimes
If they are bringing the heat with winter summit - what dev time do they have to fix sailing
CAs should have been out like by week 3
The fact January has been a dead month for updates excluding dmm is 
I'm still waiting for the dmm blog wym?
dont forget december too
only people that are upset the CAs arent out yet are those who got a slayer task months ago and are still sitting on it
Things I want to see fixed with sailing
- sailing drop rates (dragon cannon barrel, dragon salvage hook, boat paints
- aquanite hopper use
- boat movement
- ship combat
- cannonball accessibility
- link sailing to the osrs ecosystem/ tie it in + get sailing drops from non sailing activities to draw you in
- trials
- deep sea trawling (big fish per fish caught not xp drop)
- even the xp more across all methods through the lvls
- bounty tasks
- gryphon, aquanite, frost dragon task weightings
- clunky ness of ship building/ upgrading
- end game activities
- water based sailing bosses (once combat is fixed)
To name a few
BRO cannonballs are hilarious. everyone told them making them the same as dwarf cannon was a mistake and they did it anyway 
Should have been 10 per bar which doubles with double cball mould for sailing cballs
if not more haha
4 is comical to the point where it just wasnt tested lol
And when it was by the community it wasn't applied
Also let us make dragon bars please
they will likely just be a pvm drop in the future and not require smithing, just like regular cannonballs
Melt down dragon items for them
i wouldnt be surprised if they are common drop from the next raid
Art department doesn't have anything to work on and the 2 items are just pure art department work
It's a way to pad out updates that aren't ready yet
They've said this dozens of times
alternatively make the cannonballs more impactful. using 20 to kill a bird feels pretty awful
let me out man im begging
1.7m lol
If they have updates not ready yet they ship out things that a team who isn't busy can work on and implement quickly
blade to one of the strongest weps in the game is less than a whip
Holy bots
idec thjat its piss money anymore i just wanna be done
Voidwaker needs the SRA treatment
What are you hunting
1.6m l00l
pet
Glgl
You must melee with it 3 times to gain the max potential for spec
this is me everytime an iron comes in telling me they want a dpick, and got pet on 124 kc
No i mean the pieces need to be untradeable
Ohhh yes this
oh god please no
I thought you meant the bad part
If you want to forge a voidwaker you must go to every boss an get the pieces
an then you have to pay 500k to the person to make it for you
gold sink + saves voidwaker
this just griefs real players
It would work but mains hate that
it dont grief real players, it makes real players diversify their grinding. it does grief pet grinders
Even let components be deaths coffered for their fair portion of the full item
bro i cant tell u how much i LOVE taking upwards of 80 damage running to the nearest exit everytime in escape caves
But you can either make it harder to produce the item or you let bots run it into the ground
SRA woulda been 100m if bots didnt need to do every boss to produce one
the bots doing duke/levi/whisp were vast
id rather have it be worth nothing than grief real players
It only griefs people who pet grind by camping a single boss
just like the dt2 bosses
😅
am i not op[pressed enough as a pker already
The poor lad is pet locked
i dont want those pets tho
He's already dead
I’m convinced tass was the one who suggested the multi tele changes 
at this point i agree
Let's not please 💜
SRA pieces being untradeable is why such a shit weapon is 400m
True & real
I never understood why they didn't just make it like leagues where you got each peace from any dt2 boss
its not because its tradable, its because the issue of bots isnt being tackled
same with the cost of most resource items in the game
Even virtus
if more bots were banned and the item was on the ge sink list, the price would go up because there would be less supply
Sra if you were 5 stacks all them time and the spec was increased damage would be worth the money
Yeah every piece would be at gem price
Voidwaker would be 4m if all bosses dropped all pieces
doesnt the spec not actually take the str increase from stacks into account
ironman wants charges that dont do anything for me but helps the main economy be protected from bots...
voidwaker is like 40m
Protect the main economy by tanking the accessibility of an item for mains
The bosses are easy as shit, bots would just do all of them anyway
it would take drastically longer to produce a voidwaker by having to do all 3 and writing a script to go to all 3 per piece obtained
like 60 atk 60 mage and ur good

than it does for having 100 at venenatis, 100 at callisto and 100 at vetion
and theyd already have 1 of those 2
Nobody wants to go get a drop that is worthless in the Wildy just to need to go do 2 more bosses in the Wildy to be able to get any value out of it as a main
It's the sole reason sra is in a terrible spot
tons do, which is why they farm the SRA
Bro wants to add more dead content to wild
It's not good but is kept expensive because nobody wants to grind out all 4 bosses
I am now 100% convinced of my theory
So if voidwaker was back up to 200m you wouldnt want to go grind all 3 piece? instead of it currently giving you 1.7m for a blade, 10m for 1 piece and 20m for another>
itd never go remotely close to that ever again
You wouldnt make it a goal to go finish it for the big pay out?
The SRA has the exact same daily volume as the scythe lmao
It's as uncommon as a raids megarare while being much less useful and taking the same overall time to grind out as scythe on average
It's not even recommended to grind out a SRA to use because the time to get it is expected to be worth less than just rushing for Scythe
its way more useful than scythe and just as good as scythe in many places.
Hahahahahaha
scythe is only good for bossing an mobs that are 3x3
anything below that SRA is better

ofc people dont really do melee slayer anymore
and main thing that hurts SRA is the 40 health + ramp up time
I've lowkey said wish VW pieces were untradeable until you do all three 
if they released voidwaker untradeable on release, it would still be worth something nowadays
just like SRA
hate the idea of spiting real players to try and deal w/ bots
make it require some actual risk so its less abused if you wanna go that way
its not spiting real players, most of the time the loot ur getting from pvmers is the base loot
it is cuz if u dont wanna do the other bosses for any reason you're just taking another drop off the drop table essentially lol
Equipable dog and cat tails when
or u can think of it another way: ur protecting the value of the item so when u do get it, it actually has value
500k vw blade piece
not really, the bots are just gonna go do all 3 of the bosses lol
I've gotten someone's VW hilt from their looting bag at Artio don't make this change pelase

no they are not........
a bot needing to get all 3 pieces will be very complex and probably get banned long before finishing it.
they absolutely wpould its crazy to think otherwise lol
there's a reason why there arent many bots doing all 4 dt2 bosses
the bots have like 10k+ kc man they can acquire 60 atk/str not problem lol
most stick to 1 content and 1 only
well currently yeah cuz theres no reason not to, you're trying to give them a reason to do all 3
imagine how many lures got deleted when they removed all the levi bots
just up the required risk to do wildy bosses and problem solved
and fix escape caves
this does nothing lmao, you always suggest what benefits you the pker the most and not everyone as a whole
man ive been at vetion for like 150 hours what are you talkin ab i am the pvmer in this situation lmao
Increasing the risk actually hurts most normal players and the auto pray bots are not impacted
im just not trying to punish normal people w/ arbitrary rules
the auto pray bots would die instantly cuz its multi
just delete the singles bosses tbh
its not arbitrary rules, its protection safegaurds to secure the longevity of the unique items to protect it from mass farmming
Still no sailing pet chance on sorting. Pls jamflex
upping required risk would do this exact thing but is less punishing
no it wouldnt?
increasing required risk would make people probably actually pk at wildy bosses, less vws coming into game, and price goes up
No it woulndt lol
I think it would. If it’s not profitable for a bot farmer why would you run it
You’d just move bots elsewhere
its more plausible than just making the bots do all 3 wildy bosses lol
that doesnt solve anything
a bot would have to literally every single kill attempt for its entire life cycle which is not possible no matter what fantasy pk world you live in
thats not even remotely close to true but ok
How is it not possible? Bots have 100m xp in some skills
They already risk 400k+ an their loot
absolutely not
ive killed those bots they bank at like 250k risk lol
they run around in sara swords or the little glacial boppers
well they risk their ether alone is already over 300k
if they are doing bosses with sara swords or glacial boppers then they arent getting many kills per hour
How did this update come out already but not the bingo one or the presets that passed poll a long time ago lol
well theres like 10 of them per world all teaming up on it cuz of how minimum loot threshold works
so for every kill theyre essentially getting 2 kills for the farm
No they use trident
At least the bots I’m thinking of in multi
the callisto ones probably use trident yea
Yep cudgel at Vetion or Sara sword
zombie axe?
Wait till the bots get AI intregrated alert systems using scouts outside the cave to protect the farm
I think since you’ve admitted that you haven’t engaged in wildy since before duel arena
I’d strongly recommend going out there sometime

can come yoink the vetion pet from my pure rq if u want
I dont have a pk acc anymore XD i converted my max lvl 83 pure into a main to do awakened/yama contract and future difficult key locked content into a main.
once the bots had auto pray, i didnt care to go out into the wildy to pk
u can 1t any of those prayer bots
im not pking im just killing vetion
yea i know you can, but some have prediction prayer scripts
and its very annoying to be shot constantly with a msb
TRUE
they didnt car about my recoil XD
They also all got banned other day
havnt seen any for awhile
While SRA is useless, it doesn’t feel bad to complete due to its value. I was initially for vw being like this tbh but wildy is so farmed by bots idk if this would damper it
Oathplate shards however should have been untradeable
Yeah like, I believe in the Bludgeon Theory 
If this can get any visability, DMM w45 is broken w todays update
You don’t lose skull on death, so when you die you spawn in safe zone skulled and die again to guards, this time losing your untradeables and dropping 10 best items for everyone to loot
But then you’re still skulled so it happens again, on repeat
Until the skull wears off and your bank is empty
ya it protects a lot of items from mass farming.
bludgeon is just farming the same boss tho
well ya, because it didnt have a multi boss system
so is oathpalte shards and a chunk of the oathplate armor in the game is from shards
Was there any progress on this?
Oathplate would cost so much if shards was untradeable, because crafting a piece is not fun at all lmao
armor is relatively strong and dirt cheap because every kill directly contributes to more coming into the game compared to other rng grinds
reminder to thank ironmen for bad luck prevention
oathplate shards wasnt an ironman system
nah, that one was jagex being dumb 
nah also for clog hunters
if it was they woulda been untradeable
Oathplate shards was so people who need instant gratification can get money without having to comit to the grind
I got my legs at 897 shards and crafting one piece was awful
i probably woulda went back an killed more yama over making it if i had to do 2 pieces
Pretty good money
- Lunars and deathcharge still not added to the runepouch name tags, there are more that are missing from the proposed list
- cant charge partialy charged crystal teleport seed
hmm
got one in b4 the update 🫡
holy moly remove update'??
Nice 🔥
Anyone else not able to combine Moles n Holys?
game still downi?
Are you doing it right?
No
Nvm I didnt go talk to Wyson. I didnt see that in the blog, probably skimmed lol.
😉
was also caught pretty quickly
Idk how fast they caught it but looks like several thousand got dumped onto the market, crashing the price from 800k down to 300k
Maybe it’s just karma for people trying to manipulate the market on those
yeah i mean thats more likely from people who were investing in mole slippers
Gotta go full-blown conspiracy and say Jagex did it intentionally to make them accessible
:p
Yeah ig so
hearing about a dupe is gonna make people panic sell cuz they dont want to be stuck holding the bag
Not as bad as the potion storage dupe which didn’t get reverted either
Plz jagex hire 1 single QA tester 🙏
Sit permanent DMM account builds ig lol
there was very clearly 0 testing for this update lol
All 5 of them are devastated
they decided that w345 can get some DMM testing out of the way for them
Ah okay that’s a good use of that world, I was just sitting here thinking why are we developing updates for a world no one plays lol
was there a reason why cant potshare the new pots?
semi related, new breach mobs for dmm https://oldschool.runescape.wiki/w/RuneScape:Cache/2026/235.11#New_Npcs
wardens, sol, yama, bloat, muspah, scurrius
Big Evil Chicken... "I DSCIM YOU"... Zemouregal
people paying for cosmetic upgrade on boots that has no use outside, when you can plugin transform any boot you wearing to the designed look you want.....
best thing about this update is plugin users get to use the models now they are in the game files lol
I never understood using transmog plugin in an MMO 
Well, besides for testing gear you have to smuggle out and that type of thing
i use it for the bandos transmog that didnt come into the gam
😮 can I see? Sounds interesting
? lol transmog is insanely popular in wow. difference being that you can transmog and other people see it.
transmog is in every popular mmo
but they dont make you give up your gears bonuses
Well yea it’s obviously very different when it’s an in game mechanic vs a client side plugin 🤦♂️
it dont work to well in osrs, due to how pvp works
They could just disable it in PvP, I think it’s moreso engine issues that don’t facilitate it
Instead of having max cape transmogs we have like 20 different max capes
That are just cosmetic
Well it also kinda ruins their carrot on a stick they doing for elitest trying to look different
with blood torva ect
Also people simply don't like transmogs in OSRS
They're even getting rid of them in rs3
oh guess what guys, the deadman bowfa kit
Well, they could lock blood torva transmog behind having it unlocked, but yea maybe that would defeat the point for some people? Idk
is for corrupted bowfas only
they are already walking a very fine line with the cosmetic's coming from dmm/leagues
hahahahaha
mains dont get corrupted bowfa, because it means they cant get rid of it without losing millions
Isn’t it best at leviathan though? Probably best to keep it anyways
https://oldschool.runescape.wiki/w/Bandos_chestplate_(or) thats the one that failed at least for the top new to discord still figuring this out
Bandos chestplate (or) was a proposed cosmetic variant of the Bandos chestplate that failed the poll. It would have been made by combining a Bandos chestplate with a Bandos armour ornament kit that would have been a reward from Emir's Arena. Doing so would make it untradeable. It would have been dismantlable at any time returning both parts back...
ZCB is better
I sold mine when ToA came out for shadow but that wasn’t the smartest
Also its a shame that this DMM kit isnt for the blade as well or is it? i forget.
its not
This server hurts my head
unless it or the version for uncorrupted bowfas just hasnt been added to the cache yet
but right now there's no kitted version for uncorrupted bowfas
makes sense, i dont think you can recolor non corrupted bowfas
yeah
-xp lamps for dmm and maingame pls

dont get the hate on -xp lamps
-xp lamps, rejectable quest exp and so much content becomes accessible to so many player types.
i just get sad when i look @ this, and then some idiot just tells me to restart cuz pures dont take long to make anyway
Like you understand that restricted builds are restricted by the player's choice, but the players choice is not being able to partake in content due to the game offering exp that they dont even need.
so the only choice a restricted build can do is not do it
2200 world on a lvl 84 is sick lol
Quests giving mandatory XP is soulful and old school
idk if i even fully agree that we should open content for restricted accounts if quests are granting them that xp, but i think certain things warrant a discussion... like at this point are we actually worried about pures having addy gloves?
but for the most part im fine w/ keeping it locked content wise
no its not, its old and outdated if it wasnt then why did they remove it from mm1?
just the small mistakes that are -2500 hours are pretty sad when its not really even the point of the game mode
Its okay if restricted accounts actually have restrictions 🙂
Just restart mate, pures don't take that long to make
they arent restrictions??? restricts or player choice is remaining 1 defense giving up the power of higher defense armor. being forced to just not do sometyhing, because it will ruin your acc is not a restriction its a forced decision.
id rather quit the game
From a first principles standpoint I feel like restricting account builds to quests should start with requirements not quest rewards, but I don't see a reason to open up anything new for accounts to access something they didn't have access to before
Yh fairs I wouldn't either tbh
I like getting xp rewards directly from quests because it feels triumphant, and having it be a consistent and everpresent system makes the game world cohere better
-xp lamps meanwhile
idk, they feel so devoid of in-world rationale because they're a gauche, purely mechanical account fix that doesn't exist as anything you'd ever want if you play the game in the way it's overall designed for, and the way people advocate for them without any steps to mitigate that discontinuity makes me annoyed for clearly not valuing the things I do
it's the basic reason why I'm much more cool with moving chivalry to merlin's crystal than I am/would be with gutting holy grail's rewards
plus if i go ten defense, then the -500xp lamps wouldnt even save me when they get repolled
"and the way people advocate for them without any steps to mitigate that discontinuity makes me annoyed for clearly not valuing the things I do" can you elaborate on that a bit im not sure i follow
(be elaborate i mean dumb it down)
im genuinely curious cuz i really dont get what he means
why not? they have done it before, previouls iron pures couldnt access zenytes and now they can, previously pures didnt have a backpack better than avas and now they have quivers? so tell me sir, how is not allowing people who play the game how they want being barred from doing content due to something as dumb as a quest reward you dont need and should be rejectable a good thing? it also hinders design prospects of content as they need to consider who will be able to partake in this content. while if rejectable exp was a possibility then this wouldnt even need to be a consideration.
I feel like you think I said something I didn't say tass
I don't think pures should get massive buffs
i think quiver and BIS capes should have a def requirement
I don't think that's that controversial is it
The def requirement is the difficulty of obtaining it
That should never be a consideration when they’re designing content
Low def inferno is like really hard right
I dont think there should be restrictions on anything involved in game and any restriction that you come across is set by you the player. IE - IRONMAN, 1 defense pure. but that shouldnt restrict you from content inside the game.
In response to the last part
sure
I mean that I think when manked proposed them in a game jam alongside the sea of other related things, they were so clearly there without caring at all about the gameplay loop of "do thing, get xp or item for it" or the larger loop of "everything you do progresses your account in some way"
number go up (in some way) is like the basic element of runescape design ethos and things that don't fit into it feel jarring
plus there's a complete lack of consideration for the flavor, which makes it feel private server-y
like you cant be a 1 defense acc with all pets, because you cant do bosses like vorkath
Thats... okay
The restriction is what makes it worth doing in the first place?
no its not?
You make it sound like there’s some ominous figure restricting players but these are literally self imposed restrictions
wrong quests force you to not partake in content you can do, because of the quest exp
Do I need to petition to jagex to add a knife spawn on tutorial island so I can train cooking? No because it’s a restricted account and I deal with what I have access to
I mean there was a gameplay loop to getting them no? Is the problem w/ that the source being BH? If so would you be open to it being available elsewhere?
Also i think the other thing is the only reason its necessary at this point is because jagex doesn't let us restrict our own xp (like def) despite them having the ability to do so.
Lastly we just introduced an entirely foreign movement system into the game that we've never had anything like before, so as far as it being jarring, like you just wouldnt use it if you dont really want to, and 500xp doesn't seem like its really a big deal lol
think it would be a lot more interesting if only gear was restricted not challanges
??? this has nothing to do with quest xp
And that part of your self imposed restriction.
in a restricted build you are limited your char to 1 defense and or 63 prayer, in no way shape or form should you be restricted from doing content you can do all because the quest to unlock it gives exp you dont need/want
If i wanna get a vorki pet on 1 defense i should be able to
Or you could just play a normal account if you want to do every quest and every bit of content
Ill put it another way, were they gonna put raids 4? if they put it in fremnik how you gonna access it on a pure? or other accounts that havnt done fremnik story line?
Or even any official gamemode such as Ironman,UIM etc
i think i still stand more on this side of the fence, i think they should let us fix mistakes, but not necessary unlock the whole game to the restricted mode.
Self imposed restrictions are only interesting because they change things
also PLEASE give us a lock so this doesnt continue happening
So now raids 4 is offlimits to a large part of the player base, all because of restrictions set by quest exp? do you see how dumb this is.
Crazy that level 3 skillers can't get vorki pet smh its not fair
its insane that we dont have one at this point
I don't really mind BH vs whatever, source-wise, it's more, like, is there a genie out there mad at players creating this thing? Why does this item exist in the setting of runescape?
it's an item that strips away the guise of a world and makes it clearly a numbers game and I find that sad lol
Yeah if the -xp lamps don’t open up new content or rewards for those accs I’d be more on board with them too
I strongly believe you should have a choice in quest exp
I mean tbh i was over here rooting for us to fish it up salvaging... could just be an evil genie lamp - maybe he doesnt like us
for whatever reason
the requirements to finish the quest is all that matters
that just makes it them less respectable to me if they cant do endgame challanges thats just boring imo. glad inferno/colo can be done low its really cool
Fix a screw up is way more palatable than accessing new stuff
who knows whats at the bottom of the ocean, the only thing we have currently is just the same everyday items we had otherwise lol
Is jagex account recovery already possible?
Like if the bragging rights is that important give people jad challenge style encounters
My jagex acc is hacked, cant get it back🙃
Is this hypothetical or did they put out Raids 4 reqs somewhere and I missed it
So lost all my accs
Use the security codes you stored safely elsewhere
Anyway as for restrictions at all, think there's value in hard locking some things to make levels meaningful in broader ways, and soft-locking others to invite challanges
like I've come around to the idea that it's ridiculous to not let certain accounts in morytania at all and block fairy rings from them because of functionally meaningless prayer xp, but also re:DS2 and Vorkath, the more things a not fully insignificant amount of defense is required for, the more meaningful it feels to level the skill
so you gotta balance the two
its a hypothetical based on what zones need new content. and the possible locations it can be.
But there's no reason to completely reshape the landscape of limited accounts and bragging rights/effort that went into them
this doesnt happen if quest exp is ignorable....... you just get more stuff to do on your account.
there is no bragging right/extra effort involved in completing a few more quests.......
The point of many specific def builds is entirely around the quests
13 def accounts
Exist because of rfd gloves iirc
can pures do awakend/raidant?
there is already a defense requirement on the gloves themselves
yes
lucky jagex hasnt designed any content like ds2 since
so what cant they do really
you notice all quests had pickable combat exp since
nothing else gives raw defense exp
as for your problem with like lore, if they just made it an evil genie lamp who hated us for whatever reason and we found it on the bottom of the ocean is that ok?
Esp since you could always just not use it anyway lol
Why do you get to choose from the evil genie tho!
hey man make it random idc
Evil genie lamp should should be fron evil museum finds 
ill grind out however many i need
really its just the old dated stuff, like they cant use heavy ballista's, they cant use fairy rings, they cant do any of the fremnik storyline/content
just sounds like making it more of a pain in the butt than it needs to be but gimme something
jagex has been good about not locking content behind quests that give defense exp
There’s a genie and lamp (currently unobtainable) in a dungeon near Nardah, they could make it so if you steal his lamp it’s cursed and gives minus exp (one time per acc)
and have opted for pickable exp
honestly, kinda
it's the bare minimum effort that I want
it's like how I prefer talking to an NPC for quest combat xp rewards than just getting lamps if those are the only options
ayo lemme get that, he cursed it cuz he didnt want us to rob him blind
yeah i mean i feel you there, i just feel like its one of those things that sucks w/ yes/no voting because like, i honestly couldnt care less what i have to do to get the lamp
i just want there to be a way to get one
They have made changes like ignoring the exp from mm1
and have opted for a pickable combat exp model going forward
but all the old stuff still remains
I don't mind a buyable that lets you remove non quest XP. Removing quest XP just seems to open a can of worms I'm not sure the overall effects of
and certainly not taking shots at you, but liike stuff like that is why it failed by like 2% in the first place
mm
which sucks cuz it now years later and we're no closer lol
it'd be nice if "no but put in more effort and it'd be a yes" was a voting option
yea im fine w/ tradeable, untradeable w/e really idc
If i get all the stats needed to do quests and complete it, i should get to reject any exp offered as a reward.
"a good deed needs no such reward" then you go about your day lol
Sucks that people put effort into like def pures and it gets ruined by one mistake
That is by definition a restriction
Paying to fix your mistake is fine imo. Unlocking new things is a are you sure you know what this opens Pandora box to me
“ why can’t I complete every quest with my tutorial locked character”
“ why can’t I equip fang with my 50 atk pure”
relac O i'm making progress here
no need to fire in the strawmans
ehh the only thing youd gain is access to fairy rings and then the fremnik story line. you actually dont gain anything of significance. but it also prevents future problems.
There's other restricted account builds like def pure
pures are not that resitrcted atm as jagex has been good about it since ds2
10 HP builds
People put a ton of hours into this shit
And it can become worthless instantly
how? does it become worthless lol
10 hp and high defense is going to change overnight if you can reject quest exp
The same way your 1 def becomes worthless after you accept your quest exp
Because all the effort of 10 HP accounts can be replicated in no time
Careful routing poof
All forms of account restriction should be treated the same. Xp should never be nullified or skippable since that xp is part of the requirement to use that content, and even QP aren’t exempt from this.
Yup, Jagex just keeps reducing the requirements for content and then more builds want to be catered to
no it cant?
i agree, deiron anyone who has completed shield of arrav or heroes quest because they traded
10 HP builds literally have to portion out quest boss XP
I don’t care which way they go about it, but I’m tired of quests and content being super accessible from tutorial island
If yall spent 2019 in the rev caves this wouldn’t be a discussion tbh
You do know the game still doesn’t let you actually trade during that quest either right
thats because they have to kill it, not because of the finishing quest xp......
You should be able to lock your xp at the very least
Genuinely why do you people think jagex should cater to your self-imposed restrictions
but you do trade, because you wouldnt be able to complete it alone, i'm just asking for similar considerations for a game mode thats been around for far longer
A 1 def pure isn’t self imposed
I'm just saying there's a mess of issues that happens from changes that seem small
It’s combat level imposed

Because to engage with that content you NEED to have 1 def
So who is making you stay 1 def?
because the game should allow me to reject something i dont need? thats why its called a choice....
It’s like imagine a raid requires you to be an iron
Soon
Really what the question needs to come back to is the core question: What is the purpose of the account restriction? Why are you playing by those rules and what do you hope to get out of it?
its a game mode man -.- it has been since like 2006 we cant just pretend it isnt lol
prob earlier tbh
And you could accidently de iron by hitting an imp when changing weapons
Yeah jagex is choosing to ignore non official restricted accounts
Def shouldn’t be able to avoid quest xp, but chiv and locking xp isn’t crazy
If you’re doing it for a challenge, then it doesn’t matter if you get level 2 in a skill in the same way it doesn’t matter if region-locked account #274825 steps out of their region on accident, and it doesn’t meaningfully change anything about how you interact with your account
It’s incredibly reasonable infact
Because Jagex historically has done it for groups, regardless of Jagex approved or self imposed.
They try their best to maximize engagement numbers, which is why most quests nowadays don’t have combat level reqs.
extremely dated way of thinking, your rejecting some of your players to placate some fantasy that quest exp should always be given, while your also making changes to easy that idea such as making mm1 exp skipable.
Hmm I agree but playing devils advocate it would suddenly matter if a high scores was created and it reflected that mess up
I’ve supported blocking xp but only in the sense of preventing any actions that would give you that xp, never nullifying or removing xp. E.g. such a block would prevent you from turning in Dragon Slayer
Which is the main point of the discussion if I’m not mistaken
Even if the player overcomes the quest with its requirements and boss fight, the player cant finish it due to the exp ruining their account?
Keeping things in mind for future releases is different from retconning old stuff
So is the purpose of your account the restriction and challenge? Or is it hiscores? I would say that if there are hiscores then it makes even less sense to revert xp
too real man, i got it in 2017 when it didnt matter then they retroactively made it matter
High scores don’t even work for a supported game mode lol
old stuff cause the problems, which is why it should be fixed. like mm1.
its like if they made all the unofficial ironman accounts, actually count as ironman accounts on release
this would be really funny so I'm for it
Yeah that type of thing is totally reasonable
There’s definitely bad PvP updates but I don’t see how helping you maintain 1def
Is a bad update
Unironically based, quest cape should be out of reach
Imagine if you pickup the wrong item you instantly deiron
I’m not the advocate for it so I can’t answer. I agree we shouldn’t make people’s achievements less important. But gatekeeping a pure from high scores for 2 def is silly. There has to be a common ground
people just dislike pures tbh
there really isnt any more to it than that
Sorry that wasn’t your loot bro, enjoy the GE
The middleground is just not having restricted account hiscores and letting the community care about it on their own
Like they did for years and years
Pure pking is the most fun imo since it’s a bit less skill expressive and more rng
yeah this is p much what people are arguing when it comes to pures
Also way cheaper
We let that monkey out of the barrel though so now what ?
I think most people would love pking on a pure
Like I said I’m not an advocate but there should be a solution most can agree on lol
yeah tbh i didnt ask for it, but its here and it receives less support than w45 dmm despite having probably 5,000x as many people playing the game mode
I dont see the argument of those in favor of quest exp as something logical and ive yet to see anyone present any evidence to support the claim
its always well its always been like that so we cant change it
Seems like the solution most agree on is just blocking xp instead of nulling or removing it
just do both IMO
Really the biggest thing on quest xp for me is that people will make the argument, "Just add requirements to the rewards!" but we already have the requirements in place. It's called the quest reward xp
what is blocking xp? and how does this prevent you from taking quest exp lol
@true talon
obv dont let people remove like quest xp or a huge amount, but why are we arguing against fixing a 10 year old mistake at this point lol
Quest xp removal could be a future conversation tbh
Yeah this
But for now it should be removable for non quest xp
And the ability to block non quest xp
requirements are already in place to finish the quest, you cant skip over the requirements. the only thing you want to reject is the exp reward that would harm your account.
Would it make you feel better if the verbiage of the quest requirements said "willing to get def exp"
Can you access Fairy rings without getting defense xp? No? Then that's a requirement to use Fairy Rings
If you change that, you are removing requirements
actually the quest for fairy rings has nothing to do with defense exp, its the sub quest nature spirit thats the problem
I'm well aware
But it's one of many examples
Do you want me to keep going
its a bad system and quest exp should be rejectable
Why
Why does Jagex have to cater to every single flavor of account?
you choose to play random accounts that are outside the scope of what is supported
Jagex should not be responsible for you when you want something that it outside of your scope and you refuse to just play in the confines of what is supported
Because it limits what you can do as a player for no reason...
ye I dont play or have interest in those accounts so maybe thats just what people like/want. It doesint seem that bad now but if they locked raids and other new endgame content from pures id find it a lot less appealing.
It has a pretty clear reason.
because they do it for every other game mode -.- why ignore the oldest account build in the entire game lol
reason I play ironman is I can eventually do everything theres really no diffrence in the destination only the journey
Nothing in the game is limited because you can always choose to level your stats. Anything beyond that is a restriction that has consequences
they dont have to cater, they have to fix outdated systems.... which dont match the future quest design. infact if they fix the past they can have more freedom in the future.
How is having requirements outdated
if they reinforced standalone maybe but like raids 4 is gona be groupeable everything already is
okay we open fairy ring requirements
but also make the PJ timer 3 minutes longer
what do you mean nature spirit is a problem? Problem for 1 def accs to not get access to fairy rings?
I have a 1 def acc and I can't use fairy rings, that's not a problem, I know what the specific restrictions of my account build imposes. I choose which restrictions I want to play with, considering the game's requirements, and I choose what account build I want to build from there, right
if you think they dont make decisions based on who can access what then you are dumb
well unless they lock something big behind fairy rings, I think it's a fair restriction
I've been playing a snowflake account for a few months and I can't access fairy rings, I don't have a problem with that because I knew I was doing that going into it
Notice that none of the new stuff has included anything that needed the old defense granting quests
i'm down! Idk if you know this but making the pj timer 3 minutes longer literally doesnt change anything lmao
I don't even think this is true. That goes back to the original question: What is the purpose of playing by this restriction?
abyssal nexus can be accessed via rc abyss, not being able to do some clue steps isn't a big deal
its not offical modes anyway so I dont want them investing dev time into it
and all the exp rewards have been pickable choices
why are people so afraid of living with their decisions and self imposed restrictions
yeah even then it's just something you have to play around
I don't think anyone thinks that(?) as there is evidence showing that they do consider it when adding new content
(and rn there's no content it gates you from doing)
look man, just lemme fix this (non quest xp) cuz nobody has ever given me a good reason as to why we shouldnt be able to
so even less of a problem
Like if the purpose is to challenge yourself by limiting x stat, then why are you asking to have restrictions removed? If your purpose is to have a PvP account built for y combat bracket, then you shouldn't expect to be able to access everything else in the game.
ok then why has every piece of content since ds2 been accessible by every account build and has pickable combat exp over flat exp and has not needed any quests that grant defense exp from the old days?
the rare 60 attack 3 defense pure holy
Skilling or wanting to try out other game content on a pure, but being 'locked' out, is generally speaking a you problem.
1 def purrs aren’t even a self imposed restriction, this entire argument is nuts. Other accounts say I won’t engage with this system because I enjoy this experience more, whereas l1 def pures can’t engage in an entire subset of pvp unless they engage a specific way. It’s not even remotely similar
what does the commuity even think of this? self imposed mistakes should restart?
Because adding any new defence granting forced would completely effectively change meta for the old, and it would make the legacy acc builds potentially fucked
well the vast majority think we should be able to fix it
it failed by 2%
explained this above^
Just let the player reject quest reward exp and move on..... they complicate it for no reason.
its just random hardo's that likely dont even play the game mode that voted no cuz theyre afraid of pures or somethin idk
was agreeing with you dw, I was just saying that even if we want pures to access all meaningful content, not having fairy ring access (as of now) doesn't stop you from accessing any pvm or w/e
There is already restrictions on gear you can use including quest items
It depends on your goal, again:
-If your goal is PvP, then you either restart to make it "perfect" or you keep going with the negligible difference in your levels.
-If your goal is not PvP, then you still have made no significant difference to your account whatsoever and can keep going
Even though you can dds spam them and they die
Since most suck
more like its not a supported game mode officially
this can of worms was already opened with ironmen and look at what we have now
It’s not a game mode though
ya a 240k+ player base
Ye, if one wants to try content the current account is locked out of based on it's restrictions (choice of acc build & stats), one can either choose to change the build, or make another account that has either different restrictions, or no restrictions.
Yeah I'm just further stating that either you're intentionally restricting yourself from content (which as it turns out, restricts you from content), or really have no reason to need to have an expectation to access all content. If you're making a PvP pure, your access to PvM doesn't matter
you choose to restrict yourself
I never thought about it that way thats interesting way of looking at it
pures are more of a game mode than irons, its been around like a decade+ longer lol
You literally can’t do pure pking without it
👀
mains can pk pures wws
For legacy quests? No.
For future quest? Yes, they are making combat exp in lamps now to make the new content accessible to as many as possible.
they can, because all the content is in deep wild. so they get to bully the pures XD
which is why they need to do the same for legacy quests
10 HP pking is iron only!
Okay have you ever considered that a PKer can have multiple accounts?
why set the standard for the future an leave the past in a mistake
What. Mistake.
Locking content behind level gates isn't a mistake
Clearly combat quest exp was a mistake, or why else would they have all the new content be pickable?
And making content not doable by some account types isn't a mistake
why support every single flavor of account?
pures are not effectively restricted from anything by not having fairy rings.
its not a level gate? its unwanted quest exp. the gate is the quests requirements
pls lemme fix
Jagex making bad decisions to cater to restricted accounts is neither a good thing nor new
The issue is whoops you misclicked your spec bar
Suddenly the pure is dead
man we may as well have them do something constructive otherwise we're just gonna keep getting HOLY MOLEY updates
they arent catering, they are including.....
Quests are a separate issue
they arent bad decisions either
Well from the discussion here, seems like almost everyone is in favor of blocking xp in circumstances like that (what @chrome lantern originally suggested)
Do any of you know how long it takes to get 2 deff on a 99 str pure
idk a few days at crab or something idk

i do 😢
if it blocks quest xp then im all for it
39 def might be faster than 2 - if youre p2p /s
Should be in settings which combat styles you can turn on and off
No, that would change OSRS fundamentally for restricted accounts and a whole lot of people have picked specific builds to get certain quests etc.
OG accounts would be screwed by this and if Jagex made such a change they'd basically be saying "ah well sorry we did this late, but u can just make a new acc"
I'd suggest you really think through the effects this would have
Blocks in the sense that it will never let you turn in the quest yes
no it wouldnt.....
it would change metas that are as old as OSRS
No, that’s not it at all. What etube suggested was blocking you from doing actions that give unwanted exp
no it wouldnt
It wouldn’t let you finish a quest and skip the exp reward
this happens every update anyway lol
how is being able to skip quest exp gonna destory your snowflake account meta?
Let me ask you a question
What do you mean by "meta" when you talk about a restricted account
you doing the quest that gives no exp? gonna destor your meta lol
like should we take out the quiver? because it changed the meta
What is the purpose of a restricted account
he MEANS it
to build it around your self imposed restriction ie 1 defense ect. not to be controled by unwanted exp from quests.
Fr
Not even underlined smh
So you're having restrictions?
That restrict you from doing things?
That's not a purpose
That's a means by which you restrict
The game shouldnt restrict you, it should be open to everyone.... the restriction should be one of your own choice.
I want to restrict my account to being lvl 3 but I also want to get max cape and kill Zuk, why won’t jagex think of my restrictions????
You know what’s bad 1 def content? Saying we need torva to be 1 defence so pures can have max str bonus for speed trials. What’s good content is letting 1 def accounts exist in the world. Def xp isn’t a requirement in the same sense that other skills are
What I'm asking isn't how you play the account
It's why you play the account
It’s a strawman to compare the two
We once had an update about attack styles being memorised, since that update attack styles have been resetted to the first option. So many people got 41 atk on their, say, f2p pure lol. Including returning people who werent aware of this change. Jagex really needed to add a prompt after logging first time since that change tbh.
Thanks bibi 2009 osrs was sick
for me, I'd say it's all about combat level brackets and wilderness and Pking, but also I'd want to take into account what kind of content is also unlocked for the account build for pvm and skills at the same time.
Low level pk builds for me is a more fun way of pking where there is lower risk, and you don't need to risk 100m+ to have very strong gear and chances to win fights. The difference between a 5m setup and a 500m setup on a pure is very different than mains pking 1m setup vs another main with 500m setup......
1 def isn’t the same as zeah locked
Because i want to play the game with a defense restriction? that doesnt mean i want to just ignore all new content or anything they slap unwanted defense quest xp on/
You're still not answering the actual question like Swimzu above
I’m pretty sure when that happened jagex removed the exp from affected accounts
And using his as an example
If his purpose is PvP
Then he shouldn't expect to have full access to stuff outside PvP
Because he's making a trade-off for that when he accepts a restriction
I think all pures with 2 def that want -xp lamps know this lol
why not? because he cant do the 20 year old quest that rewards exp that newer content now offers choice?
I think they just wanna be 1 def lol
If your purpose is "a challenge"
and people have spent a lot of time considering and choosing their builds based on restrictions that have been in OSRS the whole time of OSRS.
They have also chosen their builds based on which restrictions and trade-offs to get maybe like 13 def to unlock fairy rings, although it is weaker for PvP.
These acocunts would be completely fucked and should be granted a free 13->1def new choice lamp if fairy rings were changed from the legacy req of 13 def to 1 def... But then again you can't do that either, this just gets worse and worse the futrher you go...........
You guys make this so convoluted I think
Then you're removing the challenge if you remove requirements
O, might you have a source? People still getting 41 attack lol. Its annoying to recall returners to check their attack style.
I don’t get it lol
just lemme go from 3-1 man, nobody has given me a good reason not to
even during all this arguing lol
Yeah like
your not removing a challenge if a max acc with 99 str/range/magic can do nature spirit.......
Because you guys want to be 1 def for pvp tassili wants to be 1 def and grind vorkath pet 
Wanna go back to 1 def lol
your beyond silly if you think this unwanted quest xp is restricting accounts......
Rs3 had (has?) a stat reset lol
It's part of your implicit restriction. Where do you draw the line?
yeah man just meet halfway and go w/ my proposal
It doesn't change anything if a pure can wear steel
That guy has a lot of bad takes so I guess I can’t blame anyone for countering him
i draw the line at the quest requirements and not the reward
its not the same type of restriction
The level isn't a requirement for the quest but it is a requirement for the reward
That's how it works
Hey? Can you two pause lol
wrong
Ok then why don't you just access the content locked behind the quest without getting the xp right now?
Oh, because you need to have the xp to do it
AKA a requirement
the issue is that nobody wants to admit the 2 def is stronger 
Wdym : )
It’s literally double
Is there an issue with staying 2 def
yeah its double!
It’s ugly & no hi scores!
kicked off pure highscores that got retroactively added
Seems like what HCIM say when they die
no the requirement to finish the quest is doing the quest, the reward is not a requirement that is stupid.
oh right hiscores
Level brackets, high scores as well
Level brackets from 1 def level?
the number looks worse, 1 is a cooler looking number than 2
You'll be at most 1 level up
the restriction is the quest exp reward ruinning your acc which is why you dont do it
It also could be two def
except the two couldnt be more different, thats like saying if ironmen accidentalyl pick up an item they have their status removed
Agree!
If you spec
Do you know what the word required means
Do you think a pure with 2 def should be allowed to reset to 1?
Are you required to receive quest xp to use the things you get after the quest?
Yes or no
Yes or no!
guess you should of planned that into your acocunt when planning it
No
for why tho?
so you think because someone who can overcome the inferno and obtain a infernal cape, they should need defense to wear it?
?
I think inferno should give 100k defense exp on complete
LOL
it should ur behind a shield the whole fight
i mean thats what your saying, i should be restricted from doing something i can do, because the reward at the end is bad for my acc?
almfao
If it did give defense xp then yes you would need defense xp to use it
Guys everyone knows 1 def pures would be too OP being able to use shadow on long range
I have to go to work bye
im saying the quest exp reward should be a choice and skipable, your argument is that its a restriction.... how is a reward choice a restriction and jagex have sided with me as they have changed every quest to include pickable exp since they changed mm1 becoming pickable combat xp.
fun fact is ironmen get to longrange bolt people in PvP, so infact they have more privilege than other pures
which is also unfair
thats something ive not actually considered until now
and i would not have 3 def if that was the case for me 🙁
Auto deiron
I guess I don’t understand what would break if you gave 3 def pures a chance to go back to 1
pures dont get long range 
Does anybody or no
iron pures do in pvp


