#game-update
1 messages · Page 167 of 1
im just saying its not a real solution is all
I understand what you mean but the greater PvP scene would suffer. I don’t think they’ll do this ever
people would just shadow themselves with alts and make sure you cant kill them
I kind of like trouver, but not because of wildy: I like that it keeps items from going to your gravestone outside of the wildy
It's convenient
I'd like it if you could apply that to all sorts of things
That feature is nice and separate from its wildy utility to me
For all those times you dont claim your gravestone.
Yeah wildy would lose those pkers pking pvmers. Meaning less people to pk for actual pkers. Sad isnt it
Which is never.
Wildy would only consist of those that are hardcore pkers. Gl!
it just loops honestly like
That's not what that means lol
I’m thankful you’re retired in sharkbrew
as soon as players are actually risking anything they have a bunch of weird solutions to make sure they're not really risking anything
we need a sub catagory tbh, should "pvpers" killing pvmers be allowed to vote in pvp polls?
If I could trouver my max cape, that would be great. I've had to keep a cons cape in my bank in case I die with max cape so I can still teleport around
It means you keep the item on you when you die instead of it going to grave, which is convenient for regearing after deaths
It's annoying wanting your max cape to conveniently get back to where you died with it
Doesn't have anything to do with not claiming graves
All pvpers do this though so
it seems like the "real" pkers regard pvm killers not as pvpers at all?
so jagex makes them a bunch of shitty content where they dont risk to begin with
It’s just part of the food chain lol
No it happens
2nd max cape
Huh lol, Im not even represting Sb's opinion here
nah this is blasphemy.
i would argue that yeah, people killing pvmers are not really pkers, same as say... going around a wow leveling zone and killing levelers as a maxed character in wow
An expert upon this as well good to see.
i mean its still technically pvp right??
I’d rather fight a pker but I’m going to eat what I see
Could you go deeper as to how it'd change it? If the risked items are still temporarily out of commission until repaired for a hefty fee that also gives more gp to the pker while preventing accidental loss of the item, what would that change exactly?
That would work, and I do have two (three, actually, I think)—but it gets annoying accidentally withdrawing both of them all the time >.>
Just a tiny nuisance
these are the same people
But yeah that's what I like about trouver, and it has nothing to do with wildy
like literally probably on both games at the same time
lmao
the overlap in what they do/how they act is way too much to not basically be the same guys
Dude it's ok to just not be an ass sometimes when someone says something contrary to what you said.
I have 2 in the bank and changed the default left click to withdraw 1 for this :)
Big shocker guy who pvms a lot knows how gravestones works
You have typed ass to me 5-6 times today. Can you try to have a discussion instead of attacking.
If you wanna attack i can meet you wildy.
i just hink that, creating bait (pvmers) for more people to become bait (pvm killers) for the actual "pkers" is just horrible design
Anyone look at the new skilling menu update? It looks nice and all, but they made a funny mistake with the mining overview. It says that you can smith a pickaxe
I actually don't know how to set specific withdrawal amounts for an item. Is it just a right-click thing?
players vote on content most players dont enjoy being hunted so they turn around and say hey
While bank interface is open?
You can menu swap withdraw
they should be reducing friction between those two sides
To 1
shift right click and use menu entry swapper
rather than trying to create it
And it only works on that particular item? That's pretty neat.
It worked though for years. Multi revs worked great. Not saying it didn’t have flaws, but it had the risk reward figured out
Yeah, can only do the other normal clicks like 1/10/x/all
But it's the same menuing as changing any other left click
I’m siting some material 1 sec
tbh i think it only really worked for the people pvping there
the reason people kept coming is because the risk/reward was broken in favor of reward
It only worked for the pvmers pvming there. The pkers in small groups attacking pvmers. The pvmers anting the pkers in small groups. The big groups clearing worlds. You know just for everyone involved.
yeah but that doesn't escape that the building block is something fundamentally unbalanced to the point that people were willing to run in and die over it
repeatedly
yep as an iron im more inclined to risk a infernal cape/avernic/void when pvming if i didnt need to go do hours of wilderness slayer/lms to get parchments lol.
How is revs fundamentally unablanced in 2026 terms. Im curious of your findings.
Revs were gp printers right
oh so a pro iron update. Gee i wonder how many of those we get.
like its only working at the base level because the game was showering people with undeserved loot
nowhere near the amount of gp we generate today but yes for the time they were lucrative.
thats a pro pker update buddy, it literally causes people to risk more money for you......
@minor whale calm down buddy.
Like I mean their drop table was mostly alchs
Value mostly from alchs is inflationary
Thinking its about the money shows where we differ in headspace here.
And they're trying to avoid that a bit
When i go pvm i make my cape/avernic one of my protected items they are parchmented just encase, but they are always protected and never lost.
With more recent drop tables
what?
if there was no money why would anyone step foot in the caves?
if you dont pk for money, then go do lms
hes talking about parchments bro bro
oh
I must’ve missed the 10x repair cost. If this was implemented it wouldn’t be as broken. Items that had low repair cost & slip through would have to be fixed immediately
Pking is fun brother.
Might be hard to understand i can try to rephrase.
thats an opinion that clearly, the majority of the player base doesnt agree with
ya so why are you crying about parchments being gone and being rewarded more money for pking and also being able to bring out your own good untradeables to pk with??
They also could just increase repair costs
If this was true then pkers would just be playing in perma dmm mode or in bounty hunter
To standardize them vs the power they offer
im not crying simply discussing. my iron brother.
Most pkers in the wild are in it for the money
Please don't get so worked up because ideas differ lmao
Yep that was in the original message. 10x repair cost, 9x of it goes to whoever pked
Oh I just meant increase and standardize it at all wildy levels
Items like castle wars gear would be broken if repair cost don’t have a consequence for use
You could prevent that by simply not being an ass every time someone says something you disagree with 🙂
Here's where I'd post 10 images of you "attacking" various people over the past few days lol, except this Discord doesn't like that many attachments on one post
Increase repair costs and have it tie in with smithing 😉
As far as rags goes
Ye the original game-jam idea had I think every single untradeable covered
Ahh yeah
Repair cost is already pretty high, its 150k if you need to fix a firecape XD
like 1m if you need to repair an avernic
I’ll look it up sounds interesting
If there were any slip-throughs they'd need to be caught quick to not make shit unbearable
Bro you gotta get me outta your mouth. move on lil bro.
Tbh a fire cape is quite strong
But even still idc about the gp risk ngl
What would you do with gear like moonclan
So many things poop out gp nowadays
You mean shit gear that's untradeable but just strong enough it'd be annoying for them to return in?
Is that what you mean by the Moonclan example
But black d hide and xerics are the same
And crossbow ragging
Not sure it’s a big problem
More so asking like if it were to be made a standard
Wouldn’t you think moonclan still falls into the category
all untradeables should have a value
i mean this isn't unfixable but its such a massive change jagex wont do it
I think so, just make it proportional to the strength
Yeah they'd probably need to find the closest tradeable item to its stats, and give it a value where the mangled version gives value equal to that item
the big problem is that each piece of gear doesn't share enough of the burden of how strong your character is compared to say your weapon
So for Moonclan which (currently) has a value of 1k gp
and that some decent armor/necklace/whatever type items are literally free
jagex could just split stats up more so that your gear mattered and then just nuke free items from orbit so you cant do anything wearing them
and it would be over
but the entire rest of the game would be broken
The "closest" item to it would be Xerician's
i aint never payin 2.5m to repair an arkhan blade
Thank god you can buy new ones for less
Bro let me buy it from perdu
Which is 10k, so it'd actually be pretty much identical to the current value vs a tradeable comparable item
just more ways of reducing risk in the wilderness by allowing people to never lose untradeables.
They lose gp instead
oh no gp
tbh its actually going to get worse as time goes on
because we're all getting more and more gp and new methods are just better
but old but still mostly good items aren't going up in value
so today's return set is tomorrows rag
rag is rag and will continue to be rag. rag meta is to give your opponent as little as possible.
the value of 100k is not static
Snakeskin 🤮
is what im saying
Yeah I agree but you also know what I mean
if we all have 100b in 6 years losing a 1m set is nothing
no but the staying power of an adamant crossbow on 10 accounts all shooting you stays.
It’d have to drop a lot to be meta
Just unsure if Jagex would do an overhaul to all of the replaceable untradables. I think it has value though so ppl can bring graceful to wild or w/e else you want
hopefully jagex does a good job of fighting inflation though for real bc that's been happening for awhile now
Ye I think we'd probably see them first apply it to just what's currently parchable
like the player with a max bank in 2017 didn't have shit compared to us now lol
and if that keeps going who knows what this shit is gonna look like
Maybe extend the parchables out once it's implemented
Would be down for that ngl
Even addy cbow is stupidly strong tho, but that’s carried player stats and would be a big rebalance
It's basically just void -> ba items -> defenders -> bis capes -> ancient sceptre -> rune pouch
Which is I guess the majority of what people who pk would bring in to the wildy to pk with would bring
And the occasional fella who loses graceful
i mean its probably how it should've been designed from the start but it would be really hard to fix it all now
Void in multi would be broken
Ye if you want it to impact pvp less
Fun but broken
since players have specific setups and number of switches etc in mind for everything
Parching void would probably have to go
I don't think I've ever seen someone pvming in void in the wildy
It's both not worth it dps wise and not worth it trouver cost wise
Issue is though & go with me for a second
Wouldn’t pvpers be forced to play the game, which is a huge complaint from the Ironman side
I mean we already are: I have to train my acc to pk you
I voted yes to those PVP-only item skips 🤷♂️
I think if you solely want to do one thing in the game then making you do the rest of the content (not just the stats but all the other stuff associated) you should be able to
i actually think the people actively pking already play the game enough the stuff i dont like about pking accounts is that jagex doesn't give you enough control
like
you should be able to opt out of ruining your account for example
without needing to go grind 175qp for solely pvp barrows gloves or some shit
Yes -xp lamps pls
My 3 def hurts
Yeah basically forcing PKers to have 81 herb for surge pots was weird
but instead you're just sitting there waiting on the day you misclick or they do something silly and change your attack style
and then account fucked congrats
idk jagex had that proposal back a few years ago now where it was official account builds or whatever idr what they called it
that was actually going the right way
How is it weird to ask pkers to play the game for player progression like the rest of us
but people freaked out
Stuff like the calamity gear in the pvp arena would be completely fine imo for those people who solely want to pk
I think it failed for a couple reasons though
Older pvp accounts who did have to grind out that stuff don't want a freebie thrown at others after them without needing to grind out what they did, and most pvmers don't want to give a free pass to skip content to pvmers which would solely be used to kill them with
yall ever talk to the guy at the GE about missing quest exp? I saw someone write about it on reddit once and got quite a bit of exp from quests i didn't realize they changed
Somewhat late reply but surely u know that wildy, bh and dmm arent alike at all, right
I think it’s fine but pkers tend to have multiple accounts in different cb brackets
ya one of my accounts got insane rewards from that i think it was probably a gim
So they’re doing the grind x times
It’s not. It’s just that irons use the excuse that they are forced to interact with certain content.
Pkers would also feel forced if void was suddenly meta for everything wildy, let’s say
i had just finished quest cape before they released that update on whatever account it was
I’m not saying feel bad for us because I don’t feel bad for the irons that feel forced
It isn’t but it also isn’t weird to ask pvmers to play Wildy content like the rest of us
Just interesting to point out
Calamity gear is basically moons gear 2.0 tbh, it basically came into the game but slightly worse
tbh im more in the camp of pvp and pvm being separate than i am having everyone being forced to do the same thing
It didn't even enter main game
but thats because i've played too many games to expect pve and pvp balancing to coexist
It's just chilling in pvp arena
I love the wildy, ironmen who hate the wildy are weak minded, its a insanely lucreative place for irons esp in the early game and has some of the best training spots as well.
i know that shit wont work
Which people do solely to get rune pouches and that's it
It has no tradeable items associated
I’m saying moons year is basically the same thing
1 waying Atlatl to melee weapons poggiesssss
Tribrid x3 armor
its not even about irons its just people in general
They don’t know if hally or atlatl is coming next
If you enjoy pvp for the sake of it you'd be engaging in the modes centered around it, not hunting people in the wildy. Of course they're not the same, that's my point.
most of them freak out about dying and have an anxiety attack or something over it
fr like half the ppl in the agily fcs and rogue chest fcs are irons, it's free gp/resources most of the time
instead of realizing the numbers are absolutely stacked in your favor and long term
you cant lose in the wild
its too generous for that
Disagree as a former skiller who dropped wikdy clues
I think most pkers do! But that doesn’t mean we shouldn’t ask for things to be made better
PvP is fun af
im not saying it isn't but you have to understand that there are gamers out there that have like
idk how to even say this politely for them
How i do a clue in the wildy.
Bank all items, grab a crystal bow/msb, take clue + spade. teleport to clue, kill wizard/trio. die an continue about my day.
For example BH is one style of pking. They talked about bringing in tribrid BH for an hour the week they released BH & haven’t since. Well if I wanna tribrid I’m forced lms or wilderness
they basically have some kind of mental block when it comes to pvp in any game for any reason and just get insanely emotional about it and should just stay away for their own mental health
PvP is fun
I just think Jagex has done a very bad job of incentivizing people fighting other people who want to fight, ever since the inception of them adding the demibosses to the game
and theres a lot of them
its better for everyone if they're allowed to just never see pvp lol
Pre-2015 people had positive thoughts about pvp because it was pretty uncommon to find someone who hops into your content after 30 seconds of being there just to bolt you in 200k of gear until you leave
But then it became more and more "we need more people in the wilderness to feed the pkers who want to do that" and people got a sour taste in their mouth
You can't incentivize people to fight without creating an abusable system
theres also the thing where in every game i've ever played that tries to do a lot of pve and pvp
Honestly old Edge BH was solid and shouldn't have been removed
that they always hold each other back if they're expected to run with the same set of balancing/rules
It just has to be fun enough on its own merit to attract players
It got bopped because there were bots
But they ignored Zulrah bots like crazy
Edge BH had a few worlds and was MUCH easier to combat botting on
But they just got rid of it
And with our current content no new player is going to be attracted
Bring back a multi hotspot where noobs can learn 
thats why most of the good pvp games are only pvp games and vice versa
I don't think it is a content issue
No new player wants to go into the wilderness and be confused by the 45 different rules that only apply to them, making sure they have the right in-game setting turned on so they don't accidentally skull up when they didn't intend to, and absolutely 0 tutorial in-game for any of these different rules
The fact that wildy is winner takes all in a game with ever increasing gear/power/skill creep
It's one of the only places in the game where things work differently and you aren't explicitly told in what ways
this is true but osrs doesn't even support a solution for this or try
most games especially long running ones like say idk cs
It's both a confusing mess of things that simply don't make sense to most players, and something that at best most people feel like they're coming out neutrally for engaging in it
tend to have elo or some type of ranking system
so new people can go be new together
I keep trying to take away the weird rules and people here (and jagex themselves) keep suggesting we add even more weird rules
instead of getting dunked on immediately by people with 30 years of experience
osrs doesn't do any of that
new players just get shit on
Yea, this.
The biggest thing would be that pvm and pvp progression should be wholly separate and gear balanced accordingly
But you can't do that in a game where both coexist in the same area
it wasn't for us. lol
You go pvm with a vw and it works fine, suddenly you hit someone with it and it now has different stats and mechanics just wouldn't work
Or bp being 2t until you fight back and now it's 3t wouldn't work
i mean this is what i think is the right thing to do after watching the same tragedy play out in every game that tries to mix them
So there's really just not any solution that makes most people happy
but theres always a new studio or dev somewhere that thinks they're going to solve the eternal problem of pve and pvp balancing coexisting
ready to fail and do it all again
Also irons making up half the playerbase and not being able to benefit whatsoever from PKing other than for the lulz of it
It's just cooked
Yeah that also just writes off half of the playerbase really from ever wanting pvp stuff added
Irons will be able to use ge soon so it’ll work out
Sure but it’s a process. You can’t expect to immediately be a demon at the highest skill expression content in the game
they dont expect that
most games just allow those new people to fight each other
You're not gonna get a vote on something when irons can only lose out on by doing, and if you try to force pvp changes through you get massive massive backlash
instead of sending them to pound town
Plus there’s not much info out there on how to get started and what to prioritise
Especially when you lose all your gear in the process
Honestly shit like total level worlds working the opposite way would kinda fuck tbh
So people run around in mystics and die in 30 seconds
Like a 750 total level world being solely for people under 750
Would incentivize noobs v noobs
Because no one on the Jagex staff other thank manked probably pk’d
wildy is also not for fair fights these days
You'd have smurfs too of course
Does manked even pk anymore lol.
He sure dont post.
PvP noobs and osrs noobs are both PvP noobs regardless of total level
How do you expect mods who have never done PvP try & make a tutorial for how to start
Never has been
Restricting based on total level just disincentivises skillers and pvmers from trying it
I mean this with resxpet
Tbf
It’s just not logical though
I don’t tbf but I have helped a lot of ppl and try to provide info
Mostly info I got from ppl who are objectively very good
Kieran hasn’t done the inferno but also made it. It still stands out as a impressive piece of content
Wildy has never been fair but it currently feels pretty reasonable when you're attacked tbf
If I'm doing a wildy boss and I get a person on me I'm not annoyed by having to escape, the main annoyance comes that I'm going to survive 19/20 times and when I come back my world is gonna be taken by a level 104 who is 1 level lower than the threshold to attack by maxed main pkers
level 750 total worlds would be great for the bots that have 1 everything and 99 range.
ya a lot of them kind of dont do a lot of the stuff they design lol
No amount of tutorials are going to solve the issue
It’s very possible just needs a good sit down to cook something up
I think if we get info out there on a big scale it’ll help
Players can no longer train combat beyond level 3 on Tutorial Island by shooting seaborne NPCs added for Sailing.
Jagex hates fun 
and yeah tutorials aren't going to solve it
the problem is that they dont have a space to develop without just taking an insane beating 99% of the time
I mean do you really need a tutorial to pray range against a bolt.
I think them focusing on newer players this week was a good thing
If you do should you really be pvping.
it doesn't matter in a lot of games the same way because you just get put in like silver or whatever with other people who suck
I don't think a tutorial as in "here's how to pk" is needed
But just "here's what's different about the wilderness" with all the one-off rules without needing to check the wiki
and you learn over time
I see what you mean. I think it’s different though designing a piece of content & PvP progression
Dunno why there is all this cope that if there is a massive pool of untapped PKers waiting to be activated by the right content
Yeah there definitely isn't
I dont think a tutorial is needed, the ditch could have this, or the signs near the ditch in some way.
i think if the game didn't work anything like it does the floor for a lot of people in pvp would probably rise
just because more people would learn and not feel like they're beating their head into a wall
Not new blood no. Old blood
Private servers prove that there’s a market for it
Pking was the interesting end game content back when there was no content
Yeah definitely but still doable to some degree. I just don’t think Jagex has put in the time and care needed to implement good changes though. This sadly leads to the knee jerk suggestions such as the last update
i mean yeah thats how i started
and now its still the end game content.
Ehhh
i had the items and killed the bosses and started pking in edge then i made pures and so on
There's a lot more stuff to do in the pvm side
What do you do when you're done? 😛
Fwiw they still should roll back shit like pj timers and let people play however they want even if the behavior is "toxic" to jagex
Pking was endgame when endgame was Barrows and there was nothing more interesting to do
Speeds
Idk man 550’s are cool when you’re learning them
That’s it rly
It takes forever to be done enough to go back to pking
There's a LOT more content people pot nowadays that pking takes a backseat to because people cba
Currently there isn’t, multi is the only real option at the moment. Singles is essentially cooked
Oh arbitrary making menu green is cooler than pvp my bad.
Too many giga sweats that can’t die impossible to get into
Yeah to some
Raids are ass
Because it’s progress
Yeah making menu green is more attractive than pvp because the game has shifted what it is
Lots of old pkers would return. Not saying we’d be back to the glory days becuase things like Covid made 2020 etc more interesting than necessary
It still is the endgame tho
I do think it's a bit cope that pkers think that if only things were fixed in x way the wildy would be revitalized
RT
Endgame is making an iron now 😭
thats beginner game brother. whole game based around em.
Honestly that’s not endgame, irons so easy now you can make a 2k iron in like two months
Uim even is kinda dumbed down now
I promise it’s not. Private servers will always argue against you
PKing community was always built organically and jagex's attempts to put the thumb on the scale have clearly killed the fun of it
It's no longer just "have fun doing shit with no benefit"
People look for the next progression to tick off and most don't see pvp as in that progression at all
Yeah that’s usually what folks at endgame do now or they just pick up a different game over PvP
i think its more than that like
There IS a market for osrs PvP
Like pking was huge when there was absolutely jack shit to do in game otherwise
Private servers means it's like no risk right?
Pvp is just too far pushed back for some to get into sadly
back when i first started it was a lot more fun and a lot more popular for a lot of reasons but the main one
It was still big in 2019 -2020
Most are p2w
was just that nobody knew what they were doing
Wildy is a negative expected value proposition
someone already replied but yeah, its simply not possible to nh in bounty hunter, and perma dmm mechanics are so different from the regular game
this is like saying cardio and weightlifting are the same because both are exercise
People would rather restart accounts than PvP
There were also no moneymakers back then
so the playing field of just getting into it and being able to have fun in the first place
was much lower
PvP was just such a natural thing to do
Ye
It was low risk and you got good dopamine hits
Thinking everyone is a giga just shows how far off base some of us are.
Yup
It's only endgame for the very few people who want to subject themselves to it, most people who run out of content simply don't find it enjoyable to even begin getting into
It's why a shitload of cloggers leave lms until they're scratching the barrel for their next clogs
i dont think everyone is giga but i think people underestimate how much better we all are at playing this game
Pvp was a way to spend your money in a way lol
than people who have never played are
Some people have maxed 4 account types instead of starting their pvp journey because it's just a wholly different game to them
I think you guys have it in your head that PvP is about money
I did a lot of F2P warring in college
Nope
like i dont even know how to describe how bad people were in say 2004
compared to 2024
Thats why you need to level up your account before you come pvp.
Pvping on a level 3 is not the same as a 126.
But a lot of folks playing only like to see number go up and not down
I pk solely when I feel like dicking around and having some fun, knowing I could be making WAY more money anywhere else in the game
Even if it’s 50k
Just lose like 20 rune sets a war
Pvp is what you do when you stop caring about money lol
careful you're gonna get called dumb lol
It takes wayyyyy longer to get there
People just scared of planking
Nowadays
Imagine pking for profit lol
And losing gp
White dots to red dots isn't hard to understand 😄
YouTuber mentality lol
i mean it sort of is about money but not completely
(isn't that what squintz does)
I mean it doesn’t help that’s what popular pvp YouTubers do
not even saying you're pking for profit more like
Squintz pk's for glory.
And feed into that
He’s at the endgame, he’s earned it
theres a limit to what you'll risk
A lot of it is about money but money fights look very different
But I don’t think that’s the only reason he does it
These are the pkers pking pvmers
Exactly
Unless you're very very good, you're going to lose money unless you're farming bots, and that's not enjoyable content for most people
and a lot of it comes down to gp
Like dharok dice rolling in BH
A lot of it is just finding someone to handshake that you're fighting to the death
theres also just a "new" era of gaming which isn't really new at all
but its not like the old old era where people expect like
progression and reasons to do things
and just fun isn't enough anymore
I think he’s said it himself too
I pk for fun and with the boys if free but majority of folks wouldn’t because they’re hyper focused on the gp worth.
How do you make it appealing for them to not worry about it is definitely a question to ask
The money is just extra
If fun isn't enough for you i'd stop playing video games honestly. maybe get a job.
People find fun in different things
thats how a lot of gamers are today
Yeah that’s why people do what’s fun and pking for the most part isn’t a part of that
Rewards needs to be worth the risk
people play games to feel a sense of progression like they're doing something
Immediate vs long term fun is a thing people weigh when doing a lot of content
because they dont irl
Hence why yall are in a minority currently
thats why battle passes work
Sense of progression is fun in games even if the exact moment isn't particularly fun from one second to the next
When I get xp it's permanent
When i pk someone its permanent.
Pvp is a side track that loses progress on average
When I get gp it's going towards upgrades or other shit to make number go up and is also permanent
But pking for most people doesn't have any of that
Man I’m in enemy territory rn
and like idk i dont really understand them completely maybe bc im just too old lol but back in my day we would get a game and just play the same 6 maps for like
3 years straight
There's a reason pvp is less popular and that's cuz the game is being designed to cater towards diff types
I play this game to pk only
And that’s fine
thats unheard of now
I grind my accs to 2350 so I can pk noobs hiding
Yeah, and your type is dying out lol
But sadly it’s something Jagex will look over when proposing stuff (this shouldn’t be the case)
Only becuase we don’t get meaningful updates yes
But trying to say that people just need their eyes opened kinda just glosses over why pking is declining in popularity
tbf games like osrs are the direct counter to that style of thinking in general
Outside of lack of dev attention
Last proposed wilderness update: a week ago regarding multi teleports
osrs is built to have people chasing progression
I do pvm and pvp. I like the skill cap of pvp above anything else.
not having fun
Pkers are paying other pkers GP to leak their clan's location 😄
(there's also way more games that have pvp that attract the types that wanna pvp)
which sounds insane but its true
think of all of the awful shit we do in this game to do something we do think is fun
That didn't exist back when RuneScape pking was huge
Call of duty didn’t exist you’re right 
"What is counter strike"
nah almost every pvp game we play today
not gonna defend jagex too much because they can't even do basic math on crystal extractor but whenever jagex does add wildy content it just ruins things more
existed when osrs pking was big
That’s what I was doing during the golden age of clanning ngl
especially the esports games lol
I meant pre old school
me too
Original RuneScape
expecting them to save pvp via content is just a pipe dream
people been on cod/halo/bf/cs/league etc since before 2010
Oh so like starcraft days?
dota was
Brother its okay to admit when you are wrong
True but we shouldn’t take away from the fact that the basic formula for a healthy wilderness WAS in FACT SOLVED
Or any of the variety of newer shooters
league is 2009 iirc
No one will hurt you it is the internet
cod was probably cod 3?
I'm talking like the 07 days
of course, I agree with that
cs since the 90s
Like I'm just saying more options exist and are designed for that type of play specifically
Oh so warcraft 3 custom games that were popular since 2002?
The first cod had online multiplayer btw from 2003 😄
cs is actually older than osrs
the issue is you can't even get any content in the wildy these days unless jagex decides to just cram everything in as a integrity change
But pvp games dont exist you right
Internet is a bigger place with more free ways to do what you enjoy than ever before
The base of OSRS is fairly unique but the 'pvp aspect' can be found in other games that don't have bad graphics/weird mechanics/extreme grinds
which is, well...
RuneScape was kinda a social gathering phenomenon earlier on
yeah but like the first cod multiplayer online was pretty bad
But many people moved on
it would be like saying we used to tunnel xbc for halo ce and it was the first online game in the series
Games designed around a different core audience
maybe not that extreme but
Idt it’ll ever return to the activity it was pvp wise
In the modern day
What if they made a seperate rev caves for ironmen only. Would the ironmen vote yes to that?
Ofc
probably not
probably but it would be a shit update
Yes but people would get mad like when you PK during leagues
Leveling an iron to pk you right now.
revs should not even exist
what if we created rev caves but now its even more op so you get loot for even less effort
woo
My favorite
i need to know what to look forward to so i can prepare.
My job is to make your day worse. And i take my job seriously.
it's just stupid how hard it is to get some resources and then vetion shits them out like it's nothing
People losing their minds at getting teleblocked outside of KBD was the best part of the last league 
(and you're surprised people don't want updates you like lol)
what if we released rev caves and you get paid 10k for every minute you stay there.
feels like private server shit
100 noted secondaries POG
i just think the wilderness reward design is at odds with the rest of the game's balancing
thats what the real issue is
and it has to be that way because if it wasn't
nobody would participate
wildy pvm content doesn't even feel like it's balanced to exist in the same universe as the rest of the drop tables
nah ive just leveled with the people that will cry no matter what happens.
makes no sense, just delete that shit
It doesn’t! Singles versions of the wbr are a joke
You’re there for pet or unique
it's impossible to die in singles
Otherwise why go
what is a wbr?
To pk 1t teleporting bots brother.
Wildy boss rework
Never would have guessed that was what it stood for lol
PvPers shortened it I think
But yeah if someone says wbr especially when talking about PvP/wildy
It’s the boss rework
People who check loot key value frequently, does it change when the value of what you pked changes (like if you pked a vw at 120m it'd say you pked 120m, but then 2 months later it's down to 70m would it say 70m or 120m?)
It’s the value of the item
Like current value
Rn vw is like 38m so you’d get a 38m key
Your loot tracker on side of screen? Or the total tracker at ferox?
It’s the ge price at the time of pking it
I pk a voidwaker 2 months ago and my total loot says 120m at Ferox by Skully
Ohhhh
And then 2 months later I check it
Would it say current value or when I pked it value on the chest
Yeah it wouldn’t go down, I think it totals it based on the amount at the time
& just keeps adding
Ah kk
I know the loot tracker one changes like crazy all the time
it doesn't redo calculations. its simply additive.
loot tracker does update to current price daily yes.
Wasn't sure if it was keeping a running tally of what you pked and just changed based on that
My favorite is the amount destroyed
That shit gonna add up eventually
Fuck a 15k key though
loot destroyed only tracks keys you destroy not items you use incinerator on i dont believe.
Yerp
Fk a 12k key

rather have the food for next fight
I am going to gobble up your 12k key and deposit it in my bank to be lost to the ether
Can I have some
i wish it tracked pre keys when i was more active lol. but it is what it is
I even deposited a bank key once that was 27 slots of banana curry + a full looting bag also full of banana curry
You’re a monster
The banana curry remains in my bank
Exilent had dope stats but idk if I’m allowed to say that
It is a legal client as of today but

never used none of that. Runelite and osbuddy lol
Gz PvPcord we have taken over once again time to shine
Make revs multi & add a delay to teleporting out. Also please consult pvpers who don’t rely on streaming when making updates
👍
Im enjoying the fact that this topic is getting more attention
Pvpcord is so back, bring back multi revs, nuke pj timer, gimme my -50xp lamps, don’t add a teleporting delay on restock, pls stop listening to streamers on everything pvpwise
We are here to stay!
Free the wild!
Anything but revs
Hey it doesn’t have to be revs but the formula was figured out
That whole are was POPPIN becuase of those caves
- reduce the worlds where wildy is open, expand the wildy map, add more building structure, add singles ++ between multi and singles. Maybe im a minority

He’s talking PvP so I like him
They can call the new monster stnanever's for all i care. We just want a good piece of multi content above 30 wilderness so its not just autobots teleporting out on a single tick when their cheating plugins yell at them lol.
I just don’t love zombie pirate style content which is why I dislike revs
But yeah
I think multi content above 30 is good and fun
I don't care if i get maced just let me go have engagement lol.
Zombie pirates are super ass for pvmer & pker. Why are you ALWAYS in combat? Why is it 7 wild?
Ancients is way more fun than standard spell book
Why is it like 3m an hour for basically no requirements
Mods pin these comments
( the diary is too low)
🤖
No Jed how do we have content like this
Zombie pirates are worse than revs in every way lol

I’m shocked there wasn’t an uproar
Well the PvP scene wasn’t gonna complain that’s for sure
Also wtf is the teleport scroll doing on their drop table
First thing added to wildy in years
And idk if you’ve noticed but we are kind of the “ooonga boonga” crowd 
That was the only wise choice they made with its location
Do you see the requirements
Put larrans key in inventory and click chest isnt a lot
That’s with 99 fishing my guy
In deep wildy
99 fishing has nothing to do with larrans keys
It does?
Either way I want PvP updates but I want them not to be zombie pirates 2.0
I kinda was excited with the idea of wrathmaw but with some tweaks
Seemed fun
Rotmaw lol
I think breaches / warbands (rs3) have potential
Whatever its name was

But these also have huge monetary incentives
Don’t forget charging glories
Lucrative!
Riveting content
warbands immediately got turned into co-op content
I don't think warbands was particularly healthy
just saying that any time they make wildy content lucrative it either gets botted or cheesed so that pkers don't actually get the bulk of the benefit out of it
I don’t disagree, but what’s an example
but warbands is still infinitely better than zombie pirates and 30x alch I guess
at least it's content with effort
I just pray they stop trying to come up with whacky ideas and just go back to doing stuff that worked in the first place
Main issue with pvp is there is not enough of them out there. even if they add tons of bait like pvm there is still very few actual pkers. and there is more worlds than ever.
Reduce worlds wildy is accessible & design updates with PvP in mind & you’d see old blood return
Basically right now the bait is bots doing pvm that little nooby pkers go kill, however the bots are so advanced now they are basically unkillable. and more people just dont bother engaging with them. not to mention the bots spam report you.
no you wont, youll have people competing for resources, clans locking down hotspots and running extortion rings......
You’ve already mentioned it’s mainly bots. You’d just have bots stacking up all over the place. Also, do you think clans have the same they did during COVID?
The same time*
Gp is also .60 cheaper than it was
IF you bring back the RS cartels from multi-revs clans will grow to exort that, because it was insanely profitable
JAgex knows this, thats why the wildy bosses was designed the way they are, so you cant lock it down.
no it isnt lol
How not? All of the bosses give resources to extend your trip
Is that by accident or design?
Vetion you literally take 0 damage from
what? thats not locking it down.....
I think the fact is that multi could be held down but clans don’t have the time nor resources to do so
It wouldn’t be hard for a clan to camp Callisto
ya because its not worth doing
no1 is paying for protection at wildy bosses, because they dont have to.
its not possible for a clan to lock down the caves and prevent everyone from entering.
It wasn’t possible to do that at revs either
yea it was lol, they locked down all non + worlds and had lots of people farming on every world protected by clans, mostly the total lvl worlds.
From an anti pk perspective alone I think it is
All? Every single one? 
I remember the caves fella. At the end there was a giant civil war going on
Maybe that’s what you’re thinking about (an entire country fighting for their livelihood)
Ya venezuleans paying to be protected, rose up agaisnt the rot opressors and took the teritory lol.
Some skewed history but we won’t attempt to correct it
You want real pvp go to BH crater, add a hybrid crater, have people fight int here with overheads tbs ect.
I don’t even think you’d see the Venny’s return to the same levels becuase a) their oppressor has been removed irl & b) gold is a fraction of the price
Add a cost to enter caves & boom

Spec dumping is sick! Totally the same vibe as air blasting at varrock ditch
Then don’t suggest it saying it’s a good replacement for wilderness l0l
because it is, but it can be changed. its not an all in nothing. you get brid crater with spec dumping ect.
allowing TB's briding an overheads removes spec dumping
It’s not :c it’s manufactured you stand there while I take a shot & I’ll stand here while you take a shot
not with tbs it wouldnt
I’d just keep the idea that you can’t teleport out of the tribrid bh
Why weren't Gryphon CA's out like a month ago?
Has sailing even been out that long
a) who cares b) it's explained in the blog
they forgot thats actual content
I care I've been sitting on a task for 2 weeks waiting for CA's
Praying for you
Eh I like wildy as is cuz u can ancients deep wild and standards below 30
Theyre pretty common id just do it and move on
Plus u play differently based on location
ngl, with a name like that, id put it off for a few more weeks, making us look at that font
I don’t think that can be replicated in bh
ok lol
No thrill of hopping into a world
Altho ppl used to brid outside ferox right? Maybe it could bring that back
In 1 world
Ye
But like edge style bridding is gone atm
U could maybeeee bring that back
With bh
Idk though
Yeah a tribrid bh would encourage it
But it would also take from the wild
Any mini game or w/e we get that’s PvP just removes ppl from the wild
So it’s a double edged sword imo
Tru but maybe it brings some ppl back to 07
That can only get that type of gameplay elsewhere
Idk
Gotta send a mod mail to get lost in the ether instead of a chat mod giving us a chatroom.
But there sure are fashionscape channels
Oh 7 mobile channels
not saying there shouldn't be a pvp channel but i imagine it very shortly devolves into a salt factory
oh there it is. Irl-pets
I think the same approach they had in the actual PvP cord would be helpful. Limit who all can interact
Even in this discord some ppl from the clan scene have tried to ego each other & that shit is just weird when trying to make changes
sure, there's a lotta good options but that's not really ideal for a very public discord like this
No right, I think we've been pretty civil in here
i agree
Bad apples smh
i think there should be a way for jagex to communicate with people who engage with the wildy that isn't "just message a mod directly and pray"
Every now and again turning away a reddit timmie is gonna have to happen. But i think we've been cool.
not a very controversial opinion
I did almost crash out at that one guy tbf but apart from that everyone been chill
The fella who got smited once & wanted to change how multi worked made me take a walk I won’t lie
not that this is surprising but it's been fun to see how many people who don't pvp or probably pvp'd less than 10 times in their life have very strong opinions on what is good for the wildy
PvP channel would be great (just remove access if ppl ego) but idm this for now bcos visibility
Better than a bunch of parrots suckling the teets of tos imo.
It is very interesting! It’s also been interesting that with logic pvpers have been able to sway those
PvP channel but everyone is allowed to delete each others messages
Its pvp after all
Delete this
Only if you outplay their message.
Finally an update to something related to pvp Ill vote yes wait what!?
We have people who don’t PvP agreeing (for the most part) that the wilderness is accessible in way too many worlds & that’s a start 
Only 1000 more oh no they're gonna take my spade comments to wade through until we make positive change.
I mean the PvP community has had a dedicated discord
One day theyll realize it was never about the spade all along.
Jagex just didn't do any of it
Missing active goblin
Jagex also gatekept contributors.
And every time they try to do something like wrathmaw it just ends up being a nonstarter
Fix hop timer for pvp!
Leave it for ironmen I do not care.
But fix it for pvpers ffs
IMO the core of it is that pkers want to fight pkers they don’t really care about bosses spawning and stuff
only if u have a 10 sec wait timer between worlds
we want to fight anything. But very close.
Nope.
Anything but preferably another pker
it's definitely a thinker to try and figure out why the 2 minute teleport timer was even brought forth in the first place
Will hit pvmer if it’s quiet
But boring
I think I’m all in on restricting wildy to some worlds. Ironmen are gonna worry about finding worlds for revs/callisto etc, but the number of bots is gna increase with the number of worlds anyway
If the wildy is restricted to 100 worlds there’s no profit in running 300 bots
You should have to fight over worlds anyway
So it wouldn’t happen
Bingo!
maybe i don't have all information but it seems like no one asked for this, but they had to be trying to solve a problem for someone? or maybe it's as simple as they just thought this was an issue and didn't check with anyone idk
And imagine with their anti pk they just tele majority of the time
Also this! Go kick the person off ur spot
I originally thought that was the point of wildy bosses, competition for resources
Ya they leave if someone enters the cave lmao so it’d just be bots running to 30 line and entering cave again
that's a good point for wildy content you have a mechanism to fight for the resource lol
Like a conveyer belt
Their reasoning was to make multi wars more decisive and fair. No multi clan ever has asked for that ever. We have always decided. It was likely a streamer who suggested it
But nope it's just scout outside and braindead money printer
Pointless for goldfarmers so there would be less bots and less gp coming in
How am I gonna do it at max efficiency if I have to skull!!!!
UGH!!!!!
yea, i read the blog. i guess i worded that thought poorly. i was more wondering who was asking for multi fights to be more decisive. from the info ive gathered in here (my only exposure to pvp) no one actually cares or wants multi fights to be decided
My duo did 25k revs and only died 3 times
how did jagex decide it was an issue that multi fights are not decisive
that's the correct question i have
Returning has always been a part of warring
Yep. If clans are really upset they’ll just fight for days until someone leaves. I am unsure what damage this causes the game
like do they have further plans for wildy content that endless fights interrupts? or did they just hear from one person this was an issue and went and solutioned it?
I'd rather they kill sapphire bolts and mace specs than make everything singles 
just confusing
There’s a saying in clanning “sometimes win never lose” meaning essentially even a loss is a win in the clan world. But this mentality is a meme & the clans that spout it never survive
or fix dspear because that's literally why u can stack so many specs
Or drink restore
I mean based on the amount of content that comes off reddit 1:1
I think they were aware in some way (ppl mail tipoff with whatever they witness) in hope the situation to be revamped. However I think the streamer situation pulled the trigger.
Ez
They tried to say that if a multi update came in the future they didn’t want it ruined by naked raggers
That was a pm manked sent
that by itself isn't unreasonable i think
99% of people don't have ideas on how to actually change something to be fair, just whatever buffs them to an extreme
It’s not but there’s a better way to mitigate it
Charge x amt of gp to do content
Make it impossible to enter if naked
So there’s multi content on the roadmap ?
Better ways than limiting teles idk
No that’s why it’s so confusing
LOL
Like out of the blue
Another boss?! 🙏
well acting like any company is a perfect machine of checks and balances is misguided to begin with
I mean everyone always surmised that multi revs if it came back would be locked behind sailing
I dunno, I see the complete opposite
If that was true I doubt Jagex would announce it tbh
i can't really fault jagex if they were having brainstorming about new content ideas, realized that there were issues with raggers, and then hastily made a solution
that shit happens all the time at every fortune X company
People are so desperate to prove that they hate powercrept that they pitch dogshit content that you have to jump through hoops to get only for it to be worthless
The entire sailing skill, for example
Yeah true. I just wonder what they genuinely thought the feeedback from PvP was gonna be
“Omg wow thanks!”
I don’t think so
Anti bleed bandages taking an extra step to make, forcing you to grab cotton as well instead of drinking a potion
i'm sure they thought it was a good implementation
For a completely useless item
it's also nice they someone heard feedback and put a can in it for now
NOT nice that they don't have any communication for the pvp community
"But it's 80 HP in one inv slot if you onetick it after getting hit by vard axes"
but its cool they have enough humility at times to not implement things
Yep. Must’ve been loads of pm’s
Unless they actually read this chat & felt bad for the 4 of us (highly unlikely lol)
it's kinda a really odd way to get feedback
skilling i'm convinced they just ask he box and maybe thurco
Multi revs back plz
It is refreshing to see that the rest of the game experiences broken changes that don’t get reverted / fixed for a bit
Yama contract hotfix was sad
It's ok I blew 1k slayer points for strykewyrms/frost dragons only to discover that on task rates weren't applying
And smoke devils weren't aggroing even with cannon, which they fixed today
Like 5h of smiting ppl for 6m gp before hotfix D:
Lots of really stupid bugs lately
bugs will happen to some extent
yup.
provides detailed explanation as to why sailing inherently won't have use after maxing or if it does, people will hate it and demand workarounds to sailing
"you're just hating on sailing"
like mfer do u enjoy walking city to city or do you prefer teleporting 
it'll be used as a key to unlock content in the future (and current) and that's fine
idk
redditors argue for the sake of arguing
what did you expect
valid viewpoint
I wanted ranching
If you make a new skill you have to be okay with some powercreep
i didn't either
If you are not okay with that don't make a new skill
but once it is a skill you can't expect it to be that much
I’m 99 so idc anymore tbh
I still maintain that ranching would've been amazing as a skill 
cuz a lot of monster and animal byproducts are pvm-only atm
dragon arrowtips specifically
just hope it has an engaging and balanced training method and that it doesn't infect too much of the rest of the game
RS3 PoP is a better sailing skill than sailing
imagine if you raised a dragon and it periodically pissed out dragon nails that you could use to make into javelin heads or arrowtips

RS3 has this and it is amazing
more daily content great
i don't need knock off animal crossing
alas
If this isn't manipulation for certain people to agree with you, i dont know what is!

you dont farm or raise animals in animal crossing
getting off topic here
but yeah like, I played a lot of games similar to this concept
sailing as a skill offers no value besides level gates
people hated that about slayer
and that's with 15% dmg
It’s working & I’m here for it
i'm all about this peaceful takeover of the game update channel
going back to wildy changes
emergent gameplay
PvPcord
same issue at hand - people don't think ahead and the people that do think ahead get buried by dumbasses
Fm, wc, fletch, craft, theiving, all useless
I wonder if the situation with sailing is like that famous Jagex quote about MTX
To tie it together Rogues Chest masses are pretty fun 😎
"90% of players engage with treasure hunter which means they love it!"
Like yeah people are playing it because it's a new skill...
Doesn't mean it's good
they all potentially have use like firemaking to build or unlock new weapons, wc to get rare resources after a boss kill, fletch/craft high end great, thieving can't defend
thieving isnt useless, maybe is not the best money maker but early game without GE is really good for gp aka Ironman
sailing is just unlock this island, sail to it (if there's no tp)
and they literally added a way to completely skip sailing
Thieving is cool in a fantasy game
by tping to ur boat
Warding was cool
You know what else was cool?
some chests give some usefull stuff
Multi revs
Bizarre we can make non magical armour in a fantasy game
red x'ing the guards in the docks and doing theivecrafting is a stupid meta
hate to say it, but warding would've been better lmao

But not magical armour
I feel like they'll add more to sailing as time passes
It costs more to unlock ONE teleport to boat than the entirety of the portal nexus
bring back pyramid plunder
I think this time next year ppl prolly won’t be doing the method I did to get 99
Shamanism wouldve added more combat depth that we would use outside of just...training the skill
Imagine if you couldn't use portal chamber unless you did a 1/500 grind or paid mils to unlock each portal
I mean i hate the bottled storm
my issue with warding is that it really shouldve just been an rc expansion
Yeah but it’s this only becuase it’s new?
I just want people to see that instead of MTX, we are getting engagement farmed for the private equity companies
should have not been a thing and if it was, more accesible
Few years from now it’ll be cheap innit
Complete time waste
Why
Yeah warding lame nty
Crafting armour is different to doing magicy thingy to a stone
because it is the magic crafting skill 
lemme get my tamagotchi
and everythings been coopted into rc anyways
nah i voted no on it
treads/bloodbark etc
[[black d'hide body]]
Wiki links found:
https://oldschool.runescape.wiki/w/Black_d'hide_body
Yeah bloodbark is just cuz no warding it’s kinda bizarre
Yeah
Delete crafting ranged armour
Add it to ranged skill
Doesn’t make sense imo bcos sewing and archery are vastly different
Shamanism sucked, buffing existing armor with random shit like proposed would have lead to either the worst blanket power creep ever or been so useless that it was pointless
It was always by far the most "risky" option
yeah i do not want the game to turn into korean mmo shite
More useful than what sailing does
And they would've been careful with the features obviously
Useful doesn't mean good for the game
Shamanism could have been actually a net negative by adding in the worst part of rs3 invention
Tbow spawn careful or crystal extractor nuke careful 
sailing is in the game and we got a new skill lets add warding too?
Sailing was the safe choice
At the very worst it changes nothing about your life if you don't care about doing it
why can't i said down the lava river and take pot shots at people
that seems like fun gameplay
And if you enjoy it then it's content to do
For now!
Surely they will add main game progression quests to sailorman
Surely if sailing had added a bunch of Bis items and methods off rip people would have complained that it was doing too much right? It's kind of weird to complain that it doesn't add enough right now
I mean yeah if you need sailing to go do a raid then it'll have big impact, but Shamanism would have been immediate impact to every single thing
They really should have added a new BiS slayer master with sailing or boss slayer
you're gonna sail to raids 4 island until you get your teleport drop and you're gonna like it
The point of the new skill is powercreep though
I think the ideas of Shamanism were neat but as soon as the pitch became about modifying armor I checked out
Too many task-only monsters now
As long as it's not p2w locked, grinding your gear to unlock its full stats can be balanced
Doesnt have to be a lot but engaging with shamanism could have done a lot to make combat more interesting
not interesting per se
And aside from combat, it offered skilling augments
but just made it stronger lmao
walking a mile across broken glass for 1 billion irl is probably balanced i wouldnt call that anywhere near fun


