#game-update

1 messages · Page 50 of 1

dreamy fractal
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Seems like I did

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Unluck

rare grotto
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making up a problem is quite the technology indeed

dreamy fractal
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It's a personal experience I had starting out; It's not making up a problem if it's one I felt myself. I understand that personal anecdotes however are not how everyone sees everything

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but that makes them no less "real" or "made up"

sacred oracle
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I understand the motivation behind people who play irons, I just don't share it. I get that they don't feel they earned or deserved something and it just doesn't feel meaningful unless they get it as a drop. A lot of people feel that way!

rare grotto
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cause it's just not true nowadays

sacred oracle
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I feel that way about some stuff. I wouldn't value pets if you could just buy them. The grind is what makes it meaningful.

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I just don't happen to feel that way about supplies or gear. Buying them with gp feels plenty fine to me, and so a main I remain.

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But I understand the idea behind it for sure.

dreamy fractal
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It's ok that you believe that, but I disagree with you cozy You're entitled to have your opinion, but I'm not going to suddenly go "oh shit u right man, just because alternatives that aren't quite as good exist I guess it don't matter that there's so overwhelmingly many things you gotta do to catch up to everyone else. My b my b"

austere mulch
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If the pride comes from earning the drop, isn’t that basically just forced clogging

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So main that is a clogger = same feeling of achievement more or less

dreamy fractal
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Your definition of "truth" is "whatever I believe to be correct", which is silly kekl

sacred oracle
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I also don't like buyable cosmetics, either. Cosmetics and pets are the things that I completely understand the iron perspective on.

rare grotto
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there's nothing to catch up on when u can skip hella content nowadays

tawny tide
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Gim is a blast until it’s a solo iron with 140 extra bank space

rare grotto
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but it's fine just keep ad homineming ur way through

dreamy fractal
sacred oracle
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Yeah, I tend to think of a main clogger as an iron just without the chores

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I plan to do every piece of content, and have gone through tons of content that most mains never touch, just to greenlog it

dreamy fractal
chrome crypt
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happy to say all 5 of us are casual players and still playing

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🙂

rare grotto
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gets challenged on whatever bs he spews
ur trying to push ur opinion as truth!!

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good one

fickle crest
chrome crypt
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hold on i remember theres a funny af screenshot in the ba community

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on the other side of the extremity

true talon
true talon
# chrome crypt

This statement reads like a boss being disapointed in his employee.

sacred oracle
chrome crypt
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it wasn't the only time the guy posted that to his team mates cxxx

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I'm not too sure because I wasn't part of that GIM group, just someone in the BA community showing some of the messages he received from the leader of his RS3 GIM group

sacred oracle
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ohhh i see

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i got hung up on the ba part

tawny tide
sacred oracle
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i didn't even know rs3 has gim tbh

true talon
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and you know what my response would be, Lata bitch.

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i dont need your demanding opressive ass to play a video game

sacred oracle
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"galavanting around on old school runescape"

hasty shard
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this reads like the lawyers post

chrome crypt
hasty shard
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y'all afraid of lawyers? you should be?

hasty shard
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why is gmtoradiants an emote

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gmtofirecapers tier

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gmtoardycapers

true talon
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I wonder what Mod Manked has been up to lately. we havnt seen any wilderness stuff since last year.

meager flame
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probably on a quest to find himself after his dreams of pvp updates met the reality of osrs players

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also didnt he do titans

true talon
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wrathmaw as a giant worm that spawns in the wilderness and is taken on similar to like perilous moons sounds badass.

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its just always up and you have a indiviual health bar to deal with like PM

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onceyou deal with its health bar it goes into the ground and your teleported outside the arena. untill you go to ferox to loot the chest or something.

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The only bad part of wrathmaw was the time gating and limited area's

meager flame
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also the part where it wasn't going to be an interesting pvm fight at all and it was just a place to go get killed by clans

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it was just going to be eating simulator assuming clans got bored enough to even make it playable

sacred oracle
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i don't mind an overworld boss

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i just absolutely did not want it to be in wildy

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i get what they were trying to do, they were trying to recreate the excitement of breaches

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but ... nah

austere mulch
# true talon nah it comes from the progression of obtaining an item that is game changing for...

Diff perspectives. For me, compared to clogging on a main, it just felt like replaying the game but with intentionally worse gear for the sake of progression and the added chores of gathering or stretching supplies (lots or prayer flicking).

Like, doing x number of tob with a whip to get a scythe feels the same to me as just doing tob with a scythe till I get a scythe on the log. Except the latter is more fun

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It forces you to engage with a wider scope of content that you may not have otherwise done in general; which was fun at first. But once you get to the clogging phase (if ever), it’s essentially the same to me

west whale
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nyone know which of the summer changes are next week

true talon
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All of them

small anvil
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No not all

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Don't spread false info

true talon
small anvil
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The toa changes are in there apparently according to some mod post in Reddit

true talon
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dunno whats not in this list thats not in the blog

hasty shard
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which boss will be broken

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any guesses

small anvil
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Duke

true talon
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obor and bryo

hasty shard
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duke yeah

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i honestly dont know what the obor/bryo changes are meant to be

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so you fight the bosses without keys for...?

small anvil
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For ca

true talon
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yea you can fight the bosses with no keys and the keys will open a chest for loot

west whale
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dafyq are the gg changes

hasty shard
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😭 ok

true talon
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the bosses themself will drop the keys themself as well as some prayer exp

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Its a good change, it allows people to boss early slayer.

hasty shard
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id mb get it if they're doing it so the bosses drop keys still themselves

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and its faster than camping normal giants

true talon
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I wish it was extended to awakened bosses

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gate keep the loot table, not the encounter.

old tinsel
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Sooo new toa gem tomorrow too?

torpid delta
solar gale
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New npc for the ge: Pierre the pyromancer, he decants pies (pizza and dessert)

autumn sage
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I swear i read in a news article that they plan to revamp slayer tasks? (eg combine dragon tasks or w/e) was this a dream or i just cant find it anymore

tacit wharf
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pt 2 of summer sweep up

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they wanted to get pt 1 done before having us worry about pt 2

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or something along those lines

austere mulch
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Soulflame horn should be included in part 2 uwu

vestal jetty
autumn sage
tacit wharf
ember token
frail bough
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I also thought it was stuff i was just making up in my head as "would be nice" but this was from blog

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Very much looking forward to all these that haven't come.

tacit wharf
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same, hoping for some reduced alchs from cata nech's

stuck mauve
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neckreals?

tacit wharf
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yes nech's

sacred oracle
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reduced alchs?

tacit wharf
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yes, they drop way to many alchables

sacred oracle
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what problem does that cause?

tacit wharf
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me having to bank 6 times a trip

stuck mauve
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true when i barraged at nechs, some people would come and steal the loot they dropped, it must be great money

sacred oracle
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what do you want it to drop instead?

tacit wharf
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nothing, delete some of the alchs from the table

sacred oracle
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so you want to nerf the drop table and make it less gph? i'm not sure i'm following

tacit wharf
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correct

sacred oracle
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i see no reason for this, but i understand what you are saying now

tacit wharf
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they dont need the extra gp/hr compared to nech's in other locations

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as they already as the one of the better barrage tasks for slayer

stuck mauve
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i just didnt pickup the alchables

sacred oracle
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not sure everyone making less at nechs qualifies as a "slayer improvement"

stuck mauve
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that solves the banking issue

sacred oracle
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i just leave the loot or bring an alt to alch it myself

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i think people without alts just bring explorer's ring

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might be nice if the drop table was shifted more to stackables since the best way to kill them is barraging so you don't have alchs available

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but that doesn't really seem in scope for this round of changes to me

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but hey we take qol where we can

tacit wharf
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which is the opposite of what i suggested

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lets just make one of the best slayer tasks even better

sacred oracle
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your initial problem was you didn't want to bank 6 times a trip, and this seems like a way to solve that

tacit wharf
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....

stuck mauve
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defeating zuk should yield more tokkul

sacred oracle
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personally, i'd just leave it the way it is, but i was trying to think of a way to solve the problem you expressed without nerfing the task

ember token
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defeating zuk should yield an uncut onyx every time

sacred oracle
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it seemed weird to me that everyone should make less gph at nechs because you don't want to bank as much

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¯_(ツ)_/¯

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just spitballing

tacit wharf
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the fact that u can barrage them is already a good enough incentive over meeling them to not warrant them to have as many alchable as they do

solar gale
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you do realize the alchs are to offset the cost of barraging them right?

stuck mauve
solar gale
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each cast of ice barrage costs ~1k

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its 720k/h just to cast the spell over and over

tacit wharf
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i do understand that

true talon
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Allow Demonbane weaponry to work on the Ice Demon at the Chambers of Xeric. Fire Surge should still remain the most effective way of dispatching this demonic foe, but this is a nice alternative if you're willing to sacrifice an Inventory space.
I want this lol

meager flame
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also toa

stuck mauve
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does salve work on ba-ba now

meager flame
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oh shit my discord works again

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nah i was replying to something a million years ago

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lmao

stuck mauve
minor whale
chrome lantern
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I think nechs are fine, bank often and get all the gp, but use no supplies, don’t bank and alch with ring but use a ppot or two, or leave some loot and get the task done sooner for a ppot or two

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I just hate how long a task takes at nechs zzzz

sacred oracle
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i would lightly prefer less tension between staying for task and actually keeping the loot, but maybe that's an intentional design

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maybe that helps balance it

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there's lots of places that act as loot sinks for stuff you don't grab, like wyrm bones, come to think

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diary perk to make alchemical hydra drop noted bones Pepe_Pray

chrome lantern
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I think hydra is fine too

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Trips are still long enough tbh if you loot all the bones, I hate staying at a boss for hours

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And sinister offering is very good alternative and restores some prayer

tacit wharf
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oh speaking of hyrda

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little ones shouldnt change styles, they should either range or mage

honest hamlet
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Anyone know when ToA changes go live??

chrome lantern
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“Summer Sweep Up Combat Changes coming next week,” not specified if that includes ToA

lunar blade
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im trying to understand the text about dragonhunter wand. Are they making it more rare or less rare?

chrome lantern
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2x more common than it is now but they originally proposed 3x

lunar blade
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oki

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I just tought "Considering how good the Wand is with our proposed changes (particularly with Ancient Magicks autocasting), we think it could stand to be a little tougher to obtain than we'd initially written down." was worded so wierd, so was confused

tacit wharf
minor whale
tacit wharf
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there we go, ty

minor whale
chrome lantern
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:(

sacred oracle
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i actually considered doing toa yesterday, got geared and everything, then remembered it's about to change and did nothing

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now i can blame jagex instead of my own wishy washy nature

narrow folio
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I feel like it's more valuable to spam toa now and sell loot after the changes if they go up at all

hard axle
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for the love of god

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just make like a boss

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worth it to do

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instead of nerfing the fucking points

chrome lantern
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I just don't want to have 20% more raids to finish

hard axle
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even with GM perk, 65 kc is like 2 hours max with fucking exp bracelet pushing it to 80 kc

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and some tasks are night-and-day to do, like vorkath + wisp

honest hamlet
fleet spoke
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are they pushing out all the summer sweep up stuff next week or just some? the phrasing was a little vague for me

minor whale
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Some, but a lot

fleet spoke
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lost my fang/pouch/ls on my iron and i can use all the days before the changes to try and get them back

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shit im so sorry I see you posted the screens but a bit ago 😭

minor whale
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No worries man! It's a big list lmao

lunar blade
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I wonder when jagex will nerf soul wars catConcern

chrome lantern
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Winter 2017

hard axle
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I don't think they need to nerf SW, but if they want to combat bots, then they should raise the combat level requirement for tradeable rewards

thick beacon
fleet spoke
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hydras orz

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so 500% my fault thought i was different and could make it to deathbank without boots

brazen sigil
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Oooh it was in death bank and you died again to floor, that's brutal. Especially loosing raid items

tawny tide
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Oh you said iron

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That’s so brutal

fleet spoke
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yee. kind of funny to be using n hally as my stab weapon

brazen sigil
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At least fang isn't too hard to get from toa, especially If you have a bowfa + hally

frigid goblet
austere mulch
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New Crystal

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Which is weird bc that’s what blue crystal should be but wcyd

obsidian venture
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Legit could make the blue keris useful in toa but ofc gotta make something else pointless 🥱

fleet spoke
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Yeah I am happy to use blue gem now and appreciate it some. If fang didnt exist I would be praising this at kephri

ebon oracle
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What combat changes are planned for the first wave next week?

warm storm
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pnm getting a phase removed and respawn changed most likely. also some toa

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lots of stuff

ebon oracle
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did they say that specifically anywhere?

warm storm
ebon oracle
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oh it's the whole blog? damn

chrome lantern
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Wait why are they changing magic animations

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I stg they just hate fun

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Why can we not have any stalls in this game they make movement like 10x better

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They got rid of emote stalling a while back too

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Now you’re forced to fully come to a stop to emote

true talon
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Getting rid of jank abusable systems is good.

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its prob a pvp fix mostly

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so you cant stall with firesurge and instantly ags someone

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just like they did the hunter crossbow stall removal

tacit wharf
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could be something they need to fix for sailing as well

true talon
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Also there are animation stalls that are bad, i think dark demonbane one is pretty ergious

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if you attack the animation will full stop your movement lol

slender vapor
final frigate
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@winter hearth would it be possible to get stats on what % of sunfire splinters come in from "people" claiming wave 1?

ember token
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probably very possible but not numbers he's gonna be allowed to give you

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because it would show just how many bots are farming splinters

final frigate
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no they're genuine players i'm sure

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who would bot a 0 req 0 risk 100% consistent and decent money maker

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that has no complexity to it at all

tiny epoch
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i made like 100mil farming wave1s when colo came out Glerm

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went on holiday for a week & farmed wave1s on mobile in downtime making like 16mil/hr not bad content glerm Glerm

final frigate
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pretty good i think

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one of the most prestigious achievements in game should be fuelled by people doing the most braindead farm ever

narrow folio
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I've actually died farming wave 1 💀

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Got lazy and started double dinning instead of sniping them one by one

austere mulch
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Tho dark demonbane doesn’t have a stall so idk wym there

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Unless you mean purely visual

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To which I guess I’ve never noticed lol

dark token
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how

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LOL

obsidian venture
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That's def a moment

dark token
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double dinh'ing is tech if u drag it to mage

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its not trolls

bright anchor
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I couldnt find anything realy with the search option as there are many different search terms possible. but does anyone know if the topic of 200M capes has been touched upon anytime recent with any jmods with any answers?

narrow folio
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yeah drag it to mage

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what can I say it doesn't always kill meleer right away and he can chunk

warm storm
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i did dinh spec then vbow then tbow if something is still alive

narrow folio
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yep

gleaming horizon
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@winter hearth just wanna check if the team is aware that the “World hopping should no longer produce an abnormal amount of Forestry events” part of this game update (https://secure.runescape.com/m=news/bounty-hunter-changes-collection-log-updates--emote-improvements?oldschool=1) did not actually fix anything lol

Until someone makes it so trees actually regenerate as intended after a player worldhops/logs out while chopping it, instead of continuing to have its health timer tick down, it’ll continue to be an issue ASpeepoSalute

Old School RuneScape

Today we have Bounty Hunter changes and improvements to Collection Logs and emotes!

idle rapids
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can't bank jims used tissues anymore apparently

idle rapids
gleaming horizon
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Yeah forestry’s had a load of bandaids tossed on top of it but it kinda feels like this one stems all the way back from the change that made trees deplete on timers itself. Though I didn’t stumble across it until late February of last year. Been trying to get it fixed since

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If we can’t have a fun social group to same-world teleport around to spawns, we sure as heck shouldn’t have solo force spawning at way higher than intended rates monkenod

sacred oracle
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if I can't have what I want, why should other people get stuff is what it sounds like to me

gleaming horizon
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(Because then everyone can collectively complain about the bad intended rates)

gleaming horizon
sacred oracle
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Forestry used to be so good before all the rates were nerfed into oblivion

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Unluggy

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Glad I clogged it early

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It was so fun when the forestry clans were really active and hordes of us were running and chatting all over the world, every world

gleaming horizon
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Yeah I was around for that… cross-world was excessive but same-world felt like it was in a really good place. Currently part of a forestry clan I stuck around with for the vibes

meager flame
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Thats not a bug at all though

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Or at least wasn't

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Everything working completely as intended you and jagex just dont like it

gleaming horizon
meager flame
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im ngl though either way you want to look at it

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asking jagex for forestry changes is a historically bad idea

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if you want to make it worse then sure but

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lol

gleaming horizon
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Just want shit to work the way it’s supposed to- and if a janky bug method is stopping people from collectively complaining about how bad “the way it’s supposed to work” is, I’d rather it get out of the way so the path to improving the content is cleaner

meager flame
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improving the content so far has been making it worse

gleaming horizon
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Won’t deny the historically bad idea part- but as it stands the best forestry method is a jank bug and that sucks, design-wise

meager flame
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i mean the problem is obviously just that whoever at jagex is adjusting forestry

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does not want it to be what everyone wants it to be

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so its unworkable until they stop

gleaming horizon
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Well surely they wouldn’t want “the social woodcutting expansion” to be a solo jank worldhop thing lol

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Which is why they already tried (unsuccessfully) to fix that, specifically, once

meager flame
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they just have a weird fixation on the uniques and the rates of exp

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they dont want to allow people after the clog slots to rotate around collecting even though thats what those players enjoy

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and they basically want to force them into a super afk relaxed wc experience with their closest 500 people for wt chat

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lol all they had to do was throttle event exp if you were getting to them fast enough with teleports/hopping so you weren't getting insane wc exp

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but instead they have like a saga of insane changes

gleaming horizon
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“Insane” not even beating other methods at the time they stopped the teleporting

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And it’s not like that was afk easy xp lol those events are pretty click intensive if you wanna get it

meager flame
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ya but its just insane

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jagex saw that people were getting more exp than they would've liked and just spawned like

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increasingly insane changes

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when the fix was really simple

still sundial
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calling out events and organizing playerbase felt a lot more social too, which I thought was the point, but alas

gleaming horizon
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And was just curious to find out if they were even aware they didn’t actually fix it as they claimed lol

gleaming horizon
quartz anchor
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Do we know for sure TOA changes next week? Or is it just the armour and element stuff

meager flame
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we know for sure

vivid ruin
quartz anchor
quartz anchor
tiny epoch
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rip 5:1...

stuck mauve
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it's all over now

nocturne solstice
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rip, barely anyone knew you existed and worse than red-x feelsroqman

tiny epoch
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wym worse than redx

nocturne solstice
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You know how like, red-x you take no damage and its very brain off while 5:1 requires a counter plugin, running around and you still take damage?

tiny epoch
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it doesnt require a counter

nocturne solstice
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You learned 5:1 without a counter? impressive

tiny epoch
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i didnt but it doesnt require

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& u gain 16% damage like

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abit weird to say its worse

nocturne solstice
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Well there's a lot more downsides isnt there

tiny epoch
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is 1:0 olm better than 4:1?

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wws

nocturne solstice
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You take damage and its a lot more effort for 16% dmg when you could brain off and take 0 dmg, it is what it is.

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wtf is a 1:0 olm

tiny epoch
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running back and forth on the melee hand so u hit once every 16 ticks

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and take 0 hits

nocturne solstice
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whats the % difference on that and is it brain off?

tiny epoch
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6t redx is wose than 5:1 because i like it less Glerm

nocturne solstice
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So it was personal preference all along peepognomeblush

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Well you could always turn on quiet prayers and do 5:1 again thunk2b

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get that +20 invo

tiny epoch
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no its not personal preference its 16% damage

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ur argument is personal preference because u want to 'brain off'

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baba change has nothing to do with qp, zebak & warden p2 are still the gatekeepers for that invo

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im being facetious its clear to anyone with eyes to see that a method that gains u that much damage is better

nocturne solstice
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You just said its worse because you like it less, thats preference frog

tiny epoch
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i was being facetious ICANT

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its better because it does 16% more dam simple as that

nocturne solstice
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If you say so peepognomeblush

tiny epoch
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i dont just say so its true

rare grotto
kindred pier
nocturne solstice
kindred pier
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slams the ground, why would you need a metrome to tell you that

rare grotto
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The entry is literally fang into fang + click under

kindred pier
rare grotto
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Need cheat plugins for that imo

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Also the 6t setup also requires u to step under for 3 ticks

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So the arguments kinda nonsensical

nocturne solstice
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what argument, there was no argument nor is there any point

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both are kaput

kindred pier
stuck mauve
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so the solution is to remove baba room cause its a babad room

kindred pier
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imo, remove the ability to step under baba more than 3 times and call it a day

stuck mauve
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real?

kindred pier
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keep damage taken

hidden locust
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gm gangers

stuck mauve
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gm

nocturne solstice
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I wouldnt say it was designed with red-x in mind. Thats why they patched it, people got mad, then they added it back in during the first couple of weeks

hidden locust
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emergent gameplay good

nocturne solstice
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Although the patched it part mightve been an accidental patch iirc

kindred pier
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I'd be fine with that too tbf

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with the reduced damage from baba, it's largely fine

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removing damage taken from baba removes depth from the raid, which it already is starved from

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there's almost 0 relevant mechanics in the raid

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the only invocations that actually do anything are insanity, dt&kb, gap, ovls, dehydro

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insanity you canjust go to the back and you don't even need to think on that

meager flame
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im ngl

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i think they should just rework baba so its actually a boss room

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but i understand what is happening

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ultimately its bad rn and it will be bad after the change but

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almost everyone doing baba experiences why its bad in its current state

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relatively few people will lose a reason to do 5:1 since almost nobody does it thats doing toa

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not really the kind of change you want to see though

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this is definitely one of those times where they're trading something a few relatively higher end players are doing to fix the boss for the other 99% of people doing it

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also unrelated

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its crazy how they just blocked out time with fixes behind the scenes changes betas and the excuse of not wanting to do anything in preparation for a bigger release

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so we're just gonna sit here getting no game updates for like 2 months after yama lol

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at least the rebalance stuff is coming out

kindred pier
# meager flame i think they should just rework baba so its actually a boss room

Yeah, it kind of needs a rework, the bandaid they're doing now is bad. Since (probably) like 90% of the people are just doing 6t fang, it's not really a good way to do the boss so in that regard it's a welcome change I suppose for many, but it's almost just removing the boss. It's a change that does not fix the actual problem with the boss, and as it exists currently, it's not fixable either.

The normal redx is too easy to pull off, for "not that much loss" (compared to say olm where 1:0 is just trolling).

rare grotto
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but like this is just a consequence of their design philosophy

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toa has flawed boss design because they want to make it accessible

#

bandaid on bandaid doesn't make the raid better

hasty shard
tiny epoch
#

theyre also removing 2 waves of monkeys & making you 1shot shamans

#

there is no boss in the path of apmeken Glerm

errant plover
raw bramble
#

was there any mention about varlamore achievement diary?

tacit wharf
#

no but i do remember a mod saying they wanted to add after val was completely finished

raw bramble
#

so i assume that will be a lil after the varlamore 3 update

tawny tide
#

What would the reward be?

#

A prayer?

stuck mauve
#

a prayer for every non mega rare owner yes

tawny tide
#

Wdym

hard axle
#

All I want out of sailing

hard axle
#

First goal should always be a good boss fight and then you can focus on the damage and numbers after

#

It’s like how olm and Verzik has been relatively unchanged since release

#

At most some fixes like teleports not being in wakanda

true talon
#

Considering he put this teleport in fucking narinia and placed a bomb ontop of it

hard axle
#

I see people do this shit so often

true talon
#

it was on other side of the room

#

i was at my brew over there lol

#

reason i ran off the teleport, is because he put a bomb on it then teleported me to it XD

hard axle
#

so the issue wasn't a 15+ tile teleport

#

it was just a bomb on the teleport?

#

this is not at all what I was saying br0

#

originally you could've gotten 15+ tile tp even if you were moving towards it

true talon
#

they said that the teleport would spawn close to you

#

that is not close to you lol

hard axle
#

i remember them saying you would always be able to reach it

#

if you reacted fast enough

#

beforehand there were times where you couldn't no matter how fast or coincidental you were to approaching it

true talon
#

nah they planned to make the teleport closer to you, but felt that prob was bit to much as it made the mechanic way to easy

hard axle
#

Olm's portal swap special now spawns a portal within 10 tiles of players in a solo encounter.

#

Yeah they said nothing about it being super close like 1 tick away, just that they would limit it so you could practice 4:1 and not get yeeted

true talon
#

it doesnt say anything about 10 tiles

hard axle
#

post release blog notes

#

this phrase is also incorrect since verzik p3 does the same hehe

errant plover
chrome lantern
#

Nah ToA sucks

frail nebula
#

nah

#

toa good

hard axle
warm epoch
shadow wave
#

"one of" not "the" only

tawny tide
hard axle
thick beacon
#

i got exicted thought they released cox blog just now

tribal adder
#

Has the changes they mentioned of huey. Been released yet?

#

3x dry on wand here. Could use the help....

tacit wharf
#

no but would expect that to go live next week with most of things

rain fulcrum
#

But no it's not out

tribal adder
#

I did that like 2 months ago. Before they even announced it

#

Sheesh not everyone can just see the future

tacit wharf
#

had 3 in my 320 solo kc

stuck mauve
pine juniper
#

bank ui update ☹️ when

warm epoch
hard axle
stuck mauve
chrome lantern
tawny tide
#

Okay okay that’s a lot of stuff

warm epoch
stuck mauve
rare grotto
#

but it's deffo not 10 tiles

#

still bugged wcyd

hard axle
#

ice demon isn't theo nly case

hard axle
#

so u could end up running away from it

warm epoch
hard axle
#

"which is also one of the only instance"

#

if ur talking about verzik, ash confirmed it on twitter

warm epoch
#

"one of the only"

#

not "the only"

hard axle
#

maybe

#

probably

stuck mauve
#

possibly

errant plover
meager flame
#

i've gone back and watched clips that seemed crazy only to realize it just spawned max range as i happened to be moving in the opposite direction so it looks wrong

#

im surprised they didn't just tighten it up slightly more than that

stuck quest
#

Does anyone know how 500-600 invo toa purples scale? Post update

hard axle
#

and then portal flashes shows up on tick 6-7

timid talon
#

I see the varlamore final dawn image has a snek in it so… snek pet when?

stuck mauve
#

soon

chrome lantern
#

Bring back original snakeling

keen reef
#

Toa changes early jly now?

#

july*

plush gull
#

next week

dire mural
#

am i trippin or are these new servers worse

ember token
#

the former

stuck mauve
#

so ledz just has to tie their shoes?

ember token
#

yeah

dire mural
#

idk i keep dcing after they did the change and ping seems higher

tacit wharf
broken sluice
#

jagex launcher wont load for me... 😭

tawny tide
#

Where would you even find that

dire mural
fair comet
small anvil
#

I've had variable ping

#

seems better now than it was

fair comet
small anvil
#

yeah it's meh xp

#

brimhaven isnt bad for like look away for a while

frail nebula
#

it's nice to do other stuff during

#

like fletching

thick beacon
#

linear now*

#

seems like doing a 600 would be worse chance still then current 500 based on this

tiny epoch
#

will invo scaling go up to 600 though?

#

currently invo scaling caps at 550 right

#

& 600 just adds hp for more points compared to 550 scale

dark token
#

nothing annoys me more than prepping ur backpack with specific items and accidentally pressing deposit inventory

stuck mauve
#

or 1.3b

vestal jetty
errant plover
#

Idt maintenance cost is what will determine shadows price most likely relevancy in pvm and rarity

gleaming horizon
tiny epoch
#

not even better

#

mask is like 1/4th of a fang rn

chrome lantern
#

I did the math and it shifts from current weights by a good amount but in 500s shadow is 16% rarer than live and masori is 20% rarer than live

obsidian venture
#

Nerf lower invos too shrug

violet sigil
obsidian venture
#

Ngl idm medic

floral blaze
#

So when can we expect to hear anything about the Jagex community events

idle rapids
#

Like 90k xp/hr, wish they didnt get rid of that

glossy jewel
#

What combat changes will go live next week? They said "some" in the blog. Was there some more info or are we just finding out after update?

still sundial
#

wasn't specified

#

we find out next week

kindred pier
frail bough
#

dont think thats mutually inclusive

#

tob entry shows that IMO

#

you can still have/show mechanics making it accessible without making it actually "hard"

chrome lantern
#

Sure, if you also give it the appropraite level of loot, like entry

#

20% the loot of normal mode and no purples at all

#

Yet they refuse to lower normal uniques in ToA

#

There's a reason nobody does entry beyond the quest and maybe practicing timing for 5t xarp or something

frail bough
#

right but boss designs aren't flawed because they wanted to make it super accessible - those have nothing to do with eachother

#

it includes more things than just "accessibility" - people say that it ruined the raid but thats not the case because there are things that can be adjusted, keeping it accessible, without the raid being ruined (which is what you just pointed out by saying we could adjust loots and stuff more on the lower end of invocations)

#

people like to blame its accessibility as an issue but its not an issue if the reasons for people thinking that get addressed

#

tldr - its entirely possible for them to redo boss designs/mechanics and still have it be accessible

meager flame
#

tbh i think toa just absolutely succeeded at everything then jagex went with too much of a good thing and allowed their players to solve for their own struggle and they didnt have fun

hasty shard
#

yeah we have cox

meager flame
#

all the higher invos did was allow people to pinpoint the moment where they could still do the raid but it was a little too punishing for them to actually enjoy it

hasty shard
#

i dont really like when they make 'learner' content because it implies what is currently in the game is insanely obfuscated or doesnt work well

chrome lantern
#

Jagex has heard you and decided to make the raid easier for people without shadows and nerf only high invoc players only

hasty shard
#

like do we need learner content? yeah
but toa is like ?

meager flame
#

like if we had never been able to push it that far

#

and had instead focused on 350 speeds or whatever

#

people would like toa more

hasty shard
#

cox is like braindead to get into and is probably more accessible than toa

obsidian venture
#

Accessibility is definitely a factor as to what content feels half assed on release

#

Like they do better when they focus a target audience

meager flame
#

jagex just needs to understand that they dont need to do sliding difficulty scales

obsidian venture
#

Royal titans was perfect for midgame, and endgame players loved optimizing it even though it wasn’t for them

meager flame
#

they need to have two difficulty modes and maybe a third that they add later

chrome lantern
#

If you actually look at the changes they're making, they're just solely catering to the bofa lmao

meager flame
#

so they can appropriately reward both

chrome lantern
#

Obelisk is going to be weak to standard ranged in p1 too

hasty shard
#

titans is like the epitome of a jagex update
its almost perfect on every aspect
but it just has to be missing a music track

hasty shard
#

look i am a bowfa defender honestly

#

shit has avoided every instance of powercreep pretty much kekw

frail bough
hasty shard
#

taking collateral from dizana's bp exclusion

obsidian venture
#

They also struggle with team and solo content. Focus one. Yama was pushed as a duo endgame boss for months. Mod Goblin even said they missed the mark in that it was easier than anticipated. It fails on the duo aspect as well

hasty shard
#

like bowfa barely exists for what its designed for now

#

it kind of just IS a midgame range weapon now instead of filling niches between tbow/bp

obsidian venture
#

Toa fails in teams, the invos don’t even make a change sometimes

obsidian venture
#

Was focused on solo and failed in teams, but people run the latter because it’s more brain off and higher chance

meager flame
#

they fuck up and say ayeee we'll get em next time

frail bough
obsidian venture
#

Cox and tob, released almost a decade ago is unbeaten

meager flame
#

instead of just actually fixing things

frail bough
#

which like, sort of works, but then we get in this weird spot like we are now with a bunch of toa changes that don't fix the main things people have been talking about for the last 3 years

#

which is mostly summarized in the last 10 minutes of text here

obsidian venture
#

Toa would have been great if they added newer invos every 3 months

#

Instead of stupid hp/def scaling

meager flame
#

toa would be an absolute monstrocity if they had been doing that every 3 months lmao

obsidian venture
#

Zzz raid

#

About to make it more zzz

hasty shard
obsidian venture
#

And not as worth running higher invos

meager flame
#

also the loot scaling stuff is like a totally separate problem where jagex played themselves

#

you just shouldn't be able to scale loot up by that much to begin with

solar gale
#

I mean theres just gonna be a new cut off point for speed vs purp chance

#

which is fine

hasty shard
#

i wonder how toa would be currently if they just. didnt change it since release

solar gale
#

500s getting 14% purple chance or whatever was extremely silly

hasty shard
#

quiet prayers being 40 invo, chaos being somewhat decent, warden core differences etc

meager flame
#

remember when the dhw was going to get added to another item to make it stronger

chrome lantern
#

I think the problem is that they're making it significantly more raids to complete without actually addressing any of the real issues fully

meager flame
#

pepperidge farm remembers

hasty shard
#

as cool as an idea of adding content to be useful later is, they don't tend to do the later 😭

chrome lantern
#

Like in 500s it's now going to be 16% rarer to get a shadow and 20% rarer to get masori

solar gale
#

I do wish the defenses got capped at +150% at a 375+

#

would be nice

hasty shard
#

see: whatever the fuck the double hit stab weapon they're adding is

chrome lantern
#

And that's a slap in the face to anyone that didn't finish the raid log yet

hasty shard
#

that might actually be the most useless weapon in the game I actually cannot list where you would use this

chrome lantern
#

My iron is over 4x dry on chaps

meager flame
#

i just hope they learned something about how scaling works and to maybe consider not doing that

edgy hinge
#

No freezes and snares in bounty hunter whoo voted for that?🤨

hasty shard
#

why sand crabs though

meager flame
#

everyone that wanted bh

hasty shard
#

if you can kill those naguas you can just.. kill sulphur naguas lol

meager flame
#

you can just go nh anywhere

hasty shard
#

which drop sulphur blades
which are actually useful sort of

solar gale
#

unless you are an iron

edgy hinge
#

Its just what you sign for when you enter bounty hunter atleast thats what it used to be

solar gale
#

which yes is prolly useless tehre

edgy hinge
#

You can pvp in wildy

hasty shard
chrome lantern
#

I voted no on all 3 nagua weapons and would again

hasty shard
#

the main reason i hate temotlis is huey tail phase

#

if temotlis didnt exist that probably wouldnt either kekw

chrome lantern
#

Reasonable argument

hasty shard
#

your weapon option would be limited to torags hammers 😭

obsidian venture
#

Shoutout to sulphurs at tob

small anvil
#

Macs

hasty shard
#

if you get maracas

#

you can get better gear than hueys stuff 😭

hasty shard
small anvil
#

Huey hides are like slightly better than blessed hides right

hasty shard
#

eh

#

you can get eclipse is my point

#

you aren't exactly skipping god hide grind either way

small anvil
#

Ah true, same dungeon lol

hasty shard
#

crystal armour pipeline too

#

huey is getting rebalanced at least so im just kinda flaming for no reason

#

but as it stands pepeclaws

violet sigil
#

you get the god hide for gwd1 protection

#

thats about it

#

eclipse moon armour is bae

rare grotto
#

if tob entry was the base mode and u'd have to add modifiers before it gets any depth it would face the same criticisms as toa rn

#

not to mention tob entry excludes u from having purps because it's so watered down

#

(toa does not do this)

frail bough
#

maybe im misremembering, what mechanics doesn't tob entry have that tob does?

shadow wave
#

Tob entry basically just has Verzik P2

#

Every other mechanic does so little damage in entry it's a non factor

rare grotto
#

sote maze is also not there in solos iirc

chrome lantern
#

It scales down to 1, Nylo boss switches slower, nylo waves stall almost instantly, no solo maze

frail bough
#

i think sote maze not being in solo entry mode makes a lot of sense

#

if maze is gone entirely then that would make sense (as a mehcanic thats not in there)

hasty shard
austere mulch
#

Maze exists but it’s just the chosen part of it

frail bough
#

but jsut because you go fast, dont take al ot of damage, or w/e doesn't mean the mechancis dont exist

austere mulch
#

Once you exit the portal, it’s done

chrome lantern
#

Really the big thing is that you just don't need to engage with like any of the mechanics

hasty shard
#

like its so scaled down it makes me wish it wasnt the full nylo room

chrome lantern
#

Like in entry you get 1 red nylo per player in the raid in maiden with 16 hp per player in the raid

rare grotto
#

tob entry mode was done right because it's turbo easy but u cant get any rewards from it. If u wanna just see how the raid goes, u can

chrome lantern
#

Or maybe it was 20hp but idr

rare grotto
#

toa 0-350 is piss easy cause u have infinite lives, and mechanics cant kill you but u still get significant purp %

austere mulch
#

Absolute slog

frail bough
#

infinite lives means nothing because nobody would ever be able to take advantage of that in a way that it would make sense

rare grotto
#

labbing story mode waves seems fun tho funnily enough

austere mulch
#

Tensor & yugi went hard there

hasty shard
#

like idk let me skip nylos kekw id rather just learn zik in normals

#

not even a nylo hater its just the longest room in entry

austere mulch
#

Don’t think they’ve posted vids tho (publicly)

chrome lantern
#

To be fair though they did make entry ToB better from its original version

rare grotto
#

tensor the nylo goat ngl

chrome lantern
#

Originally, Xarpus was different timing so it was worthless to try to learn actual timings

#

Same with several other rooms

hasty shard
#

oh did they fix that

#

lol

#

flame set to low

meager flame
#

my main issue with entry tob is that it was a total waste of time

austere mulch
#

Yeah entry is generally really great for what it needs to be. Learn to melee Xarp, practice p1 charts - particularly 3t these days, learn to melee p2 and tank / pogtank p3

#

Learn maze skips

meager flame
#

if they wanted practice mode they should just let you load up whatever boss in tob with the normal stats to fight for no rewards

violet sigil
austere mulch
#

Learn bloat methods

meager flame
#

but instead they were like

#

lets make this big story mode event out of it and make it its own mode that nobody would ever actually keep doing

violet sigil
#

honestly not sure how tob is

#

was not fun for me

meager flame
#

just to make it as annoying as possible to to get practice

violet sigil
#

no friends either

chrome lantern
#

Can we talk for a moment about the "Quest" of A Night at the Theater on release

violet sigil
#

god bless cox

chrome lantern
#

If you know, you know

violet sigil
#

for being literally the perfect raid

hasty shard
#

i want raids 4 to be like cms tbh

austere mulch
#

Hopefully you give tob another try uwu admittedly though, it’s pretty frustrating if you’re just ffa’ing with randoms

chrome lantern
#

The "Quest" that was so much NOT a quest that they literally revoked completion of it for everyone that did it on release lmao

hasty shard
#

i dont think puzzle rooms are bad when they are made good kekw

austere mulch
#

Or it can be*

hasty shard
#

real

meager flame
#

i do think cox is the closest raid to being perfect somehow

#

it does have its problems though

violet sigil
#

weird opinion

meager flame
#

it was the warning for scaling

austere mulch
#

We just need keiren back in the trenches for raids 4

hasty shard
#

i actually think they learnt from toa when making colo invos tbh

violet sigil
#

how would ya'll like a raid

hasty shard
#

then yama happened

violet sigil
#

similar to how rs3 does elite dungeons

hasty shard
#

im for it

meager flame
#

like i play rs3

hasty shard
#

i have a chicken scratch concept for an elite dungeon style raid

#

let me see if i have it

rare grotto
#

elite dungeons dont work in osrs

violet sigil
#

elite dungeons generally being a long stretch of mobs / mini bosses to the boss

hasty shard
#

fuck no i dont its on my other pc kekw

rare grotto
#

boss rush design is best

austere mulch
#

Yama contracts def felt like they were crunched on time and threw it together borrowing ideas from invocations that… nobody likes

#

They’re in a much better spot now tho at least

chrome lantern
#

Also reminder that contracts were entirely unpolled

violet sigil
#

other then certain shit

meager flame
#

tob is really good it just completely fails the like

#

learner experience

chrome lantern
#

Because people are too afraid to learn

austere mulch
#

😭

chrome lantern
#

There's plenty of resources out

meager flame
#

where i think cox is way way better about getting people into the raid

#

yeah i mean you can do it but we can see people don't

#

and that is an issue

austere mulch
#

People do, just not to the same scale

#

Which is expected

chrome lantern
#

I think it's good tbh

austere mulch
#

If that’s the expectation, then that’s fine

#

If it’s not, then it’s a problem

meager flame
#

im pretty sure that jagex would generally never want that to happen again

#

look what they just did to yama trying to rope in a bunch of people that aren't even doing pvm

austere mulch
#

Maybe not to the same degree, no

rare grotto
#

doesn't rly sound fun

#

it's fun in RS3 only because u can optimize pathing etc

austere mulch
#

But they’re also not blind to the fact that, outside of numbers boosted from accessibility, tob is generally considered the best raid by players who have experience at all 3

meager flame
#

they also dont want to create whatever they did with toa again where like

austere mulch
#

They just need to find a middle ground

meager flame
#

the intro experience is honestly great but the system itself just doesn't actually support

#

everyone after that in a healthy way

austere mulch
#

Or don’t - and let there be those differences

meager flame
#

yeah its basically cox

#

that is the middle ground

#

at least for them

austere mulch
#

The only hard part is justifying the dev time to investors

meager flame
#

cox just gives you all of the things you need no matter who you are but at the same time doesn't actually baby you or introduce the worst scaling of all time

#

you can learn with people you can learn solo you dont get yeeted instantly for a failure

#

etc

#

but at the end of the day you do have to do the raid at the intended difficulty

hasty shard
#

my two cents
if they balance raids 4 like they did yama it will be so ass

austere mulch
#

Aren’t tob death fees removed up until a certain kc now

hasty shard
#

leaving shit in like a donofly for raids 4 would just bog it down so much imo

austere mulch
#

Or are they just reduced

meager flame
#

i dont even really know if people care about the fees

#

its more about the time loss

austere mulch
#

I see what you mean

meager flame
#

like imagine you got to olm and tried to practice 3:0

#

failed

austere mulch
#

Tob but wipe in room = reset the room

meager flame
#

and then had to reclear all of cox to try again

hasty shard
#

tob deaths are also nothing like

chrome lantern
#

Not waived but tob fees are just 100k

hasty shard
#

100k

austere mulch
#

And you can choose to leave the raid

#

ATP

#

You lose the gp sink tho

hasty shard
#

not getting to tele out mid tob is honestly really weird

austere mulch
#

Unless it’s like

#

Certain amount of deaths or room wipes = raid wipe

meager flame
#

i think they were just kind of

hasty shard
meager flame
#

a little too into the idea of punishing players with tob

#

and thought that was what people wanted because thats generally how people talk

#

but then players actually got what they asked for

#

and jagex found out that usually players dont rise to the challenge they just quit

#

as devs find out in most games

hasty shard
#

but -1 slot and it basically costs as much as the deaths

#

i say weird crystal but its the hcim crash crystal now ofc

chrome lantern
#

That may or may not save an HCIM from death on d/c

austere mulch
#

Can’t tele out of cox either, but it’s a safe death for hcim so doesn’t matter lol

hasty shard
#

you can just leave cc to get out of cox can't you?

chrome lantern
#

psure escape crystal works for hcgim in cox

meager flame
#

it does

hasty shard
#

escape crystal works everywhere p sure

austere mulch
#

It does ye

#

Meant conventional teleport

meager flame
#

it does not work everywhere actually

hasty shard
#

what!!

#

if you say 30+ wildy

#

i s2g

meager flame
#

yeah acoldone was doing a quest

#

and got a nice surprise

hasty shard
#

ic

meager flame
#

and had to remake his hc

austere mulch
#

Bet that was an “oops” on Jagex part

meager flame
#

ya it was fighting the thing during dt2 the stranger or whatever its called for that quest

#

funny way to go though ngl

hasty shard
#

that fight is toxic tbh

#

doing it on release i had to flinch it cause i didnt have two styles kekw

#

and it shoves u in that locker so

#

tf am i meant to do

#

they patched out the flinching feelsroqman

stuck mauve
# hasty shard tob deaths are also nothing like

when you learn solos these death fees really add up, mess up redemption at maiden - dead
get the redemption off at maiden but blood spawn runs through you at the same time - dead
you noodle at nylo room - dead
you forget to take off your gloves during maze skip - dead
you panic at xarpus - dead
and much more

#

and of course the million bloodfury charges that you use up along with it

warm storm
#

i don't think anyone doing solo tob cares at all about 100k

obsidian venture
#

Even Colo deaths at 500k have people insta sending

#

Deaths don’t matter too much if the content is fun

stuck mauve
tacit wharf
#

maybe one should rethink doing that content then, till they can afford it

jagged marsh
#

solo tob is not for the faint of heart

stuck mauve
#

its actually profitable long term

#

people with 2b banks can do it and make big moneys

#

its just that the initial learning cost is 100m or more/less depending

#

death fees, scy charges, bloodfury charges

#

blood shards are cheap atm

#

basically oathplate acquisiton contracts and solo tobs are one of the best money makers right now, albeit oathplate acquisiton contracts are around triple the profit, but tob is more fun so it depends on what you're looking for

tacit wharf
#

id say u have 2 options then: the one mentioned above or get good 🤷

stuck mauve
#

that is true

#

do you guys think that ely and justicar will be useful for delve boss when doing wave 8 repeatedly without banking

tacit wharf
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the way of runescape is and always has, kill it before it kills you

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faster you kill it, the less likely it will/can kill you

stuck mauve
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but what if there will be chip damage and Ely/Justi would make it round down to 0

jagged marsh
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its kinda the case with almost every boss unless it has forced damage that you need to tank/block

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i.e; moons

stuck mauve
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will demonbane and salve work on mokaihutl

jagged marsh
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demonbane, void, salve and slayer helm all work at the same time

stuck mauve
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😱

jagged marsh
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ends up pushing absolute booty cheeks for stats too XD

hard axle
stuck mauve
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true

ember token
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erm ackshually its not undead so salve wont work on it

sand gazelle
jagged marsh
austere mulch
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So you’re basically betting on the dmg reduction to 1. Work and 2. Be impactful enough to be worth having it

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You kinda see this at vard where Justi is technically better than bandos because the healing, but it’s still comfortably worse than Torva bc Torva is very tank and you kill faster

serene turret
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would be nice since they're doing summer sweep ups for a transmog for sire/cerberus pets 😮 always wondered why they didn't match the boss 😒

solar gale
tired bluff
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yo devs yall broke dragon slayer 1

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hes stuck in this corner and the stalagmites in that area are able to just walk through em

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i cant flinch it like thissssssssss

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well, u can flinch it still but ye that corner of the map is def bugged

stuck mauve
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easier too since if you die the raid can still be completed

serene turret
stuck mauve
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real

cursive vector
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Are huey changes supposed to come out next week, or with the second batch of summer sweep up?

normal gorge
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With the changes to Duke coming in the summer sweep up, I had an idea that maybe jagex could look into for gauntlet. Make it so you have the option to fight additional hunleffs in the same instance with the gear you have leftover from the first kill. Once experienced its quite easy to be able to have extra supplies even with t1 prep to be able to do a 2nd kill. Maybe even possible to do 3 or 4 kills with a really good t2 or t3 prep..

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This would save some time on the grind to enh seed or pet as well because of not having to re-prep your whole set up every time as a reward for learning the content

small anvil
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<@&385422009930219520> ?

austere mulch
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Kinda sounds like repeatable delve lvl 8

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Make it so you risk your loot if you fail or tele from the extra fight

thick beacon
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id love to do more hunleif/less cg prep personally💯

stuck mauve
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might be like colosseum where you cant tele mid wave

final frigate
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@winter hearth is there a reason why baba who only attacks with 1 style and is generally a simpler fight is doing 0 damage now while akkha who requires tribrid and also attacks with all 3 styles and has more involved/more punishing specs keeps chip damage? if anything shouldn't it be the other way round, with baba keeping chip and akkha doing 0?

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reducing baba chip would be fine but i'm not sure on the reasoning why it was made to 0 specifically

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seeing that jagex are fine with just reducing chip on akkha

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seems backwards imo

tiny epoch
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i think the change to allow bflying with range puts akkha in a really good spot

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very disappointed in the state of baba tho

nocturne solstice
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Yeah but thats only because of 5:1

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Baba chip was super oppresive

tiny epoch
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in lower invos its fine

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in teams its fine

nocturne solstice
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Your guild tag is funny lmao, nice

tiny epoch
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dont think its unreasonable for solo high level content to require more complicated methods

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my wow guild GlorpCute

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shoutout cope-frostmourne

nocturne solstice
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I dont think its unreasonable either, im surprised they went with 0 dmg instead of just reduced scaling

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I assume they have their reasons like too many mechanics being ignored when we do 5:1 or red-x or something

tiny epoch
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reducing scaling for baba autos specifically would be a really good change

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5:1 you get all mechanics tho

nocturne solstice
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While in akkha you steal deal with the simon says, moving quadrants, and depending on invos, the orbs during simon says

tiny epoch
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in fact u want to intentionally tank extra autos in p1 to proc monkeys at a good time

nocturne solstice
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i sitll believe the distribution was like, majority didnt do any technique, most did red-x, few did 5:1. This change was probably intended as a red-x killer.

tiny epoch
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why is that though

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like theres a million solo olm or special skip guides out there

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why is it theres 2 5:1 guides on youtube

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from small content creators

nocturne solstice
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We disagree philosphically on that point and I dont think you'll ever agree on why red-x is preferred so we can just skip that point 🙃

tiny epoch
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i think theres definitely a chicken & egg problem, people dont know about the method or maybe have only heard it described as a really difficult high level method

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so people dont do it so people dont talk about it so people dont know about it so people dont do it ♾️

nocturne solstice
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I think its moreso red-x lets you avoid all the damage and mechanics so people prefer it for a safer and more chill experience. Most considerit worth it for the 16% dmg loss tradeoff you mention.

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Plus in teams your buddies are making up for that damage.

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Its like, why would i learn a harder method to get 1 extra hit in when I risk massive damage in a raid where I always have deadly prayers on and possibly dehydration?

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Its for those reasons people dont learn it, dont teach it, and dont recommend it.

tiny epoch
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theres no risk though, you just swap to 6:0 once your hp drops

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you risk 15 damage

final frigate
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Even solos people could at least be facetanking until low and then swap to 6:0

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For balance of both max recline and less dps loss

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But people just 6:0 camping 70hp and complain baba's a slog

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I tested facetanking baba in 430s with torso and dhide chaps and got her down to like 15%

nocturne solstice
final frigate
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Eating every punch the whole fight

nocturne solstice
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damn need more sims for me to do calcs without logging in feelsroqman

tiny epoch
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or do it until like p2 if u make mistakes

nocturne solstice
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So again, why bother when you do red-x anyway?

tiny epoch
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u definitely shouldnt chance urself to keep 5:1ing

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becuase you 5:1 for most or all of the fight

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udually all

nocturne solstice
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Here's how i understood what you just said despite saying "theres no risk though".

You take constant risk until it's too risky, at which you do red-x which is safe.

tiny epoch
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whats the constant risk

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baba max hit is 15

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u 5:1 until ur hp is below 16

nocturne solstice
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ah i did think what you said about 15 is srtange

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Its not 15 isnt it? That doesnt account for path lvls

tiny epoch
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pretty sure its 15 in a 545 level 2

nocturne solstice
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i calc'd a 300 and it was 15 ish so that sounds weird

tiny epoch
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dont think ive seen her hit a 16

nocturne solstice
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could just be lucky

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Does the path calcs come with or after the invo calc?

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545 does give 150% which is not too different from 300s giving 120%

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It does seem to be about 18.45 dmg tho

tiny epoch
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in reality if u have under 20 hp i will redempt divine super combat to heal up & keep going

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so unless im under 10 i will keep tanking hits

nocturne solstice
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Thats you, i dont think thats common nor something everyone wants to learn to have to do

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When they can just you know, red-x and not worry at all

final frigate
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It's the same as turning range pray off at kephri until you're like 20 hp

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And baba doesn't hit that hard at low invo anyway

nocturne solstice
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why are we mentioning low invo at all

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are you guys doing 5:1 at low invo instead of tanking it?

tiny epoch
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if i was doing toa on a baby iron or whatever i might figure it what the 4tick cycle looks like & do that

nocturne solstice
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Is this something you've actually done or is this just a what if scenario?

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Because if it's a what if scenario it'd be more likely that they'd just not bother and tank the 6 chip damage at low invo.

tiny epoch
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ive only got one account & didnt learn 5:1 until after starting farming 500s

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but now i have that knowledge so if i was on a low level account

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id probably use it

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0 reason not to

nocturne solstice
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Why? its not necessary. Are you gunna keep doing 5:1 after the baba changes?

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Itll be just as unnecessary

tiny epoch
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yeah probably just for something to do

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more interesting than stand there 1t flicking for 3 mins

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see how we go

nocturne solstice
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Then that means the changes dont affect how you play and its fine then peepognomeblush

tiny epoch
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its a very different thing

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doing random things for style points

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vs executing a boss properly

nocturne solstice
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it was already for style points

final frigate
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Just go into a 350 and try hitting baba man she does not slap that hard at all

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And as nexy said if you're doing high invo then ofc it can demand learning extra tech

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Especially since it's a soloable raid

nocturne solstice
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are you calling 350 a low invo? what are you considering low, mid, and high invo?

final frigate
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<400 low 400-500 mid 500+ high

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<300 tutorial

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Similar to entry tob

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Especially considering you can do those with no fang no bowfa

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Even mid 300s

nocturne solstice
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Id call that a pretty elitist take and entirely not representative of the general playerbase or the devs

final frigate
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I'm thinking based on the gear and skill required

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Pre 400 you don't need fang or bowfa, doable with zhasta and rcb dhide

nocturne solstice
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by skill do you mean player skill or stats

final frigate
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As you near 400 or 400+ fang and decent range weap becomes very nice

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500+ not having shadow sucks balls

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Thus the splits

final frigate
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My opinion on the split is irrelevant anyway

tiny epoch
final frigate
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I can just say 350s if you'd prefer

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Baba at 350s does not hit you hard

nocturne solstice
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Well thats fine and all but we're talking about even 545 not hitting hard

final frigate
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People should not be doing much 6:0 at that raid level if at all

nocturne solstice
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its 15 through prayer

final frigate
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Which can be mitigated by learning tech

nocturne solstice
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probably 18 ish if at path 4

final frigate
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Why we doing 4

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That's like 600 invo challenge run

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Well 600 would be higher than 4